ZOS_JessicaFolsom wrote: »FIXES & IMPROVEMENTS, BASE GAME PATCH
Crafting & Economy
General
- The top tier of durable Crafting Writs (Blacksmithing, Woodworking, and Clothier) now require only the top tier of material.
phaneub17_ESO wrote: »So does this mean Craglorn Surveys are going to stop giving me random other Veteran mats and only void?
What makes you guys think they would increase the mats required for writs though?
Rubedo, Ancestor and Rubedite are used for what, CP110 -120 gear and up? So unless they make the writ craft requirements CP160, I don't think we'll see any increase of mats needed.
What makes you guys think they would increase the mats required for writs though?
Rubedo, Ancestor and Rubedite are used for what, CP110 -120 gear and up? So unless they make the writ craft requirements CP160, I don't think we'll see any increase of mats needed.
@Eshelmen
Ruby stuff is only used for CP150 and CP160.
Tier 10 Writs ask you to make 2 to 4 Void/Nightwood Items and 1 Ruby Item. If they remove the Void/Nightwood stuff, then they are going to ask for 2 to 5 more Ruby Items to keep in line with all other durable writs that ask you to make 3 to 6 items.
I_killed_Vivec wrote: »
However, if they are going to change writs then please, please, please can we get bonuses for adding traits?
I_killed_Vivec wrote: »
I'd imagine there'd be no change to the items, just the materials.
2 bows and a shield, or three staves, or two staves and a shield as we do now, just out of Ruby.
Likewise shoe, hat, sash or helmet, bracers, cops or robe, breaches, epaulets - all ruby.
And greatsword, helmet, or bracers, sword cuirass, greaves or helm, pauldron (x2), daggers (x2) - all ruby.
I would very much like the surveys gained by writs to be for Craglorn, where I have a chance at a nirncrux with each node. Currently, part of my logic for that is that I'd also be collecting void mats for 2/3 of my writ items...but the real solution should be:
- Pick up writs anywhere
- Turn writs in anywhere
- Scale Craglorn mats to player level as with DLC zones
Under those circumstances, I would happily craft 3-5 Ruby items, turn them in at Belkarth, and earn surveys that get me more Ruby mats plus an occasional nirncrux.
Yep, and this means we will use 2 to 3 times the amount of Ruby Mats to do a Writ. You know, the Mats we are trying to save to make CP160 gear. Right now, as it stands, I am at a Negative Flow on Ruby Mats doing writs that only ask for 1 item to be made, based on what I get back.
I did the Writs on the PTS, and they ask for 3 random pieces of equipment at Ruby level. So, you're looking at a cost on average of 30 to 45 pieces of mats per writ.
It'll all depend on whether you recover your mats when you get a survey or not, and how frequently you'll get a survey in the future.
If they nerf the survey drop rate like they did with the Craglorn ones, then... probably won't be worth doing the writs anymore.
I_killed_Vivec wrote: »
I'd imagine there'd be no change to the items, just the materials.
2 bows and a shield, or three staves, or two staves and a shield as we do now, just out of Ruby.
Likewise shoe, hat, sash or helmet, bracers, cops or robe, breaches, epaulets - all ruby.
And greatsword, helmet, or bracers, sword cuirass, greaves or helm, pauldron (x2), daggers (x2) - all ruby.
Yep, and this means we will use 2 to 3 times the amount of Ruby Mats to do a Writ. You know, the Mats we are trying to save to make CP160 gear. Right now, as it stands, I am at a Negative Flow on Ruby Mats doing writs that only ask for 1 item to be made, based on what I get back.
disintegr8 wrote: »I did the Writs on the PTS, and they ask for 3 random pieces of equipment at Ruby level. So, you're looking at a cost on average of 30 to 45 pieces of mats per writ.
It'll all depend on whether you recover your mats when you get a survey or not, and how frequently you'll get a survey in the future.
If they nerf the survey drop rate like they did with the Craglorn ones, then... probably won't be worth doing the writs anymore.
In that case I'll lower all my characters so they only do Craglorn writs.
phaneub17_ESO wrote: »Okay you're going to have to explain what this means, as I don't understand what's going on, or maybe it doesn't apply to me as my top tier stops at Craglorn with 10/10 crafting.
KrishakPanettier wrote: »I have no idea what this means. I cannot interpret "top tier of durable Crafting Writs ... now require only the top tier of material." What is the difference between now and then. Perhaps I've never done Top Tier Writs to know the difference.
driosketch wrote: »Craglorn writs are less cost effective than Tier 10. One wood working is almost 100 mats.
disintegr8 wrote: »driosketch wrote: »Craglorn writs are less cost effective than Tier 10. One wood working is almost 100 mats.
@driosketch - Not when you take in the material cost (on PS4) it isn't and you get the chance of nirncrux from the Craglorn surveys. 200 x CP 90-140 material can be found for 2k, less if you shop around, whereas 200 CP150-160 material usually starts at 20k and you get that useless cassiterite or whatever it is from the surveys and no nirncrux.
As well as the gold return, it is the return in materials, surveys and tempers that matter. I am doing writs on 5 characters and only getting 20k a day total return. If I get some tempers, a handful of Craglorn survey maps (possible ninrcrux find) and have spent less than 5k on materials, then I am in front.
If I have had to spend more than 20k in material a day for level 10 writs and have no chance of nirncrux, that I start out losing every day with little chance to catch up. If they put something really worthwhile in the Wrothgar nodes that you can sell, it might make a difference.
I know I can farm for the raw material but getting enough for 5 characters writs and actually doing other game content when you work for a living is not practical.