Maintenance for the week of December 15:
· [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
[Console] Bugs in vMSA
Round 5
- After resurrecting, standing still in the water will accumulate the increasing damage and instantly kill you after you've phased
Round 7
- Volatile Poison can still apply even if you're at the edge of the plant blast radius
- Rolling into the cleansing circle sometimes will dodge the cleanse effect, keeping the poison DoT on you
- Being hit with the Behemoth's ground smash can make your character slide backwards, and possibly into lingering poison or a plant explosion
Round 8
- The Kyngalds will sometimes become immune to being bashed whilst they cast inferno
Round 9
- The Ash Titan's fire walls move a lot faster than intended, making it impossible to dodge (you can't dodge or block it anyways, you still get stunned) (compared to PC, the fire walls are a lot slower)