exeeter702 wrote: »Sorry, but I'm going to play devils advocate here for a second.
Does knowledge equal power? Absolutely, as is the case in most games that pit players against one another in some way. However at the core of all this, at the end of the day, this is still an mmorpg where gear and stat discrepancies play a very real, very significant role, despite what many players would like to argue.
A cp 200 in 160 purple gear stands very little a chance vs a cp 501 in full legendary. There are often moments where getting caught in an opener results in death before you are even able to assess what has happened and formulate any type of counter. Mind you as someone who has played pvp for upwards of 12 years, I'm not against such scenarios, simply pointing out that the lack of any counterplay option usually is the result of a major stat differential between 2 players and a little bit of rngesus' blessing.
In scenarios where you are outnumbered, getting the best of an enemy group takes alot of awareness and prudence to be sure, but alot of the (awesome) 1vX videos you may see online is an equal mix of higher lvl stats, bis gear, and one or 2 enemy players of said group just being mediocre at absolute best.
There are tons of variables, just make sure you don't pretend gear is not a major one.
xxslam48xxb14_ESO wrote: »Its literally champion points that makes people invincible against you. People rocking 20% stat bonuses over you in multiple categories is very hard to overcome, on top of people with high champion points also being more experienced. Just grind (so much fun) until you get 500 and then do pvp, BECOME UNSTOPPABLE.
DannyLV702 wrote: »AND champion points make a huge difference
Roehamad_Ali wrote: »You have to die a lot to get good . I have permanent boot marks on my hind end .
Sandman929 wrote: »xxslam48xxb14_ESO wrote: »Its literally champion points that makes people invincible against you. People rocking 20% stat bonuses over you in multiple categories is very hard to overcome, on top of people with high champion points also being more experienced. Just grind (so much fun) until you get 500 and then do pvp, BECOME UNSTOPPABLE.
The fields are littered with the corpses of 501 CP's, mine among them often, it's not just CP. Good players know their builds, and after a second of fighting they know your build too. They know how long their mitigations, buffs and HoTs last and when to refresh, they know who to focus on when they're outnumbered.
They know because they've practiced and learned from mistakes. Sure, there are some classes/builds that get special blessings every update, but I've had tough fights against handicapped unusual builds and easy fights against 501 CP "meta" builds.
@exeeter702 well yea, that's the point of cp. Not saying it's good or bad for the game, but it is the way it is. If you don't like it, then grind cp or get better than your opponents.
@Xeven I'd be down for that. I hate the cp system, but we're pretty stuck with it at this point. I'd support giving everyone a chunk of CP to help even the playing field and then calling the system character customization instead of a reward for time played.
prohunter654 wrote: »Ok so I was wondering how are some players in Cyrodill are so Over-Powered? I have looked up the meta builds and me and my friend have tried to use those builds but it never does enough damage! For example my friend made a nightblade got him somegood end game gear with decent enchantments and armor sets but he can't even get close to what we have seen most nightblades do. it takes him a good 15 abilities to kill someone while it should theoretically at least 4 shot people. And then I get 2 shot on my tank... By a nightblade in full heavy! Could someone shed some light on this? Are we just super off base and are thinking about this wrong? I would really like to know how to make my friends nightblade actually viable in pvp and my tank viable in pvp.
rolandlu7prb18_ESO wrote: »they are good
they are cheating
they are good and cheating
exeeter702 wrote: »Sandman929 wrote: »xxslam48xxb14_ESO wrote: »Its literally champion points that makes people invincible against you. People rocking 20% stat bonuses over you in multiple categories is very hard to overcome, on top of people with high champion points also being more experienced. Just grind (so much fun) until you get 500 and then do pvp, BECOME UNSTOPPABLE.
The fields are littered with the corpses of 501 CP's, mine among them often, it's not just CP. Good players know their builds, and after a second of fighting they know your build too. They know how long their mitigations, buffs and HoTs last and when to refresh, they know who to focus on when they're outnumbered.
They know because they've practiced and learned from mistakes. Sure, there are some classes/builds that get special blessings every update, but I've had tough fights against handicapped unusual builds and easy fights against 501 CP "meta" builds.
That's nice.
2 players, equal footing, equal knowledge in game, 200 cp vs 500 cp. 500cp player wins.
Sandman929 wrote: »exeeter702 wrote: »Sandman929 wrote: »xxslam48xxb14_ESO wrote: »Its literally champion points that makes people invincible against you. People rocking 20% stat bonuses over you in multiple categories is very hard to overcome, on top of people with high champion points also being more experienced. Just grind (so much fun) until you get 500 and then do pvp, BECOME UNSTOPPABLE.
The fields are littered with the corpses of 501 CP's, mine among them often, it's not just CP. Good players know their builds, and after a second of fighting they know your build too. They know how long their mitigations, buffs and HoTs last and when to refresh, they know who to focus on when they're outnumbered.
They know because they've practiced and learned from mistakes. Sure, there are some classes/builds that get special blessings every update, but I've had tough fights against handicapped unusual builds and easy fights against 501 CP "meta" builds.
That's nice.
2 players, equal footing, equal knowledge in game, 200 cp vs 500 cp. 500cp player wins.
They aren't on equal footing, one has more time invested as evidenced by the disparity in CP. And that's a hell of a disparity in your example...300 CP? Yes, the 200 CP player is completely outmatched in both power and sustain, as they should be. No one is a super hero in this game after a few days of playing, and even the super heroes die regularly.