Hello ZOS.
Your strategy of implementing another motifs as a reason to remain in Hew's bane failed.
The world is basically Group-finding wise as dead as Craglorn is or worse. World Boss groups are very difficult to find. I am talking about the EU server, i have no idea how it is on the US-Server.
Anyway. Please do not apply the same strategy 4 times. With Wrothgar you actually created an amazing PvE zone, for Matfarming and all the other stuff to do, but Hew's bane was doomed from the beginning because a lot of the Motif farmers are either still on the motifs from Wrothgar OR they (like me) gave up because you implement them so fast you can't actually keep up and start making a buissness of selling your styles because you are constantly farming styles instead of selling Armor.
Sometimes less is more and just keep implementing content after content after content, well no idea if this is nescessary.
Please make the Sets more accesible (higher drop rate) for those who actually go there for those sets and if possible find another motivator to stay in a zone than the motif farming. This will not be a long term fun thing if you keep implementing motives faster than people can actually get it.
Hello ZOS.
Your strategy of implementing another motifs as a reason to remain in Hew's bane failed.
The world is basically Group-finding wise as dead as Craglorn is or worse. World Boss groups are very difficult to find. I am talking about the EU server, i have no idea how it is on the US-Server.
Anyway. Please do not apply the same strategy 4 times. With Wrothgar you actually created an amazing PvE zone, for Matfarming and all the other stuff to do, but Hew's bane was doomed from the beginning because a lot of the Motif farmers are either still on the motifs from Wrothgar OR they (like me) gave up because you implement them so fast you can't actually keep up and start making a buissness of selling your styles because you are constantly farming styles instead of selling Armor.
Sometimes less is more and just keep implementing content after content after content, well no idea if this is nescessary.
Please make the Sets more accesible (higher drop rate) for those who actually go there for those sets and if possible find another motivator to stay in a zone than the motif farming. This will not be a long term fun thing if you keep implementing motives faster than people can actually get it.
I think they said the drop rate is bugged in Hew's Bane.
Hello ZOS.
Your strategy of implementing another motifs as a reason to remain in Hew's bane failed.
The world is basically Group-finding wise as dead as Craglorn is or worse. World Boss groups are very difficult to find. I am talking about the EU server, i have no idea how it is on the US-Server.
Anyway. Please do not apply the same strategy 4 times. With Wrothgar you actually created an amazing PvE zone, for Matfarming and all the other stuff to do, but Hew's bane was doomed from the beginning because a lot of the Motif farmers are either still on the motifs from Wrothgar OR they (like me) gave up because you implement them so fast you can't actually keep up and start making a buissness of selling your styles because you are constantly farming styles instead of selling Armor.
Sometimes less is more and just keep implementing content after content after content, well no idea if this is nescessary.
Please make the Sets more accesible (higher drop rate) for those who actually go there for those sets and if possible find another motivator to stay in a zone than the motif farming. This will not be a long term fun thing if you keep implementing motives faster than people can actually get it.
I think they said the drop rate is bugged in Hew's Bane.
If that is like this... the Addon has now more close to 6 months... why is it not fixed ?
I disagree.Hello ZOS.
Your strategy of implementing another motifs as a reason to remain in Hew's bane failed.
The world is basically Group-finding wise as dead as Craglorn is or worse. World Boss groups are very difficult to find. I am talking about the EU server, i have no idea how it is on the US-Server.
Anyway. Please do not apply the same strategy 4 times. With Wrothgar you actually created an amazing PvE zone, for Matfarming and all the other stuff to do, but Hew's bane was doomed from the beginning because a lot of the Motif farmers are either still on the motifs from Wrothgar OR they (like me) gave up because you implement them so fast you can't actually keep up and start making a buissness of selling your styles because you are constantly farming styles instead of selling Armor.
Sometimes less is more and just keep implementing content after content after content, well no idea if this is nescessary.
Please make the Sets more accesible (higher drop rate) for those who actually go there for those sets and if possible find another motivator to stay in a zone than the motif farming. This will not be a long term fun thing if you keep implementing motives faster than people can actually get it.
I have yet to get a motif page from the delve bosses, after 6-8 kills. I've gotten a page from almost every world boss kill as long as I did enough damage to it. So there may be something funky with the drop rates for delve bosses, unless it's supposed to just be harder to get those pages. Seems kind of like double-dipping on the challenge though since you already have to go through more work just to get to the delve bosses in the first place.