Saint-Ange wrote: »Last night I was the group leader and we finished the dungeon:
I didn't do anything like disband or whatever and people just left the group after thanks and goodbyes.
I wanted to stay inside the instance to check all the bookshelves and look at the place as our progression was fast paced* but I still got kicked out.. It's silly and frustrating for nothing.
* no time to read the dialogues, nothing.. I just don't even now what happened story wise, why we were there and what we did then nor for who.. so Ill have to watch a video if there is one or read about it somewhere.. that's a serious flaw in the design.
Just take this as a normal behavior in instances: it's already hard to build a group in certain zones or level, group finder isn't working, but people will never wait for someone reading all or watching cinematic or listening to NPC and-this-in-all-the-games (SWTOR has a major problem with that). Common thinking is: never mind.. I know that people will get upset and I won't slow them down.
Just talk to your group members, they are also people, not monsters. When I get in a group and noone says anything (besides maybe "Hey") I assume that everyone is familiar with the dungeon and just wants to be done quickly.Saint-Ange wrote: »Last night I was the group leader and we finished the dungeon:
I didn't do anything like disband or whatever and people just left the group after thanks and goodbyes.
I wanted to stay inside the instance to check all the bookshelves and look at the place as our progression was fast paced* but I still got kicked out.. It's silly and frustrating for nothing.
* no time to read the dialogues, nothing.. I just don't even now what happened story wise, why we were there and what we did then nor for who.. so Ill have to watch a video if there is one or read about it somewhere.. that's a serious flaw in the design.
Just take this as a normal behavior in instances: it's already hard to build a group in certain zones or level, group finder isn't working, but people will never wait for someone reading all or watching cinematic or listening to NPC and-this-in-all-the-games (SWTOR has a major problem with that). Common thinking is: never mind.. I know that people will get upset and I won't slow them down.
Saint-Ange wrote: »Last night I was the group leader and we finished the dungeon:
I didn't do anything like disband or whatever and people just left the group after thanks and goodbyes.
I wanted to stay inside the instance to check all the bookshelves and look at the place as our progression was fast paced* but I still got kicked out.. It's silly and frustrating for nothing.
* no time to read the dialogues, nothing.. I just don't even now what happened story wise, why we were there and what we did then nor for who.. so Ill have to watch a video if there is one or read about it somewhere.. that's a serious flaw in the design.