Maintenance for the week of December 15:
· [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

How are certain players in pvp so OP?

  • KenaPKK
    KenaPKK
    ✭✭✭✭✭
    ✭✭
    @xskinzcity false. A key principle of 1vX is using terrain, ccs, and mobility to break a larger fight up into a series of smaller engagements. Dueling is the building block of 1vX and of getting good mechanically at all. There is no such thing as a top 1vXer who struggles in 1v1s.
    Kena
    Former Class Rep
    Former Legend GM
    Theorycrafter
    Beta player

    youtube.com/@KenaPKK (inactive)
  • KenaPKK
    KenaPKK
    ✭✭✭✭✭
    ✭✭
    @Nafirian too bad you only made it to step 1 :trollface:
    Kena
    Former Class Rep
    Former Legend GM
    Theorycrafter
    Beta player

    youtube.com/@KenaPKK (inactive)
  • magictucktuck
    magictucktuck
    ✭✭✭✭✭
    One thing I noticed while learning to play is that it's not all about gear. When I first got my end game gear I thought I would instantly be able to kill people but really it takes practice and knowing your class and their class and knowing what they are probably going to do and avoiding damage and playing smart. End game gear will help but you need to learn your strengths and weaknesses and play to your advantage. I can 3 shot most people and depending on how concentrated I am I can avoid being killed in 2 or three hits from a good player by reacting quickly and or knowing where people will Hank depending on the map and being prepared
    PC-NA

    Necromancer

    Flawless Conqueror

    https://www.magictucktuck.com for my builds and guides!
  • Erock25
    Erock25
    ✭✭✭✭✭
    ✭✭
    I ran into someone the other day that I just could not dent their hp. I'm far from the best player, but I'd say I kill way more than I die and can more or less always make a fight out of it. This guy's health just never budged and he slowly wore me down with constant heal debuffs. I really hate that the first thing that enters my mind is wondering if the guy was cheating.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • Mumyo
    Mumyo
    ✭✭✭✭✭
    Nafirian wrote: »
    Step 1 Be Me
    Step 2 Be Op

    haha, good that being you is not enough to be OP haaw haw. Selfowned!
  • sbam66
    sbam66
    ✭✭✭
    Understand that if ur group of 6 inexperienced players (Pvp) with under 10k Pvp kills are going against an experienced player with even 60k+ kills ur all most likely going to die. Stats are not everything, u have to know what to do & how to use the environment to ur advantage.
  • exeeter702
    exeeter702
    ✭✭✭✭✭
    ✭✭
    Sorry, but I'm going to play devils advocate here for a second.

    Does knowledge equal power? Absolutely, as is the case in most games that pit players against one another in some way. However at the core of all this, at the end of the day, this is still an mmorpg where gear and stat discrepancies play a very real, very significant role, despite what many players would like to argue.

    A cp 200 in 160 purple gear stands very little a chance vs a cp 501 in full legendary. There are often moments where getting caught in an opener results in death before you are even able to assess what has happened and formulate any type of counter. Mind you as someone who has played pvp for upwards of 12 years, I'm not against such scenarios, simply pointing out that the lack of any counterplay option usually is the result of a major stat differential between 2 players and a little bit of rngesus' blessing.

    In scenarios where you are outnumbered, getting the best of an enemy group takes alot of awareness and prudence to be sure, but alot of the (awesome) 1vX videos you may see online is an equal mix of higher lvl stats, bis gear, and one or 2 enemy players of said group just being mediocre at absolute best.

    There are tons of variables, just make sure you don't pretend gear is not a major one.
    Edited by exeeter702 on July 18, 2016 9:53PM
  • yodased
    yodased
    ✭✭✭✭✭
    ✭✭✭✭✭
    exeeter702 wrote: »
    Sorry, but I'm going to play devils advocate here for a second.

    Does knowledge equal power? Absolutely, as is the case in most games that pit players against one another in some way. However at the core of all this, at the end of the day, this is still an mmorpg where gear and stat discrepancies play a very real, very significant role, despite what many players would like to argue.

