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@ZOS Combination of PVE Zones in the Very Long Run?

oxxalejandroxxo
oxxalejandroxxo
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Since Cyrodiil is much bigger than any PVE zones out there and has many more player activities going on in it, why couldn't ZOS combine some adjacent zones to make PVE experience better and more open-world? For example, on the DC side, I hope in the future Glenumbra, Stormhaven, Rivenspire and Wrothgar could be combined into a single loading screen free zone, or it could even include Bangkorai.

I know a lot of players are really hoping this could happen in the future, maybe not the near future, but if ZOS could start planning it and making it happen in some 2 or 3 years, we are gonna greatly appreciate the efforts and stay patient. AND WE WOULD LIKE TO PAY A HIGHER PRICE FOR IT THAN A NORMAL DLC, AS AN EXPANSION OF THE GAME.

So, what's your answer ZOS?

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Edited by oxxalejandroxxo on August 3, 2016 11:17AM
  • Danksta
    Danksta
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    They should first make the zones as they are currently constructed "loading screen free zones" before attempting this.
    BawKinTackWarDs PS4/NA

  • oxxalejandroxxo
    oxxalejandroxxo
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    Danksta wrote: »
    They should first make the zones as they are currently constructed "loading screen free zones" before attempting this.

    You must be a console players LOL
  • magnusthorek
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    Wrothgar alone is heavier than all other zones alone.

    There's nothing wrong in having several loading screens. The problem is having MULTIPLE loading screens, two, three times or more AFTER the one that allegedly have loaded the zone you ported in.

    I'll pass...
    I am the very model of a scientist Salarian, I've studied species Turian, Asari, and Batarian.
    I'm quite good at genetics (as a subset of biology) because I am an expert (which I know is a tautology).
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  • ArchMikem
    ArchMikem
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    Danksta wrote: »
    They should first make the zones as they are currently constructed "loading screen free zones" before attempting this.

    You must be a console players LOL

    PC version has it's fair share of troubles just the same, there's no need to make divisive remarks.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • oxxalejandroxxo
    oxxalejandroxxo
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    ArchMikem wrote: »
    Danksta wrote: »
    They should first make the zones as they are currently constructed "loading screen free zones" before attempting this.

    You must be a console players LOL

    PC version has it's fair share of troubles just the same, there's no need to make divisive remarks.

    Just mocking ZOS's inability to keep the game running smooth on all platforms that's all.
  • oxxalejandroxxo
    oxxalejandroxxo
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    Wrothgar alone is heavier than all other zones alone.

    There's nothing wrong in having several loading screens. The problem is having MULTIPLE loading screens, two, three times or more AFTER the one that allegedly have loaded the zone you ported in.

    I'll pass...

    I reckon ZOS might keep offering DLC Zones of small size like Gold Coast and Bane's Landing, so if ZOS would not do some zone combination in the future, the game would become terribly fragmented with annoying amount of loading screens.
  • UltimaJoe777
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    Every region is different. Therefore, loading screens are necessary.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • oxxalejandroxxo
    oxxalejandroxxo
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    Every region is different. Therefore, loading screens are necessary.

    Not necessarily that different, for example, how different is Greenshade environment from Malabar Tor and Grahwood?? Yes there are still some differences, but do they alone really justify loading screens?? Come on!
  • oxxalejandroxxo
    oxxalejandroxxo
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    Every region is different. Therefore, loading screens are necessary.

    In addition, according to your understanding of zone difference, Skyrim should also separate the whole map into Eastmarch, Rift, Whiterun, and the sort.
  • UltimaJoe777
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    Every region is different. Therefore, loading screens are necessary.

    Not necessarily that different, for example, how different is Greenshade environment from Malabar Tor and Grahwood?? Yes there are still some differences, but do they alone really justify loading screens?? Come on!

    In addition, according to your understanding of zone difference, Skyrim should also separate the whole map into Eastmarch, Rift, Whiterun, and the sort.

    For your first example yes there is considerable difference. Malabal Tor is basically a thick jungle that starts once you set foot into it from the vast, lush fields of Greenshade. Grahtwood isn't so different in terms of foliage but is definitely not as lush and plain-thick. Furthermore, you have the NPCs, Nodes, etc. to consider, and the level in which they all are.

    If you are referring to TES5: Skyrim in your second example then it DEFINITELY could've done with loading screens lol so much freezing due to loading too much as you go...
    Edited by UltimaJoe777 on August 2, 2016 3:28AM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • oxxalejandroxxo
    oxxalejandroxxo
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    Every region is different. Therefore, loading screens are necessary.

    Not necessarily that different, for example, how different is Greenshade environment from Malabar Tor and Grahwood?? Yes there are still some differences, but do they alone really justify loading screens?? Come on!

    In addition, according to your understanding of zone difference, Skyrim should also separate the whole map into Eastmarch, Rift, Whiterun, and the sort.

    For your first example yes there is considerable difference. Malabal Tor is basically a thick jungle that starts once you set foot into it from the vast, lush fields of Greenshade. Grahtwood isn't so different in terms of foliage but is definitely not as lush and plain-thick. Furthermore, you have the NPCs, Nodes, etc. to consider, and the level in which they all are.

    If you are referring to TES5: Skyrim in your second example then it DEFINITELY could've done with loading screens lol so much freezing due to loading too much as you go...

    I brought up this question because I think this is something they should do but in the long long future. Right now, frankly speaking the excess of loading screens and small sizes of zones have always been a problem for people to take this game as a real TES game. After ZOS has filled most of Tamriel with new zones, I think they should start combining zones and add more content to these combined old zones to keep the game growing and getting better. I hope this game could thrive as long as WOW or Runescape.
  • UltimaJoe777
    UltimaJoe777
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    Every region is different. Therefore, loading screens are necessary.

    Not necessarily that different, for example, how different is Greenshade environment from Malabar Tor and Grahwood?? Yes there are still some differences, but do they alone really justify loading screens?? Come on!

    In addition, according to your understanding of zone difference, Skyrim should also separate the whole map into Eastmarch, Rift, Whiterun, and the sort.

    For your first example yes there is considerable difference. Malabal Tor is basically a thick jungle that starts once you set foot into it from the vast, lush fields of Greenshade. Grahtwood isn't so different in terms of foliage but is definitely not as lush and plain-thick. Furthermore, you have the NPCs, Nodes, etc. to consider, and the level in which they all are.

    If you are referring to TES5: Skyrim in your second example then it DEFINITELY could've done with loading screens lol so much freezing due to loading too much as you go...

    I brought up this question because I think this is something they should do but in the long long future. Right now, frankly speaking the excess of loading screens and small sizes of zones have always been a problem for people to take this game as a real TES game. After ZOS has filled most of Tamriel with new zones, I think they should start combining zones and add more content to these combined old zones to keep the game growing and getting better. I hope this game could thrive as long as WOW or Runescape.

    Runescape died to me the day Runescape 2 came out. Runescape 3 is so far off what Runescape Classic started off as it's not even funny. Wanna talk incompetent devs? Jagex is a boss there!
    Edited by UltimaJoe777 on August 2, 2016 3:42AM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • oxxalejandroxxo
    oxxalejandroxxo
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    Wrothgar alone is heavier than all other zones alone.

    There's nothing wrong in having several loading screens. The problem is having MULTIPLE loading screens, two, three times or more AFTER the one that allegedly have loaded the zone you ported in.

    I'll pass...

    I finally realized what u meaned, LOL. Sorry I play on PC and don't know Wrothgar is such a pain in the arse on Xbox. I hope I will get better after update 11.
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