KoshkaMurka wrote: »I'm disappointed tbh.
This change was only made to cater to people who dont understand how those +exp passives work, and it would be much more lore-friendly to add more "shadowscale" flavour to the race.
What do we know about argonians? They can survive in Black March which is not exactly a friendly environment. They're known for their guerilla warfare. If you look at their passives in previous games, they had nightblade-ish set of bonuses.
And yes, they had +to intelligence and some magic schools, but it was never comparable to insane 150% magicka boost that altmers used to have (in Morrowind).
ShadowStarKing wrote: »KoshkaMurka wrote: »I'm disappointed tbh.
This change was only made to cater to people who dont understand how those +exp passives work, and it would be much more lore-friendly to add more "shadowscale" flavour to the race.
What do we know about argonians? They can survive in Black March which is not exactly a friendly environment. They're known for their guerilla warfare. If you look at their passives in previous games, they had nightblade-ish set of bonuses.
And yes, they had +to intelligence and some magic schools, but it was never comparable to insane 150% magicka boost that altmers used to have (in Morrowind).
Yeah, I was hoping for more shadow scale friendly passives, since that's how their lore plus imoI thing argonians look cooler in leather than wearing rags or plate
KoshkaMurka wrote: »ShadowStarKing wrote: »KoshkaMurka wrote: »I'm disappointed tbh.
This change was only made to cater to people who dont understand how those +exp passives work, and it would be much more lore-friendly to add more "shadowscale" flavour to the race.
What do we know about argonians? They can survive in Black March which is not exactly a friendly environment. They're known for their guerilla warfare. If you look at their passives in previous games, they had nightblade-ish set of bonuses.
And yes, they had +to intelligence and some magic schools, but it was never comparable to insane 150% magicka boost that altmers used to have (in Morrowind).
Yeah, I was hoping for more shadow scale friendly passives, since that's how their lore plus imoI thing argonians look cooler in leather than wearing rags or plate
Yeah, they surely needed a buff.
But the thing is, this buff makes them less versatile then they are supposed to be.
I've read a lot of ingame books and dialogues, but I've never seen any mentions that argonians are superior at healing others. Though I've read that during Oblivion crisis Hist took control on all Black March's argonians and they've counter attacked dremoras so furiously that they had to close Oblivion gates. Surely they didnt heal dremoras to death or something.
Also, Black March is always described as a very unfriendly land. So it would make sense for its inhabitants to be more endurant.
Darkonflare15 wrote: »Umm not all Argonians are shadowcales only a select few Argonians became shadowscales. If they was to be lore friendly it would be only males get the stealth bonuses and females get the magic bonus. Most of the stats they had in the older games are not even in this game.
ShadowStarKing wrote: »KoshkaMurka wrote: »ShadowStarKing wrote: »KoshkaMurka wrote: »I'm disappointed tbh.
This change was only made to cater to people who dont understand how those +exp passives work, and it would be much more lore-friendly to add more "shadowscale" flavour to the race.
What do we know about argonians? They can survive in Black March which is not exactly a friendly environment. They're known for their guerilla warfare. If you look at their passives in previous games, they had nightblade-ish set of bonuses.
And yes, they had +to intelligence and some magic schools, but it was never comparable to insane 150% magicka boost that altmers used to have (in Morrowind).
Yeah, I was hoping for more shadow scale friendly passives, since that's how their lore plus imoI thing argonians look cooler in leather than wearing rags or plate
Yeah, they surely needed a buff.
But the thing is, this buff makes them less versatile then they are supposed to be.
I've read a lot of ingame books and dialogues, but I've never seen any mentions that argonians are superior at healing others. Though I've read that during Oblivion crisis Hist took control on all Black March's argonians and they've counter attacked dremoras so furiously that they had to close Oblivion gates. Surely they didnt heal dremoras to death or something.
Also, Black March is always described as a very unfriendly land. So it would make sense for its inhabitants to be more endurant.
Yeah, in skyrim they had passives like pickpocketing, sneaking, archery and so on which was geared for more of a guerilla warfare hit n run style fighting. Sad that in this game the great enduring race of tamrial is best as a healer.
