FullBlownBeast wrote: »Do you even think? How are they gonna work on the next DLC if they waste time doing what you are asking for. Be serious, and mods ban this guy please.
SlayerTheDragon wrote: »I would love to work for ZOS.
You just F around the whole day - swimming in cash, come into the office when you feel like it, do something crazy, laugh about it....
What a life.
GivvumBoane wrote: »Thousands of people couldn't even get to the character select screen at launch. It's worse than it was before DB, but I'm not sure it's worse than it was at launch.
FullBlownBeast wrote: »Do you even think? How are they gonna work on the next DLC if they waste time doing what you are asking for. Be serious, and mods ban this guy please.
@ZOS_GinaBruno
While we love the tradition of releasing completely glitchy updates, it's been a month since DB and the ps4 platform is suffering from major glitches:
- up to 4-5 load screens when you enter an area and slowly walk forward
- NPCs that take forever to load. Undaunted NPCs took 1:45 for me today.
- Quest markers taking 1+ minutes to load after any travel/entering area
We'd love to see some fixes to get the games as stable as it was pre-DB.
pecheckler wrote: »I played at PS4 launch and for a few months after and have just returned. The game performance is MUCH worse than it was at console launch. Loading of models, npcs, and stuff OP describes are big issues. However there's also frequent FPS drops, sound cutting out, the game simply locks-up for 1 to 30 seconds (usually when in a menu or when looting), and there is the classic lag issues... not being able to use abilities, can't even weapon swap....etc.
pecheckler wrote: »GivvumBoane wrote: »Thousands of people couldn't even get to the character select screen at launch. It's worse than it was before DB, but I'm not sure it's worse than it was at launch.
Those were authentication server issues. It's an entirely different topic than in-game performance. I was literally the first player in vulkhel guard at launch. I played for 18 hours straight from the moment PS4 launched started to the first downtime the next day. Every minute of those 18 hours was as smooth as butter, for the people who managed to log in anyway.