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There are too many AP in the game

Helgi_Skotina
Helgi_Skotina
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The amount of AP in the game is terrible high atm, you get up to 2000 for killing a single player, therefor alliance ranks are stacking too fast. And: you get AP for PvE activities like questing in the cyro cities or fighters guild missions. Also you get tons of AP fpr repairong walls. Therefor my proposition:

- decrease the amount of AP looted by killing players by 2 (max. 1000 AP for a single player)
- no APs for PvE missions in cyro
- decrease the AP for repairing walls by 5 (max. 10 AP for 1 using of a repair kit)
  • Wollust
    Wollust
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    No it's fine.
    Susano'o

    Zerg Squad
  • Tryxus
    Tryxus
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    Oh Stamina users? How fast do you guys want Vigor?
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • SHADOW2KK
    SHADOW2KK
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    Nope , fine as is
    Once I was a lamb, playing in a green field. Then the wolves came. Now I am an eagle and I fly in a different universe.

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  • rhapsodious
    rhapsodious
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    Serious question, why is this a bad thing?
  • Turelus
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    Why do you want people to level ranks slower?

    What's your current highest rank?
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • RAGUNAnoOne
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    hush! Wrobel forgot his STUPID AP cap idea and you want to remind him are you TRYING to ruin this game!?
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  • Helgi_Skotina
    Helgi_Skotina
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    Its bad because it is not competitve. When everyone has a high rank, everyone can use all skills and has good gear - it starts to be average. No place for accomplishments. Atm im AR 18. And i dont want to be rank 40 in 6 months or a year.
  • Molag_Crow
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    It's fine as it is. It used to be bad, like you're describing.

    I have NO idea why you want it to go back to that.

    Mind you, I don't play in Cyrodiil every day but I have spent A LOT of time in there and I've been playing ESO since June the 9th, 2015, so that's over 1 year and yet I'm only Alliance War rank 27 (50 being the max) which takes a very long time if you're not one for grinding Cyrodiil every day/spamming Rapid Regen on zergs in the process, etc.
    Edited by Molag_Crow on July 11, 2016 3:33PM
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  • WillhelmBlack
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    wat
    PC EU
  • Turelus
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    Its bad because it is not competitve. When everyone has a high rank, everyone can use all skills and has good gear - it starts to be average. No place for accomplishments. Atm im AR 18. And i dont want to be rank 40 in 6 months or a year.

    Surely it's more competitive if everyone has skills/gear because they're on equal footing.
    The place for accomplishments is your AvA ranking, your own personal skill and reputation as a player.
    Whilst you may not want to be rank 40, others might want to earn those SP and not have to complete more PvE content/Skyshards to have extra SP.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Thevorpal1
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    It's fine as is.
  • Wollust
    Wollust
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    Its bad because it is not competitve. When everyone has a high rank, everyone can use all skills and has good gear - it starts to be average. No place for accomplishments. Atm im AR 18. And i dont want to be rank 40 in 6 months or a year.

    Come back and talk about not having any accomplishment once you reach Grand Overlord
    Susano'o

    Zerg Squad
  • rhapsodious
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    Uh. The amount of AP needed for Alliance Ranks didn't change. You'll just take maybe 1.7 years instead of 2 to get AR50. 64MM AP is still no joke, bud.

    The amount of AP for the Assault/Support lines did, however. So people can get Vigor and Caltrops without spending a bunch of time in a game mode they don't like. Or just to get up to speed faster.

    edit for clarity
    Edited by rhapsodious on July 11, 2016 3:37PM
  • Helgi_Skotina
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    Molag_Crow wrote: »
    It's fine as it is. It used to be bad, like you're describing.

    I have NO idea why you want it to go back to that.

    Mind you, I don't play in Cyrodiil every day but I have spent A LOT of time in there and I've been playing ESO since June the 9th, 2015, so that's over 1 year and yet I'm only Alliance War rank 27 (50 being the max) which takes a very long time if you're not one for grinding Cyrodiil every day/spamming Rapid Regen on zergs in the process, etc.

    yes and AR 27 should be a very high rank which is reached by no more than 5% of players. not by everyone
  • Tryxus
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    Its bad because it is not competitve. When everyone has a high rank, everyone can use all skills and has good gear - it starts to be average. No place for accomplishments. Atm im AR 18. And i dont want to be rank 40 in 6 months or a year.

    What's so competitive about having a high rank or access to all AvA skills? Player skills matter more
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • AllPlayAndNoWork
    AllPlayAndNoWork
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    Its on par with PvE exp. Its fine as it is.
  • Turelus
    Turelus
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    Tryxus wrote: »
    Its bad because it is not competitve. When everyone has a high rank, everyone can use all skills and has good gear - it starts to be average. No place for accomplishments. Atm im AR 18. And i dont want to be rank 40 in 6 months or a year.