KoshkaMurka wrote: »Darkonflare15 wrote: »Umm not all Argonians are shadowcales only a select few Argonians became shadowscales. If they was to be lore friendly it would be only males get the stealth bonuses and females get the magic bonus. Most of the stats they had in the older games are not even in this game.
Of course not, its just one of race's archetypes, just like "nord warrior" or "altmer mage".
Most of people of any race are just, well, average people, not super awesome mages or warriors or assassins but there are things each race is well known for.
@Darkonflare15 wrote: »ShadowStarKing wrote: »KoshkaMurka wrote: »ShadowStarKing wrote: »KoshkaMurka wrote: »I'm disappointed tbh.
This change was only made to cater to people who dont understand how those +exp passives work, and it would be much more lore-friendly to add more "shadowscale" flavour to the race.
What do we know about argonians? They can survive in Black March which is not exactly a friendly environment. They're known for their guerilla warfare. If you look at their passives in previous games, they had nightblade-ish set of bonuses.
And yes, they had +to intelligence and some magic schools, but it was never comparable to insane 150% magicka boost that altmers used to have (in Morrowind).
Yeah, I was hoping for more shadow scale friendly passives, since that's how their lore plus imoI thing argonians look cooler in leather than wearing rags or plate
Yeah, they surely needed a buff.
But the thing is, this buff makes them less versatile then they are supposed to be.
I've read a lot of ingame books and dialogues, but I've never seen any mentions that argonians are superior at healing others. Though I've read that during Oblivion crisis Hist took control on all Black March's argonians and they've counter attacked dremoras so furiously that they had to close Oblivion gates. Surely they didnt heal dremoras to death or something.
Also, Black March is always described as a very unfriendly land. So it would make sense for its inhabitants to be more endurant.
Yeah, in skyrim they had passives like pickpocketing, sneaking, archery and so on which was geared for more of a guerilla warfare hit n run style fighting. Sad that in this game the great enduring race of tamrial is best as a healer.
No the great enduring race is good at healing their selves like Histskin in Skyrim.KoshkaMurka wrote: »Darkonflare15 wrote: »Umm not all Argonians are shadowcales only a select few Argonians became shadowscales. If they was to be lore friendly it would be only males get the stealth bonuses and females get the magic bonus. Most of the stats they had in the older games are not even in this game.
Of course not, its just one of race's archetypes, just like "nord warrior" or "altmer mage".
Most of people of any race are just, well, average people, not super awesome mages or warriors or assassins but there are things each race is well known for.
Yes and that is skirmishers not assassins.
Darkonflare15 wrote: »ShadowStarKing wrote: »KoshkaMurka wrote: »ShadowStarKing wrote: »KoshkaMurka wrote: »I'm disappointed tbh.
This change was only made to cater to people who dont understand how those +exp passives work, and it would be much more lore-friendly to add more "shadowscale" flavour to the race.
What do we know about argonians? They can survive in Black March which is not exactly a friendly environment. They're known for their guerilla warfare. If you look at their passives in previous games, they had nightblade-ish set of bonuses.
And yes, they had +to intelligence and some magic schools, but it was never comparable to insane 150% magicka boost that altmers used to have (in Morrowind).
Yeah, I was hoping for more shadow scale friendly passives, since that's how their lore plus imoI thing argonians look cooler in leather than wearing rags or plate
Yeah, they surely needed a buff.
But the thing is, this buff makes them less versatile then they are supposed to be.
I've read a lot of ingame books and dialogues, but I've never seen any mentions that argonians are superior at healing others. Though I've read that during Oblivion crisis Hist took control on all Black March's argonians and they've counter attacked dremoras so furiously that they had to close Oblivion gates. Surely they didnt heal dremoras to death or something.
Also, Black March is always described as a very unfriendly land. So it would make sense for its inhabitants to be more endurant.
Yeah, in skyrim they had passives like pickpocketing, sneaking, archery and so on which was geared for more of a guerilla warfare hit n run style fighting. Sad that in this game the great enduring race of tamrial is best as a healer.
No the great enduring race is good at healing their selves like Histskin in Skyrim.KoshkaMurka wrote: »Darkonflare15 wrote: »Umm not all Argonians are shadowcales only a select few Argonians became shadowscales. If they was to be lore friendly it would be only males get the stealth bonuses and females get the magic bonus. Most of the stats they had in the older games are not even in this game.