    A cp 200 in 160 purple gear stands very little a chance vs a cp 501 in full legendary. There are often moments where getting caught in an opener results in death before you are even able to assess what has happened and formulate any type of counter. Mind you as someone who has played pvp for upwards of 12 years, I'm not against such scenarios, simply pointing out that the lack of any counterplay option usually is the result of a major stat differential between 2 players and a little bit of rngesus' blessing.

    In scenarios where you are outnumbered, getting the best of an enemy group takes alot of awareness and prudence to be sure, but alot of the (awesome) 1vX videos you may see online is an equal mix of higher lvl stats, bis gear, and one or 2 enemy players of said group just being mediocre at absolute best.

    There are tons of variables, just make sure you don't pretend gear is not a major one.

    Again very good addition to my post that the best gear probably is gear you don't know exists, there are so many set pieces in this game that are 000001% Chace of drop it takes months of dedicated farming to get
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • Nafirian
    Nafirian
    ✭✭✭✭✭
    KenaPKK wrote: »
    @Nafirian too bad you only made it to step 1 :trollface:

    :open_mouth:
    65640404.jpg
    Baby y u do dis
  • xxslam48xxb14_ESO
    xxslam48xxb14_ESO
    ✭✭✭✭✭
    Its literally champion points that makes people invincible against you. People rocking 20% stat bonuses over you in multiple categories is very hard to overcome, on top of people with high champion points also being more experienced. Just grind (so much fun) until you get 500 and then do pvp, BECOME UNSTOPPABLE.
    I wrote a poem that I titled, "The ganker's delight."

    As you lay upon the ground, cry not little pawn.
    The pain will pass as quickly as my blade did take you,
    but my delight will last and you will respawn.
    My heart simply cannot contain my joy, when I ply my trade.

    The fault lies with you, your skill was lacking.
    Now your salt is mine forever, can't you hear the laughing?
    Once you were so proud and now you are reduced to this.
    A miserable, loud deuced fool.

    With every tear you drip, with every excuse you let slip.
    All of your insecurities and worries bring a smile to my lip.
    From your despair I have ripped endless glories,
    but our affair is over now. Be afraid for I will return for more.

    I have received many titles, to my allies I am The sniper Emperor and Grand champion hero of the Pact. However these titles mean little to me, it is the ones given to me by my victims that I prefer. To them I am "Xv1er", "trash", "no balls", "zerger", "noob", "cringe", "no skill", "camper", "100% new", "the reason this game is dying", "pathetic", "a sack of piece of [snip]", "mediocre", "absolute inbred", "beyond a virgin", "ganky dork", "fat smelly 40yr old virgin", "little girl", "daddy", "exploiting loser", and every [snipped] word known to man.
  • KenaPKK
    KenaPKK
    ✭✭✭✭✭
    ✭✭
    ^ lolno
    Kena
    Former Class Rep
    Former Legend GM
    Theorycrafter
    Beta player

    youtube.com/@KenaPKK (inactive)
  • Sandman929
    Sandman929
    ✭✭✭✭✭
    ✭✭✭✭✭
    Its literally champion points that makes people invincible against you. People rocking 20% stat bonuses over you in multiple categories is very hard to overcome, on top of people with high champion points also being more experienced. Just grind (so much fun) until you get 500 and then do pvp, BECOME UNSTOPPABLE.

    The fields are littered with the corpses of 501 CP's, mine among them often, it's not just CP. Good players know their builds, and after a second of fighting they know your build too. They know how long their mitigations, buffs and HoTs last and when to refresh, they know who to focus on when they're outnumbered.
    They know because they've practiced and learned from mistakes. Sure, there are some classes/builds that get special blessings every update, but I've had tough fights against handicapped unusual builds and easy fights against 501 CP "meta" builds.
  • Hammy01
    Hammy01
    ✭✭✭✭✭
    Some people also have the reflexes of a mongoose (sp?).... I am not one of those people :).

    Hammy!!
  • QuebraRegra
    QuebraRegra
    ✭✭✭✭✭
    DannyLV702 wrote: »
    AND champion points make a huge difference

    it's fun to go back thru the threads and see where everyone denied that CPs were significant.
  • Curtdogg47
    Curtdogg47
    ✭✭✭✭
    You have to die a lot to get good . I have permanent boot marks on my hind end .

