Maintenance for the week of November 11:
• [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – November 13, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – November 13, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
The Xbox Live™ service interruption has been resolved. Thank you for your patience.
[Suggestions] Crafting and Item Motif Conversions
It's a pity that you spend weeks farming various motifs and can't really use them because the really fun end game builds that rely on dropped sets. It seems the game is moving away from crafting sets and more into the realm of drop sets with each new dlc adding more drop sets than crafted sets.
I have two suggestions to make those hard farmed crafting motifs more relevant:
1. The ideal is the ability to convert items to a specific style. Add a tab to the crafting stations for conversion and require x amount of style materials (similar to improvement) to make a successful conversion.
2. If you complete a Style Master it unlocks three costumes of each armor type. This is more difficult when it comes to weaponry.