Of course not, its just one of race's archetypes, just like "nord warrior" or "altmer mage".
Most of people of any race are just, well, average people, not super awesome mages or warriors or assassins but there are things each race is well known for.
Yes and that is skirmishers not assassins.
ShadowStarKing wrote: »Darkonflare15 wrote: »ShadowStarKing wrote: »KoshkaMurka wrote: »ShadowStarKing wrote: »KoshkaMurka wrote: »I'm disappointed tbh.
This change was only made to cater to people who dont understand how those +exp passives work, and it would be much more lore-friendly to add more "shadowscale" flavour to the race.
What do we know about argonians? They can survive in Black March which is not exactly a friendly environment. They're known for their guerilla warfare. If you look at their passives in previous games, they had nightblade-ish set of bonuses.
And yes, they had +to intelligence and some magic schools, but it was never comparable to insane 150% magicka boost that altmers used to have (in Morrowind).
Yeah, I was hoping for more shadow scale friendly passives, since that's how their lore plus imoI thing argonians look cooler in leather than wearing rags or plate
Yeah, they surely needed a buff.
But the thing is, this buff makes them less versatile then they are supposed to be.
I've read a lot of ingame books and dialogues, but I've never seen any mentions that argonians are superior at healing others. Though I've read that during Oblivion crisis Hist took control on all Black March's argonians and they've counter attacked dremoras so furiously that they had to close Oblivion gates. Surely they didnt heal dremoras to death or something.
Also, Black March is always described as a very unfriendly land. So it would make sense for its inhabitants to be more endurant.
Yeah, in skyrim they had passives like pickpocketing, sneaking, archery and so on which was geared for more of a guerilla warfare hit n run style fighting. Sad that in this game the great enduring race of tamrial is best as a healer.
No the great enduring race is good at healing their selves like Histskin in Skyrim.KoshkaMurka wrote: »Darkonflare15 wrote: »Umm not all Argonians are shadowcales only a select few Argonians became shadowscales. If they was to be lore friendly it would be only males get the stealth bonuses and females get the magic bonus. Most of the stats they had in the older games are not even in this game.
Of course not, its just one of race's archetypes, just like "nord warrior" or "altmer mage".
Most of people of any race are just, well, average people, not super awesome mages or warriors or assassins but there are things each race is well known for.
Yes and that is skirmishers not assassins.
Argonians are guerilla warfare fighter which involves hit n run tactics which skirmishing in the smallest form argonians aren't as big and sturdy as a nord or redguard so they wouldn't be a skirmisher. Their guerilla warfare tactics is essentially assassination tactics.
How do Nightblades play? The attack their targets if they die its good, if not NBs run which us similar to argonian fighting tactics.
All Argonians are guerilla warfare fighters some are great healers yes, but you can't heal your enemies to death. Their passives are set up for healing roles and less "skirmishers" roles. Small flexible frames similar to khajiits allows makes them excellent scouts and skirmishers and really great assassins they can breath underwater, are immune to diseases and they are reptilian so they are fast.
Also a lot of the DB is made up of argonians. So even though there are only a few Argonians that are shaddow scales they are pretty dangerous assassin.
KoshkaMurka wrote: »ShadowStarKing wrote: »Darkonflare15 wrote: »ShadowStarKing wrote: »KoshkaMurka wrote: »ShadowStarKing wrote: »KoshkaMurka wrote: »I'm disappointed tbh.
This change was only made to cater to people who dont understand how those +exp passives work, and it would be much more lore-friendly to add more "shadowscale" flavour to the race.
What do we know about argonians? They can survive in Black March which is not exactly a friendly environment. They're known for their guerilla warfare. If you look at their passives in previous games, they had nightblade-ish set of bonuses.
And yes, they had +to intelligence and some magic schools, but it was never comparable to insane 150% magicka boost that altmers used to have (in Morrowind).
Yeah, I was hoping for more shadow scale friendly passives, since that's how their lore plus imoI thing argonians look cooler in leather than wearing rags or plate
Yeah, they surely needed a buff.
But the thing is, this buff makes them less versatile then they are supposed to be.