    I totally agree here as someone who also has many boot marks and has been tea baged to the point I no longer like tea. And I'll add that you need to understand your build and what it can do. I am in no way set up to simply charge into a group of enemy players and start fighting them all. Yet every now and then I forget this or get to excited and rush in only to die in 5 seconds. Make sure you are playing the way you like to play and be sure your build is set up to complement you style of play. Don't be afraid to mix things from proven builds out there and tailor it to meet your needs. It is a learning process and part of the fun of the game. And its never ending, there will always something new you can tweak or change to give you a little more here or there. And everyone gets their asses handed to them. You pull off a sweet gank on 1 or 2 players or you and your small group kick the crap out of a larger group, get ready because they will come back in full force.
    I play with some really great players and man sometimes we( I mean they, I just have a great seat to watch them) roll through people like they are trash mobs. Other times we just get pummeled.

    Edited by Curtdogg47 on July 19, 2016 3:10PM
  • Xeven
    Xeven
    ✭✭✭✭✭
    Kena, dat sig is obnoxious bro. Stahp.
  • KenaPKK
    KenaPKK
    ✭✭✭✭✭
    ✭✭
    @Xeven u rite. I cut stuffs out.
    Kena
    Former Class Rep
    Former Legend GM
    Theorycrafter
    Beta player

    youtube.com/@KenaPKK (inactive)
  • exeeter702
    exeeter702
    ✭✭✭✭✭
    ✭✭
    Sandman929 wrote: »
    Its literally champion points that makes people invincible against you. People rocking 20% stat bonuses over you in multiple categories is very hard to overcome, on top of people with high champion points also being more experienced. Just grind (so much fun) until you get 500 and then do pvp, BECOME UNSTOPPABLE.

    The fields are littered with the corpses of 501 CP's, mine among them often, it's not just CP. Good players know their builds, and after a second of fighting they know your build too. They know how long their mitigations, buffs and HoTs last and when to refresh, they know who to focus on when they're outnumbered.
    They know because they've practiced and learned from mistakes. Sure, there are some classes/builds that get special blessings every update, but I've had tough fights against handicapped unusual builds and easy fights against 501 CP "meta" builds.

    That's nice.

    2 players, equal footing, equal knowledge in game, 200 cp vs 500 cp. 500cp player wins.
  • Xeven
    Xeven
    ✭✭✭✭✭
    The champion system was a disaster but now it's too late to change it. Give players 300 cp when they hit level 50 and make so they cap in a month with moderate play time. I don't want to fight people with 90 cp the same way I didn't want to fight people with 1.5k cp. I want good fights.


    Edited by Xeven on July 19, 2016 4:56PM
  • KenaPKK
    KenaPKK
    ✭✭✭✭✭
    ✭✭
    @exeeter702 well yea, that's the point of cp. Not saying it's good or bad for the game, but it is the way it is. If you don't like it, then grind cp or get better than your opponents.

    @Xeven I'd be down for that. I hate the cp system, but we're pretty stuck with it at this point. I'd support giving everyone a chunk of CP to help even the playing field and then calling the system character customization instead of a reward for time played.
    Kena
    Former Class Rep
    Former Legend GM
    Theorycrafter
    Beta player

    youtube.com/@KenaPKK (inactive)
  • exeeter702
    exeeter702
    ✭✭✭✭✭
    ✭✭
    KenaPKK wrote: »
    @exeeter702 well yea, that's the point of cp. Not saying it's good or bad for the game, but it is the way it is. If you don't like it, then grind cp or get better than your opponents.

    @Xeven I'd be down for that. I hate the cp system, but we're pretty stuck with it at this point. I'd support giving everyone a chunk of CP to help even the playing field and then calling the system character customization instead of a reward for time played.

