Lord_Dexter wrote: »I found only three magicka focused races currently, argonian will be 4th and all remaining 6 races are focused on stamina. (Dunmer have stamina increase pasives, they may be sort of hybrid not pure magicka)
Is this not stamina biased approach? Should not be there more hybrid races? Instead of 6 pure stamina focused?
Not expecting responses like Racial pasives does not matter etc.
Lord_Dexter wrote: »
Lord_Dexter wrote: »I found only three magicka focused races currently, argonian will be 4th and all remaining 6 races are focused on stamina. (Dunmer have stamina increase pasives, they may be sort of hybrid not pure magicka)
Is this not stamina biased approach? Should not be there more hybrid races? Instead of 6 pure stamina focused?
Not expecting responses like Racial pasives does not matter etc.
But are there *really* 6 pure stamina focused? Seems to be that Nord, Orc, and Imperial are designed to be tank races.
Lord_Dexter wrote: »
Actually it can:
- Some races have more magical talents than others
- Although other races can learn magic too (Imperial Battlemages for instance), they still won't have as many mages as the magical races have
Lord_Dexter wrote: »
Actually it can:
- Some races have more magical talents than others
- Although other races can learn magic too (Imperial Battlemages for instance), they still won't have as many mages as the magical races have
Lord_Dexter wrote: »
Actually it can:
- Some races have more magical talents than others
- Although other races can learn magic too (Imperial Battlemages for instance), they still won't have as many mages as the magical races have
Lord_Dexter wrote: »
Actually it can:
- Some races have more magical talents than others
- Although other races can learn magic too (Imperial Battlemages for instance), they still won't have as many mages as the magical races have
Lord_Dexter wrote: »
Actually it can:
- Some races have more magical talents than others
- Although other races can learn magic too (Imperial Battlemages for instance), they still won't have as many mages as the magical races have
starkerealm wrote: »On top of that, The Elder Scrolls is a very magical setting. Mages can, and do, swing a very big stick in the setting as a whole.
starkerealm wrote: »But, seriously, the racial passives do sync up with their single player incarnations fairly well. The weak points are the Dunmer and Argonians. Mostly because those to races have the least coherent themes going for them. At least when it comes to rule systems and mechanics.
Lord_Dexter wrote: »Lord_Dexter wrote: »
Actually it can:
- Some races have more magical talents than others
- Although other races can learn magic too (Imperial Battlemages for instance), they still won't have as many mages as the magical races have
There are only three races with magicka the talent and rest have stamina focused.
If you use stamina focused race I.e. imperial to mage build, you will definitely lose DPS..whixh matter in end game trials and pvp..
Different than HP world, in TES magic is very democratic, anyone can learn it(tho there is probably a economic barrier of having money for education, books etc)
Not all races have natural/cultural (not really sure if the racial features are from their social-cultural enviroment or just biologic/genetic approach) propensity for magic. Btw, Khajiit's breed Alfiq is magic talented as well. Probably maomers are probably like dunmers, but water/ice oriented.
Not everyone is fit to be a mage
-looks at the average Nord gulping down his mead-
I rest my case
starkerealm wrote: »Different than HP world, in TES magic is very democratic, anyone can learn it(tho there is probably a economic barrier of having money for education, books etc)
Not all races have natural/cultural (not really sure if the racial features are from their social-cultural enviroment or just biologic/genetic approach) propensity for magic. Btw, Khajiit's breed Alfiq is magic talented as well. Probably maomers are probably like dunmers, but water/ice oriented.
Some races (Bretons, Altmer) have an easier time channeling or storing Magicka (it isn't completely consistent), than others. Some of it is cultural, however.
Bretons always received a dragonskin passive, allowing them to absorb spell damage directly into Magicka. Like 20% or so if I remember.
As people have said soft caps made sense. Plus I seem to recall either we didn't know or they didn't Magic and Stamina didn't increase damage so it was more open to what you wanted to play (plus health use to be 20 points a point). However these days maxing out a stat is essential. I use to mix health and magic on my Argonain sorc now its pure magic with ever rune magic and all gear magic and spell damage.
I wonder if one day racials will vanish and they will just be for a faster skill raise and the swim speed racial.
bosmer lore has them with magic. Spinners use illusion when telling their tales, and they used to get a plus in alteration(oblivion for sure, haven't checked the others) so they may not be "known" as battle mages but the talent is there. much like argonians shadow lore, it's been ignored. Bosmer are the perfect thieves, sneak, hiding, bow, agility, and an ignored magicka disposition towards illusion. Wish they'd add at least magicka regen so they'd regen stam/magic to counter dark elves base stam/magic instead of purposely designing and locking us as 2nd best stamina dps/sustain.
i think it was designed as magicka, stamina and health.. spread to 10 racials each excel with one or two of them.
wolfninja101b14_ESO wrote: »I don't care about racial passives, esp. for my khajiit sorc. She's a magicka sorc, but I've done a lot to have her hitting hard and somewhat sustainable.
Lord_Dexter wrote: »I found only three magicka focused races currently, argonian will be 4th and all remaining 6 races are focused on stamina. (Dunmer have stamina increase pasives, they may be sort of hybrid not pure magicka)
Is this not stamina biased approach? Should not be there more hybrid races? Instead of 6 pure stamina focused?
Not expecting responses like Racial pasives does not matter etc.
Lord_Dexter wrote: »I found only three magicka focused races currently, argonian will be 4th and all remaining 6 races are focused on stamina. (Dunmer have stamina increase pasives, they may be sort of hybrid not pure magicka)
Is this not stamina biased approach? Should not be there more hybrid races? Instead of 6 pure stamina focused?
Not expecting responses like Racial pasives does not matter etc.
No it is not a stamina based approach.
Reason is... you can choose any or alol you want.
it would be a stamina based approach if you were required to spread out your choices evenly between races so they ended up with a population around 6-4 stamina heavy.
But you are not.
So its not.