    What's so competitive about having a high rank or access to all AvA skills? Player skills matter more

    It's much more competitive when you have skills others don't and can kill them easier. That's how competitive gameplay works I believe. :tongue:
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Recremen
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    Are you high? You sound high. Don't be high. Even in competitive PvP guilds, nobody is earning nearly as much AP as they did back at launch, back before diminishing returns for killing people, etc. The increase to AP earned for kills was a godsend and makes it feel closer to the reward level I'd expect from killing someone, considering you need somewhere around 64 MILLION AP to reach max rank. Anything to diminish AP earned would be a travesty.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • rhapsodious
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    yes and AR 27 should be a very high rank which is reached by no more than 5% of players. not by everyone

    It's just a little icon next to your name, though. Move your goalpost up by like 5 ranks. Consider how much of a pain in the butt it is to start in PVP and be gimped because you don't have skills or passives. Wouldn't you want to get up to speed faster? As is, you still won't max out Assault/Support until somewhere in AR13, which still requires quite a bit of PVP. So.. not seeing the big deal, here. You'll see more people between 10 and 20*, now, but the amount of 20*+ people will still be about the same because of how much AP it eventually requires to move up in rank.

    *number pulled out of my butt but should be in the right ballpark
  • KochDerDamonen
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    New AP rules -- everyone is stuck in the rank 'citizen' until you successfully become emperor in each campaign at least once. :^)
    If you quote someone, and intend for them to see what you have said, be sure to Mention them with @[insert name].
  • Helgi_Skotina
    Helgi_Skotina
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    Recremen wrote: »
    Are you high? You sound high. Don't be high. Even in competitive PvP guilds, nobody is earning nearly as much AP as they did back at launch, back before diminishing returns for killing people, etc. The increase to AP earned for kills was a godsend and makes it feel closer to the reward level I'd expect from killing someone, considering you need somewhere around 64 MILLION AP to reach max rank. Anything to diminish AP earned would be a travesty.

    who said you should get rank 50? Maybe 2-3 players on all the server, the best of the best, should have them. And not everyone.
  • Rohamad_Ali
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    post-62719-dr-evil-how-about-no-gif-imgur-tewC.gif
  • Cazzy
    Cazzy
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    Recremen wrote: »
    Are you high? You sound high. Don't be high. Even in competitive PvP guilds, nobody is earning nearly as much AP as they did back at launch, back before diminishing returns for killing people, etc. The increase to AP earned for kills was a godsend and makes it feel closer to the reward level I'd expect from killing someone, considering you need somewhere around 64 MILLION AP to reach max rank. Anything to diminish AP earned would be a travesty.

    who said you should get rank 50? Maybe 2-3 players on all the server, the best of the best, should have them. And not everyone.

    I want rank 50. I don't play PvP all day, maybe 20 minutes to 1 hour. I want to unlock the dyes, achievements and titles. It's how I enjoy playing. I have as much right as anyone else to get to rank 50 as and when I attain it :smile:
  • Transairion
    Transairion
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    The amount of AP in the game is terrible high atm, you get up to 2000 for killing a single player, therefor alliance ranks are stacking too fast. And: you get AP for PvE activities like questing in the cyro cities or fighters guild missions. Also you get tons of AP fpr repairong walls. Therefor my proposition:

    You only get "tons of AP" if you solo kill/gank, anything in a group is shared and reduced (and in case of spamming heals on a zerg, only kills your side gets gives you any AP. If your side can't finish them off, you get nothing).

    You do NOT get ANY AP for quests in the Cryodill towns, that's 100% misinformation and false.

    Fighters Guild missions are "go kill 10 of X" with no map marker and only reward 900 AP per quest (that's with the 20% AP bonus for killing a Cryodill Delve boss) and can send you all over the map, being incredibly slow even if you control the whole map and utterly worthless if your faction is being dominated.


    I wouldn't go into PvP at all if I could get Caltrops for my tank any other way. I'd count my blessings if Cryodiil Town quests gave like 500 AP each, at least I could PvE grind it.
  • Tryxus
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    Cazzy wrote: »
    Recremen wrote: »
    Are you high? You sound high. Don't be high. Even in competitive PvP guilds, nobody is earning nearly as much AP as they did back at launch, back before diminishing returns for killing people, etc. The increase to AP earned for kills was a godsend and makes it feel closer to the reward level I'd expect from killing someone, considering you need somewhere around 64 MILLION AP to reach max rank. Anything to diminish AP earned would be a travesty.

    who said you should get rank 50? Maybe 2-3 players on all the server, the best of the best, should have them. And not everyone.

    I want rank 50. I don't play PvP all day, maybe 20 minutes to 1 hour. I want to unlock the dyes, achievements and titles. It's how I enjoy playing. I have as much right as anyone else to get to rank 50 as and when I attain it :smile:

    Cookie.gif

    Have a cookie, for nailing it :p
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • Helgi_Skotina
    Helgi_Skotina
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    Cazzy wrote: »
    Recremen wrote: »
    Are you high? You sound high. Don't be high. Even in competitive PvP guilds, nobody is earning nearly as much AP as they did back at launch, back before diminishing returns for killing people, etc. The increase to AP earned for kills was a godsend and makes it feel closer to the reward level I'd expect from killing someone, considering you need somewhere around 64 MILLION AP to reach max rank. Anything to diminish AP earned would be a travesty.

    who said you should get rank 50? Maybe 2-3 players on all the server, the best of the best, should have them. And not everyone.

