Helgi_Skotina wrote: »Its bad because it is not competitve. When everyone has a high rank, everyone can use all skills and has good gear - it starts to be average. No place for accomplishments. Atm im AR 18. And i dont want to be rank 40 in 6 months or a year.
Helgi_Skotina wrote: »Its bad because it is not competitve. When everyone has a high rank, everyone can use all skills and has good gear - it starts to be average. No place for accomplishments. Atm im AR 18. And i dont want to be rank 40 in 6 months or a year.
Molag_Crow wrote: »It's fine as it is. It used to be bad, like you're describing.
I have NO idea why you want it to go back to that.
Mind you, I don't play in Cyrodiil every day but I have spent A LOT of time in there and I've been playing ESO since June the 9th, 2015, so that's over 1 year and yet I'm only Alliance War rank 27 (50 being the max) which takes a very long time if you're not one for grinding Cyrodiil every day/spamming Rapid Regen on zergs in the process, etc.
Helgi_Skotina wrote: »Its bad because it is not competitve. When everyone has a high rank, everyone can use all skills and has good gear - it starts to be average. No place for accomplishments. Atm im AR 18. And i dont want to be rank 40 in 6 months or a year.
Helgi_Skotina wrote: »Its bad because it is not competitve. When everyone has a high rank, everyone can use all skills and has good gear - it starts to be average. No place for accomplishments. Atm im AR 18. And i dont want to be rank 40 in 6 months or a year.
What's so competitive about having a high rank or access to all AvA skills? Player skills matter more
Helgi_Skotina wrote: »
yes and AR 27 should be a very high rank which is reached by no more than 5% of players. not by everyone
Are you high? You sound high. Don't be high. Even in competitive PvP guilds, nobody is earning nearly as much AP as they did back at launch, back before diminishing returns for killing people, etc. The increase to AP earned for kills was a godsend and makes it feel closer to the reward level I'd expect from killing someone, considering you need somewhere around 64 MILLION AP to reach max rank. Anything to diminish AP earned would be a travesty.
Helgi_Skotina wrote: »Are you high? You sound high. Don't be high. Even in competitive PvP guilds, nobody is earning nearly as much AP as they did back at launch, back before diminishing returns for killing people, etc. The increase to AP earned for kills was a godsend and makes it feel closer to the reward level I'd expect from killing someone, considering you need somewhere around 64 MILLION AP to reach max rank. Anything to diminish AP earned would be a travesty.
who said you should get rank 50? Maybe 2-3 players on all the server, the best of the best, should have them. And not everyone.
The amount of AP in the game is terrible high atm, you get up to 2000 for killing a single player, therefor alliance ranks are stacking too fast. And: you get AP for PvE activities like questing in the cyro cities or fighters guild missions. Also you get tons of AP fpr repairong walls. Therefor my proposition:
Helgi_Skotina wrote: »Are you high? You sound high. Don't be high. Even in competitive PvP guilds, nobody is earning nearly as much AP as they did back at launch, back before diminishing returns for killing people, etc. The increase to AP earned for kills was a godsend and makes it feel closer to the reward level I'd expect from killing someone, considering you need somewhere around 64 MILLION AP to reach max rank. Anything to diminish AP earned would be a travesty.
who said you should get rank 50? Maybe 2-3 players on all the server, the best of the best, should have them. And not everyone.
I want rank 50. I don't play PvP all day, maybe 20 minutes to 1 hour. I want to unlock the dyes, achievements and titles. It's how I enjoy playing. I have as much right as anyone else to get to rank 50 as and when I attain it

Helgi_Skotina wrote: »Are you high? You sound high. Don't be high. Even in competitive PvP guilds, nobody is earning nearly as much AP as they did back at launch, back before diminishing returns for killing people, etc. The increase to AP earned for kills was a godsend and makes it feel closer to the reward level I'd expect from killing someone, considering you need somewhere around 64 MILLION AP to reach max rank. Anything to diminish AP earned would be a travesty.
who said you should get rank 50? Maybe 2-3 players on all the server, the best of the best, should have them. And not everyone.
I want rank 50. I don't play PvP all day, maybe 20 minutes to 1 hour. I want to unlock the dyes, achievements and titles. It's how I enjoy playing. I have as much right as anyone else to get to rank 50 as and when I attain it
Helgi_Skotina wrote: »Are you high? You sound high. Don't be high. Even in competitive PvP guilds, nobody is earning nearly as much AP as they did back at launch, back before diminishing returns for killing people, etc. The increase to AP earned for kills was a godsend and makes it feel closer to the reward level I'd expect from killing someone, considering you need somewhere around 64 MILLION AP to reach max rank. Anything to diminish AP earned would be a travesty.
who said you should get rank 50? Maybe 2-3 players on all the server, the best of the best, should have them. And not everyone.
Helgi_Skotina wrote: »Are you high? You sound high. Don't be high. Even in competitive PvP guilds, nobody is earning nearly as much AP as they did back at launch, back before diminishing returns for killing people, etc. The increase to AP earned for kills was a godsend and makes it feel closer to the reward level I'd expect from killing someone, considering you need somewhere around 64 MILLION AP to reach max rank. Anything to diminish AP earned would be a travesty.
who said you should get rank 50? Maybe 2-3 players on all the server, the best of the best, should have them. And not everyone.
I want rank 50. I don't play PvP all day, maybe 20 minutes to 1 hour. I want to unlock the dyes, achievements and titles. It's how I enjoy playing. I have as much right as anyone else to get to rank 50 as and when I attain it
Have a cookie, for nailing it
Transairion wrote: »The amount of AP in the game is terrible high atm, you get up to 2000 for killing a single player, therefor alliance ranks are stacking too fast. And: you get AP for PvE activities like questing in the cyro cities or fighters guild missions. Also you get tons of AP fpr repairong walls. Therefor my proposition:
You only get "tons of AP" if you solo kill/gank, anything in a group is shared and reduced (and in case of spamming heals on a zerg, only kills your side gets gives you any AP. If your side can't finish them off, you get nothing).
You do NOT get ANY AP for quests in the Cryodill towns, that's 100% misinformation and false.
Fighters Guild missions are "go kill 10 of X" with no map marker and only reward 900 AP per quest (that's with the 20% AP bonus for killing a Cryodill Delve boss) and can send you all over the map, being incredibly slow even if you control the whole map and utterly worthless if your faction is being dominated.
I wouldn't go into PvP at all if I could get Caltrops for my tank any other way. I'd count my blessings if Cryodiil Town quests gave like 500 AP each, at least I could PvE grind it.
Helgi_Skotina wrote: »Helgi_Skotina wrote: »Are you high? You sound high. Don't be high. Even in competitive PvP guilds, nobody is earning nearly as much AP as they did back at launch, back before diminishing returns for killing people, etc. The increase to AP earned for kills was a godsend and makes it feel closer to the reward level I'd expect from killing someone, considering you need somewhere around 64 MILLION AP to reach max rank. Anything to diminish AP earned would be a travesty.
who said you should get rank 50? Maybe 2-3 players on all the server, the best of the best, should have them. And not everyone.
I want rank 50. I don't play PvP all day, maybe 20 minutes to 1 hour. I want to unlock the dyes, achievements and titles. It's how I enjoy playing. I have as much right as anyone else to get to rank 50 as and when I attain it
then lets just give everyone all achivments at gamestart and finish with it, everyone equal,