    Read my previous comment...
  • potirondb16_ESO
    potirondb16_ESO
    ✭✭✭
    Ok so I was wondering how are some players in Cyrodill are so Over-Powered? I have looked up the meta builds and me and my friend have tried to use those builds but it never does enough damage! For example my friend made a nightblade got him somegood end game gear with decent enchantments and armor sets but he can't even get close to what we have seen most nightblades do. it takes him a good 15 abilities to kill someone while it should theoretically at least 4 shot people. And then I get 2 shot on my tank... By a nightblade in full heavy! Could someone shed some light on this? Are we just super off base and are thinking about this wrong? I would really like to know how to make my friends nightblade actually viable in pvp and my tank viable in pvp.

    #1 rule, use all impen gear
    #2 rule, find a way to cc break quickly
    #3 rule, remember that other player will always try to kill you, so thrust the game match you have
  • altemriel
    altemriel
    ✭✭✭✭✭
    ✭✭✭
    yes, I have to agree with the others what they say, I am a beginner to PVP (I mostly played PVE, now starting to play some PVP too) and I usually die in 2 seconds, but it is getting better, I even killed some people already....

    the thing you need to become a master of PVP
    - practice a lot
    - a lot of CPs
    - learn how to do animation cancelling
    - totally know your build and be very fast with pressing the right buttons at the right time
    - practice practice and again practice


    practice is the most important, imagine when someone plays mostly PVP, how good and fast they are, but as a wise man once said "practice makes the master" ;)
  • altemriel
    altemriel
    ✭✭✭✭✭
    ✭✭✭
    they are good
    they are cheating
    they are good and cheating

    maybe some of them, but for sure not the majority of them, they just had a lot of practice in PVP
  • Sandman929
    Sandman929
    ✭✭✭✭✭
    ✭✭✭✭✭
    exeeter702 wrote: »
    Sandman929 wrote: »
    Its literally champion points that makes people invincible against you. People rocking 20% stat bonuses over you in multiple categories is very hard to overcome, on top of people with high champion points also being more experienced. Just grind (so much fun) until you get 500 and then do pvp, BECOME UNSTOPPABLE.

    The fields are littered with the corpses of 501 CP's, mine among them often, it's not just CP. Good players know their builds, and after a second of fighting they know your build too. They know how long their mitigations, buffs and HoTs last and when to refresh, they know who to focus on when they're outnumbered.
    They know because they've practiced and learned from mistakes. Sure, there are some classes/builds that get special blessings every update, but I've had tough fights against handicapped unusual builds and easy fights against 501 CP "meta" builds.

    That's nice.

    2 players, equal footing, equal knowledge in game, 200 cp vs 500 cp. 500cp player wins.

    They aren't on equal footing, one has more time invested as evidenced by the disparity in CP. And that's a hell of a disparity in your example...300 CP? Yes, the 200 CP player is completely outmatched in both power and sustain, as they should be. No one is a super hero in this game after a few days of playing, and even the super heroes die regularly.
  • twistedmonk
    twistedmonk
    ✭✭✭
    I've never had one piece of gear that was purple or gold, let alone best in slot.

    I'm still wearing level 10 white gear with training traits to help me level :)

    they all do about 5x more damage than me and I do about 5x less. so not a fair fight.

    I'm guessing I speak for the majority of players that we dont have the best gear (admittedly I am more on the extreme undergear than most).

    Personally I find PvP in MMO's an oxymoron. Its not equal fights - gear/champion points make almost all fights unbalanced. if you want competive pvp fights, then have everybody have equal stats. (gear/champion points should be pve only). Guild Wars 2 does that - pvp everybody is max level and you pick the top level gear sets you want to use. no grinding, no run around looking for lorebooks, grinding undaunted, all that nonsense. you just enter pvp game and you are top skill at everything with access to all top gear. ez pz
    Edited by twistedmonk on July 19, 2016 11:13PM
  • Chori
    Chori
    ✭✭✭✭
    I'm prly gonna get flamed to oblivion after saying this but if you think you need to be good 1v1 in a duel to be able to 1vX people thats just plain stupid. There are plenty ways to achieve a mechanical advantage over players to be able to kill many of them by yourself, while not touching "dueling".

    If you think otherwise, go ahead and get into dueling. You will most likely realize after a *** ton of time spent trying to get better at 1v1, that the only way you can 1vX is by killing bad players and have a mix of skills that are not only how good mechanically you can be. You cant 1vX good players and sometimes you will not even be able to 1vX decent, not good but decent players.