I've read a lot of ingame books and dialogues, but I've never seen any mentions that argonians are superior at healing others. Though I've read that during Oblivion crisis Hist took control on all Black March's argonians and they've counter attacked dremoras so furiously that they had to close Oblivion gates. Surely they didnt heal dremoras to death or something.
Also, Black March is always described as a very unfriendly land. So it would make sense for its inhabitants to be more endurant.
Yeah, in skyrim they had passives like pickpocketing, sneaking, archery and so on which was geared for more of a guerilla warfare hit n run style fighting. Sad that in this game the great enduring race of tamrial is best as a healer.
No the great enduring race is good at healing their selves like Histskin in Skyrim.KoshkaMurka wrote: »Darkonflare15 wrote: »Umm not all Argonians are shadowcales only a select few Argonians became shadowscales. If they was to be lore friendly it would be only males get the stealth bonuses and females get the magic bonus. Most of the stats they had in the older games are not even in this game.
Of course not, its just one of race's archetypes, just like "nord warrior" or "altmer mage".
Most of people of any race are just, well, average people, not super awesome mages or warriors or assassins but there are things each race is well known for.
Yes and that is skirmishers not assassins.
Argonians are guerilla warfare fighter which involves hit n run tactics which skirmishing in the smallest form argonians aren't as big and sturdy as a nord or redguard so they wouldn't be a skirmisher. Their guerilla warfare tactics is essentially assassination tactics.
How do Nightblades play? The attack their targets if they die its good, if not NBs run which us similar to argonian fighting tactics.
All Argonians are guerilla warfare fighters some are great healers yes, but you can't heal your enemies to death. Their passives are set up for healing roles and less "skirmishers" roles. Small flexible frames similar to khajiits allows makes them excellent scouts and skirmishers and really great assassins they can breath underwater, are immune to diseases and they are reptilian so they are fast.
Also a lot of the DB is made up of argonians. So even though there are only a few Argonians that are shaddow scales they are pretty dangerous assassin.
+Shadowscales are just argonians born under specific constellation, they share physiology with the rest of the race.
And unique argonian traits make them good at their "work".
ShadowStarKing wrote: »KoshkaMurka wrote: »ShadowStarKing wrote: »Darkonflare15 wrote: »ShadowStarKing wrote: »KoshkaMurka wrote: »ShadowStarKing wrote: »KoshkaMurka wrote: »I'm disappointed tbh.
This change was only made to cater to people who dont understand how those +exp passives work, and it would be much more lore-friendly to add more "shadowscale" flavour to the race.
What do we know about argonians? They can survive in Black March which is not exactly a friendly environment. They're known for their guerilla warfare. If you look at their passives in previous games, they had nightblade-ish set of bonuses.
And yes, they had +to intelligence and some magic schools, but it was never comparable to insane 150% magicka boost that altmers used to have (in Morrowind).
Yeah, I was hoping for more shadow scale friendly passives, since that's how their lore plus imoI thing argonians look cooler in leather than wearing rags or plate
Yeah, they surely needed a buff.
But the thing is, this buff makes them less versatile then they are supposed to be.
I've read a lot of ingame books and dialogues, but I've never seen any mentions that argonians are superior at healing others. Though I've read that during Oblivion crisis Hist took control on all Black March's argonians and they've counter attacked dremoras so furiously that they had to close Oblivion gates. Surely they didnt heal dremoras to death or something.
Also, Black March is always described as a very unfriendly land. So it would make sense for its inhabitants to be more endurant.
Yeah, in skyrim they had passives like pickpocketing, sneaking, archery and so on which was geared for more of a guerilla warfare hit n run style fighting. Sad that in this game the great enduring race of tamrial is best as a healer.
No the great enduring race is good at healing their selves like Histskin in Skyrim.KoshkaMurka wrote: »Darkonflare15 wrote: »Umm not all Argonians are shadowcales only a select few Argonians became shadowscales. If they was to be lore friendly it would be only males get the stealth bonuses and females get the magic bonus. Most of the stats they had in the older games are not even in this game.
Of course not, its just one of race's archetypes, just like "nord warrior" or "altmer mage".
Most of people of any race are just, well, average people, not super awesome mages or warriors or assassins but there are things each race is well known for.
Yes and that is skirmishers not assassins.