    I want rank 50. I don't play PvP all day, maybe 20 minutes to 1 hour. I want to unlock the dyes, achievements and titles. It's how I enjoy playing. I have as much right as anyone else to get to rank 50 as and when I attain it :smile:

    then lets just give everyone all achivments at gamestart and finish with it, everyone equal,
  • KochDerDamonen
    KochDerDamonen
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    Recremen wrote: »
    Are you high? You sound high. Don't be high. Even in competitive PvP guilds, nobody is earning nearly as much AP as they did back at launch, back before diminishing returns for killing people, etc. The increase to AP earned for kills was a godsend and makes it feel closer to the reward level I'd expect from killing someone, considering you need somewhere around 64 MILLION AP to reach max rank. Anything to diminish AP earned would be a travesty.

    who said you should get rank 50? Maybe 2-3 players on all the server, the best of the best, should have them. And not everyone.

    conflating 'best' with 'most time'

    toppest keks

    'everyone' will not have rank 50 without spending long long periods of time being active in Cyrodiil over the course of well over a year, months on months on months of pvp and sieging. The AP changes mostly made it much friendlier for people entering the arena to get access to much-important Alliance War skills, some of which are vital or nigh essential for endgame PvE and PvP. Basic abilities and passives should not be locked behind absurd grinds.
    Edited by KochDerDamonen on July 11, 2016 3:56PM
    If you quote someone, and intend for them to see what you have said, be sure to Mention them with @[insert name].
  • Cazzy
    Cazzy
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    Tryxus wrote: »
    Cazzy wrote: »
    Recremen wrote: »
    Are you high? You sound high. Don't be high. Even in competitive PvP guilds, nobody is earning nearly as much AP as they did back at launch, back before diminishing returns for killing people, etc. The increase to AP earned for kills was a godsend and makes it feel closer to the reward level I'd expect from killing someone, considering you need somewhere around 64 MILLION AP to reach max rank. Anything to diminish AP earned would be a travesty.

    who said you should get rank 50? Maybe 2-3 players on all the server, the best of the best, should have them. And not everyone.

    I want rank 50. I don't play PvP all day, maybe 20 minutes to 1 hour. I want to unlock the dyes, achievements and titles. It's how I enjoy playing. I have as much right as anyone else to get to rank 50 as and when I attain it :smile:

    Cookie.gif

    Have a cookie, for nailing it :p

    Those better not be raisins >.> <3
  • Helgi_Skotina
    Helgi_Skotina
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    The amount of AP in the game is terrible high atm, you get up to 2000 for killing a single player, therefor alliance ranks are stacking too fast. And: you get AP for PvE activities like questing in the cyro cities or fighters guild missions. Also you get tons of AP fpr repairong walls. Therefor my proposition:

    You only get "tons of AP" if you solo kill/gank, anything in a group is shared and reduced (and in case of spamming heals on a zerg, only kills your side gets gives you any AP. If your side can't finish them off, you get nothing).

    You do NOT get ANY AP for quests in the Cryodill towns, that's 100% misinformation and false.

    Fighters Guild missions are "go kill 10 of X" with no map marker and only reward 900 AP per quest (that's with the 20% AP bonus for killing a Cryodill Delve boss) and can send you all over the map, being incredibly slow even if you control the whole map and utterly worthless if your faction is being dominated.


    I wouldn't go into PvP at all if I could get Caltrops for my tank any other way. I'd count my blessings if Cryodiil Town quests gave like 500 AP each, at least I could PvE grind it.

    But you should get 0 AP for killing 10 X, because it has nothing to do with PvP and the alliance war.
  • Cazzy
    Cazzy
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    Cazzy wrote: »
    Recremen wrote: »
    Are you high? You sound high. Don't be high. Even in competitive PvP guilds, nobody is earning nearly as much AP as they did back at launch, back before diminishing returns for killing people, etc. The increase to AP earned for kills was a godsend and makes it feel closer to the reward level I'd expect from killing someone, considering you need somewhere around 64 MILLION AP to reach max rank. Anything to diminish AP earned would be a travesty.

    who said you should get rank 50? Maybe 2-3 players on all the server, the best of the best, should have them. And not everyone.

    I want rank 50. I don't play PvP all day, maybe 20 minutes to 1 hour. I want to unlock the dyes, achievements and titles. It's how I enjoy playing. I have as much right as anyone else to get to rank 50 as and when I attain it :smile:

    then lets just give everyone all achivments at gamestart and finish with it, everyone equal,

    No, I want to achieve it :tongue:
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