Overclocking your memory will not help with memory leaks.
A memory leak is where a poorly written piece of software doesn't release memory back to the system after performing a function. Over time you have less and less available memory, even though that RAM isn't actually being used any longer. Eventually, your system will become so RAM starved that it starts slowing down until your computer finally crashes.
https://www.youtube.com/watch?v=ZaOmneQNzV8Solid_Metal wrote: »i heard the performance impact due to anti-bot and anti-cheat algorithm that they implement
No, it will make it leak faster, since it's running on a higher Hertz rate ...Smasherx74 wrote: »Will overclocking memory help with ESO's memory leak issue
Solid_Metal wrote: »i heard the performance impact due to anti-bot and anti-cheat algorithm that they implement
SlayerTheDragon wrote: »There also seems to be a tie between bad Lag and bad FPS. I would also no be surprised if there is a link between one person having bad Lag/FPS and it spreading to the other people in the party. Consider this:
1. Player A hit 5 FPS
2. Player A then hits 999+ ping
3. Player B, D, E, and H hit 999+ ping because they are standing in Player A's AOE circle.
Mark my words, there is a tie between FPS, Lag and the people in the Party/Zone/Combat area.
If this is the case, ZOS needs to build in a function that will automatically drop the graphics settings to maintain a relevant FPS of 40+ on the fly.
Only a better graphic card will help with esos fps issues.
The memory leak does nothing to fps if you have enough DDR/GDDR (8/4 should be enough)