Argonians are guerilla warfare fighter which involves hit n run tactics which skirmishing in the smallest form argonians aren't as big and sturdy as a nord or redguard so they wouldn't be a skirmisher. Their guerilla warfare tactics is essentially assassination tactics.
How do Nightblades play? The attack their targets if they die its good, if not NBs run which us similar to argonian fighting tactics.
All Argonians are guerilla warfare fighters some are great healers yes, but you can't heal your enemies to death. Their passives are set up for healing roles and less "skirmishers" roles. Small flexible frames similar to khajiits allows makes them excellent scouts and skirmishers and really great assassins they can breath underwater, are immune to diseases and they are reptilian so they are fast.
Also a lot of the DB is made up of argonians. So even though there are only a few Argonians that are shaddow scales they are pretty dangerous assassin.
+Shadowscales are just argonians born under specific constellation, they share physiology with the rest of the race.
And unique argonian traits make them good at their "work".
Nords and altmer although not all are mages and warriors have their passives geard towards that playstyle.
While argonians have passives geared towards being a healer. LOL
Lord_Dexter wrote: »Why do not we have classification or style under each crace and passives are relevant to style I.e.
A. Argonian Healer
B. Argonian Shadowacale
Lord_Dexter wrote: »Yea exactly, this is best way to address people complaints..
As I m happy as Argonian Healer but people want them as Shadowscale as per lore.
Same can go for all races to have more opportunities to explore race potential and come up with different builds..
Lord_Dexter wrote: »Why do not we have classification or style under each crace and passives are relevant to style I.e.
A. Argonian Healer
B. Argonian Shadowacale
ShadowStarKing wrote: »Lord_Dexter wrote: »Why do not we have classification or style under each crace and passives are relevant to style I.e.
A. Argonian Healer
B. Argonian Shadowacale
What do you mean by this? Can you explain more.
Vercingetorix wrote: »You need to understand that in this game there needs to be a group of "niche races" that exist beyond the generic stam or magicka race identity. Yes, the shadowscale idea is great, but you can take advantage of the healing passives by using siphoning abilities to top off your health easier. NB "Saptanks", for example, benefit highly from this change - Funnel Health is more effective with the Argonian passive!
Using cloak and siphoning abilities is much more in line with what a NB is aiming for. Running around out of stealth with a giant 2H is NOT an assassin....
ShadowStarKing wrote: »So I finished watching the latest ESO live stream and it was great.
But when @Wrobel starting talking about argonians he only considered the tank and healer types of argonians.
But not all argonians are tanks and healers, I choose to play an argonian as a "shadow scale" stam NB and yet the passive are geared to be more magic based.
Even though Wrobel said he wanted passives to match the lore the argonian ones don't seems to match up as much compared to other ES games.
Argonians are gurella warfare fighters/ scouts/ and assassins(accoring to lore and past ES games) yet they have max magica passives and healing ones.
One change that I personally and maybe others would like to see is some max stamina passive maybe 3% max stam in addtion to 3% max magic could be a good start. I know its not easy to please everyone but this change could be an excellent start for the third type of argonian players out there.
Right now khajiits are the superior Rouge/stealth/assassin/thief race of the beast races in this game compared to past ES.
Opinions? Thoughts? Questions?
Shadesofkin wrote: »ShadowStarKing wrote: »So I finished watching the latest ESO live stream and it was great.
But when @Wrobel starting talking about argonians he only considered the tank and healer types of argonians.
But not all argonians are tanks and healers, I choose to play an argonian as a "shadow scale" stam NB and yet the passive are geared to be more magic based.
Even though Wrobel said he wanted passives to match the lore the argonian ones don't seems to match up as much compared to other ES games.
Argonians are gurella warfare fighters/ scouts/ and assassins(accoring to lore and past ES games) yet they have max magica passives and healing ones.
One change that I personally and maybe others would like to see is some max stamina passive maybe 3% max stam in addtion to 3% max magic could be a good start. I know its not easy to please everyone but this change could be an excellent start for the third type of argonian players out there.
Right now khajiits are the superior Rouge/stealth/assassin/thief race of the beast races in this game compared to past ES.
Opinions? Thoughts? Questions?
That's forward from Morrowind, prior to that the Arena and Daggerfall Argonians were known for their intelligence and magickal aptitude as well.