    Your awareness is key, you need to know where you will fight and what is around you and available for you to be able to LoS if *snip* hits the fan.

    You also need to know before hand what type of player you are facing, you need to have before hand a plan of who you will kill first, select priorities in terms of what roles your enemies have in their group or how squishy they can be.

    Your build needs to be versatile too, you need to find something that suits your needs in terms of resource management and dmg output. You need to know when to use an ultimate to defend yourself and not just to make ppl explode.

    And in the end, you need to have fun. If you dont have fun trying any of that then dont bother, this is overall an opinion of a baddie :)
    EP NA-PC - Invictus - Odem Mortis
    1. Stamina NB Cat - ChoriB'Good
    2. Magicka NB High Elf - Lîndara
    3. Stam Sorc High Elf - Lindara Moonlight
    4. Red Guard Stamina DK - Chorî
    5. Red Guard Stamina Templar - Choripaninikinnie
    6. Magplar High Elf - Vagitarian Sillonour
    Don't tell me you lag, I play with 200-300 ms all the time ^_^
  • twistedmonk
    twistedmonk
    ✭✭✭
    1vX just means knowing where all the rocks and glitches are in cyrodiil
  • exeeter702
    exeeter702
    ✭✭✭✭✭
    ✭✭
    Sandman929 wrote: »
    exeeter702 wrote: »
    Sandman929 wrote: »
    Its literally champion points that makes people invincible against you. People rocking 20% stat bonuses over you in multiple categories is very hard to overcome, on top of people with high champion points also being more experienced. Just grind (so much fun) until you get 500 and then do pvp, BECOME UNSTOPPABLE.

    The fields are littered with the corpses of 501 CP's, mine among them often, it's not just CP. Good players know their builds, and after a second of fighting they know your build too. They know how long their mitigations, buffs and HoTs last and when to refresh, they know who to focus on when they're outnumbered.
    They know because they've practiced and learned from mistakes. Sure, there are some classes/builds that get special blessings every update, but I've had tough fights against handicapped unusual builds and easy fights against 501 CP "meta" builds.

    That's nice.

    2 players, equal footing, equal knowledge in game, 200 cp vs 500 cp. 500cp player wins.

    They aren't on equal footing, one has more time invested as evidenced by the disparity in CP. And that's a hell of a disparity in your example...300 CP? Yes, the 200 CP player is completely outmatched in both power and sustain, as they should be. No one is a super hero in this game after a few days of playing, and even the super heroes die regularly.

    What point are you trying to make? I'm not arguing hypotheticals, I'm simply saying equal footing for sake of making an accurate comparison between stat discrepancies in this game.

    Of course in real time it's never on equal footing, no ***.

    The entire point here is that the OP needs to understand that he can practice non stop and vastly improve as a player, but with out a statistical edge via cp, he will be at a disadvantage. I don't mean to assume he is a new player, but if that is the case, there is very little in the way of educating new players as to the culprit for getting destroyed by opposing players or at least its not really communicated in game. The op felt the need to inquire because he was not sure where the issue lies.

    Conveniently ignoring the fact that cp plays a MAJOR factor like many people on here do, does him or anyone else that may feel completely outmatched absolutely no service.

    And do not turn this into an anti cp argument. As I've stated already in this thread character power growth is important for mmos.
    Edited by exeeter702 on July 20, 2016 12:28AM
  • Bosov
    Bosov
    ✭✭✭✭✭
    Dont zerg. Leave the zerg and run by yourself or in a small group. You'll realy improve however you will get killed a lot by a zerg of players who dont want to improve but just want to RD spam or snipe from behind a massive zerg.

    However while you become better and better from not zerging and learning your class and character better they wont get any better because they need the zerg. When you manage to find one or a few dedicated zergers by themself you can get that 1vx against them.

    Also play a stam nb... helps a lot if you want to be that mlg pro player with all those 1vx moments.
    Xbox One - EU - GT : Bosov
    PC - EU - @Bosov91

    ESO Highight :
    https://twitter.com/SlashLurk/status/895068339273310208

Sign In or Register to comment.