That could be the difference, but the 2 piece bonus should not be that high to begin with
Hmm, that is strange, but I've definitely seen my character sheet show some really wonky figures. You can force it to update with weapon swap - make sure you do your testing with a back bar weapon and swap twice every time you add a new piece of gear to make sure it is displaying the correct figures.
@hrothbern
Since your in a Testing Frame of mind, what happens if you say remove the ring, relog, then put the ring back on, do you get the single enchantment, or the double? I won't be home for another hour to try this myself and see what happens.
@hrothbern
Since your in a Testing Frame of mind, what happens if you say remove the ring, relog, then put the ring back on, do you get the single enchantment, or the double? I won't be home for another hour to try this myself and see what happens.
What I did just now:
I puchased a blue CP-160 Sithis Ring (for 200 gold) that gives 153 Weapon Damage
I made a purple glyph of Physical Harm that gives 160 Weapon Damage
I slotted the Ring
I enchanted the Sithis Ring, while slotted, with the new Glyph and the tooltip states nicely the 160 Weapon Damage
So... I would expect that The total Weapon Damage in my Character overview would increase by 7 Weapon Damage
The Weapon Damage on my overview did however increase with 168 !!!
And when I remove the Ring from my character the overview shows 329 less Weapon Damage.
ZOS_JessicaFolsom wrote: »Thanks for reporting this, everyone. We looked at this, and you are not actually getting double the enchantment benefits when you do this—the same goes for rumors that you can also do this with Veteran Maelstrom Arena weapons. What you’re seeing on your character sheet is purely a UI bug, so the numbers on your character menu are reflecting double the benefit, but the game is only applying the newest enchantment benefit. We will be fixing this UI bug in a future patch.
EDIT:
Dammit, Jess, couldn't have waited a couple of minutes, could you
Good to know, thanks!
@hrothbern @Nestor @ZOS_JessicaFolsom
I've just tested this out and indeed it does increase your Weapon Damage by both enchantments.
However, I also did a quick rudimentary damage test, and it seems to be only a UI error - the actual damage values using the 'exploit' ring (153 WD Glyph + 160 WD Glyph, stacking on character sheet) were almost identical to a 'non-exploit' ring (160 WD glyph, expected character stats). The minor discrepancy (<10 damage) was, I expect, due to the 20 max stamina difference as one ring was blue, the other purple - both robust.
Would appreciate if someone could test this more precisely, as I don't have the time right now.
EDIT:
Dammit, Jess, couldn't have waited a couple of minutes, could you
Good to know, thanks!
vpadget9592b14_ESO wrote: »Sometimes I wonder if people say it's only a UI issue just to calm the masses until the next patch fixes such a big balance changer.