This is 2nd Era, consider them more akin to their Arena and Daggerfall selves.
Shadesofkin wrote: »ShadowStarKing wrote: »So I finished watching the latest ESO live stream and it was great.
But when @Wrobel starting talking about argonians he only considered the tank and healer types of argonians.
But not all argonians are tanks and healers, I choose to play an argonian as a "shadow scale" stam NB and yet the passive are geared to be more magic based.
Even though Wrobel said he wanted passives to match the lore the argonian ones don't seems to match up as much compared to other ES games.
Argonians are gurella warfare fighters/ scouts/ and assassins(accoring to lore and past ES games) yet they have max magica passives and healing ones.
One change that I personally and maybe others would like to see is some max stamina passive maybe 3% max stam in addtion to 3% max magic could be a good start. I know its not easy to please everyone but this change could be an excellent start for the third type of argonian players out there.
Right now khajiits are the superior Rouge/stealth/assassin/thief race of the beast races in this game compared to past ES.
Opinions? Thoughts? Questions?
That's forward from Morrowind, prior to that the Arena and Daggerfall Argonians were known for their intelligence and magickal aptitude as well.
This is 2nd Era, consider them more akin to their Arena and Daggerfall selves.
Taken from UESP.net for Argonians in Arena: "They are known for their intelligence, agility, and speed."
Upon selection of the argonian race in Arena you get the following prompt:
Know ye this also:
Thy race is born of the swamps, thou hast stayed thyself from the open fields, for thou art hunters of a different sort, those who stalk thy prey in the still black waters...
Seems to me, it's just like many others have been saying. They are a hybrid race. Not just intelligence...
KoshkaMurka wrote: »ShadowStarKing wrote: »KoshkaMurka wrote: »I'm disappointed tbh.
This change was only made to cater to people who dont understand how those +exp passives work, and it would be much more lore-friendly to add more "shadowscale" flavour to the race.
What do we know about argonians? They can survive in Black March which is not exactly a friendly environment. They're known for their guerilla warfare. If you look at their passives in previous games, they had nightblade-ish set of bonuses.
And yes, they had +to intelligence and some magic schools, but it was never comparable to insane 150% magicka boost that altmers used to have (in Morrowind).
Yeah, I was hoping for more shadow scale friendly passives, since that's how their lore plus imoI thing argonians look cooler in leather than wearing rags or plate
Yeah, they surely needed a buff.
But the thing is, this buff makes them less versatile then they are supposed to be.
I've read a lot of ingame books and dialogues, but I've never seen any mentions that argonians are superior at healing others. Though I've read that during Oblivion crisis Hist took control on all Black March's argonians and they've counter attacked dremoras so furiously that they had to close Oblivion gates. Surely they didnt heal dremoras to death or something.
Also, Black March is always described as a very unfriendly land. So it would make sense for its inhabitants to be more endurant.
KoshkaMurka wrote: »ShadowStarKing wrote: »KoshkaMurka wrote: »I'm disappointed tbh.
This change was only made to cater to people who dont understand how those +exp passives work, and it would be much more lore-friendly to add more "shadowscale" flavour to the race.
What do we know about argonians? They can survive in Black March which is not exactly a friendly environment. They're known for their guerilla warfare. If you look at their passives in previous games, they had nightblade-ish set of bonuses.
And yes, they had +to intelligence and some magic schools, but it was never comparable to insane 150% magicka boost that altmers used to have (in Morrowind).
Yeah, I was hoping for more shadow scale friendly passives, since that's how their lore plus imoI thing argonians look cooler in leather than wearing rags or plate
Yeah, they surely needed a buff.
But the thing is, this buff makes them less versatile then they are supposed to be.
I've read a lot of ingame books and dialogues, but I've never seen any mentions that argonians are superior at healing others. Though I've read that during Oblivion crisis Hist took control on all Black March's argonians and they've counter attacked dremoras so furiously that they had to close Oblivion gates. Surely they didnt heal dremoras to death or something.
Also, Black March is always described as a very unfriendly land. So it would make sense for its inhabitants to be more endurant.
In Oblivion it depended on gender - whilst males were the typical rogue/shadowscale type, their females were just average in this but had an affinity to magic - so this magical thing is not taken out of thin air - but it was just applied to females before.
KoshkaMurka wrote: »KoshkaMurka wrote: »ShadowStarKing wrote: »KoshkaMurka wrote: »I'm disappointed tbh.
This change was only made to cater to people who dont understand how those +exp passives work, and it would be much more lore-friendly to add more "shadowscale" flavour to the race.
What do we know about argonians? They can survive in Black March which is not exactly a friendly environment. They're known for their guerilla warfare. If you look at their passives in previous games, they had nightblade-ish set of bonuses.
And yes, they had +to intelligence and some magic schools, but it was never comparable to insane 150% magicka boost that altmers used to have (in Morrowind).
Yeah, I was hoping for more shadow scale friendly passives, since that's how their lore plus imoI thing argonians look cooler in leather than wearing rags or plate
Yeah, they surely needed a buff.
But the thing is, this buff makes them less versatile then they are supposed to be.
I've read a lot of ingame books and dialogues, but I've never seen any mentions that argonians are superior at healing others. Though I've read that during Oblivion crisis Hist took control on all Black March's argonians and they've counter attacked dremoras so furiously that they had to close Oblivion gates. Surely they didnt heal dremoras to death or something.
Also, Black March is always described as a very unfriendly land. So it would make sense for its inhabitants to be more endurant.
In Oblivion it depended on gender - whilst males were the typical rogue/shadowscale type, their females were just average in this but had an affinity to magic - so this magical thing is not taken out of thin air - but it was just applied to females before.
In Morrowind too, female and male chars had different stats.
Yes, but "magicka" races still had stronger affinity to magic. For example, altmers in morrowind had 150% extra magicka for example. And argonian magicka bonuses werent related to healing (except +5 bonus in Skyrim), and they were mixed with sneak etc.
Lord_Dexter wrote: »Why do not we have classification or style under each crace and passives are relevant to style I.e.
A. Argonian Healer
B. Argonian Shadowacale
KoshkaMurka wrote: »KoshkaMurka wrote: »ShadowStarKing wrote: »KoshkaMurka wrote: »I'm disappointed tbh.
This change was only made to cater to people who dont understand how those +exp passives work, and it would be much more lore-friendly to add more "shadowscale" flavour to the race.
What do we know about argonians? They can survive in Black March which is not exactly a friendly environment. They're known for their guerilla warfare. If you look at their passives in previous games, they had nightblade-ish set of bonuses.
And yes, they had +to intelligence and some magic schools, but it was never comparable to insane 150% magicka boost that altmers used to have (in Morrowind).
Yeah, I was hoping for more shadow scale friendly passives, since that's how their lore plus imoI thing argonians look cooler in leather than wearing rags or plate
Yeah, they surely needed a buff.
But the thing is, this buff makes them less versatile then they are supposed to be.
I've read a lot of ingame books and dialogues, but I've never seen any mentions that argonians are superior at healing others. Though I've read that during Oblivion crisis Hist took control on all Black March's argonians and they've counter attacked dremoras so furiously that they had to close Oblivion gates. Surely they didnt heal dremoras to death or something.
Also, Black March is always described as a very unfriendly land. So it would make sense for its inhabitants to be more endurant.
In Oblivion it depended on gender - whilst males were the typical rogue/shadowscale type, their females were just average in this but had an affinity to magic - so this magical thing is not taken out of thin air - but it was just applied to females before.
In Morrowind too, female and male chars had different stats.
Yes, but "magicka" races still had stronger affinity to magic. For example, altmers in morrowind had 150% extra magicka for example. And argonian magicka bonuses werent related to healing (except +5 bonus in Skyrim), and they were mixed with sneak etc.
Yes, but when you look at the starting attributes, argonian females had 50 intelligence and 40 willpower - whilst willpower is average, 50 intelligence is exceptional and governed magicka - whereas the males had 40 intelligence and 30 willpower, what made them pretty vulnerable to magic, but they had 50 speed and 50 agility, whereas the females had just average 40 in those.
http://www.uesp.net/wiki/Oblivion:Races
I played argonian females in Oblivion born under the atronach birthsign - that made for quite cool mages with a large magicka pool, which is refilled in the later game pretty much constantly by magicka-based opponents. And unlike Altmer they do not have a disadvantage when it comes to magic used on them.