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So, I tried to rez a player and it kicked him. Really great menu system.

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f047ys3v3n
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So, it was the last boss of VSO, on hard mode, a pretty good run that I had set up but forgotten to transfer crown on, being a Templar dps I was doing a lot of rezing because I can do that pretty quick. During an attempt to do one of those rezes the interaction menu apparently popped up instead of the rez going off because as people move around in tight quarters they eclipse each-other and you loose the bead on the person you are trying to get up. Apparently kicking a group member can be done from this damned menu designed for those inferior console controls and that happened without me even knowing amidst the chaos.

I had kicked my buddy with the last boss of VSO hard mode at 10% without even knowing it leaving him with no loot, no leader-board, and all that time down the drain. And what is worse, I didn't even know I did it and thought instead that it was that damned random group kick bug we have been dealing with the last few updates. He, being aware that this was a thing thought I was trying to pull one over on him blaming the group kick bug and unfriended me.

There are so many things wrong with this story I will have to list them:
1) You constantly loose targeting on somebody you are trying to rez because apparently it is an equal priority in combat to whisper people as to rez them. Do you think maybe you might want to change that? Often we are completely unable to target somebody in the stack to rez because of this. It is very bad target priority.
2) You can kick from the damned circular menu? Why would you ever want to run around and select a group member with this menu to kick? The only function I can see for this is to accidentally kick members who you are probably trying to friend at the moment since not all menus seem to have the friend option. I get inviting from this menu but kicking, nobody thought that through did they?
3) There is no "are you sure" check on group kicking? Seriously, there is an are you sure check on fencing blue items for Pete sake.
4) That there is a random group kick bug to start with. What about your stupid group voting update even caused this abomination. It is fixed? Is it really fixed or just less common and your calling it fixed like the first time you fixed multiple mundus stones? It seems like random group kicking might be a reasonably high priority.
5) Oh, and should I mention that because of your damned door bug in ESO we could not even wipe and pick him back up into group because the door wouldn't open for him and we all know this because we have had players locked out before after things like the random DC's that have always plagued trials. Think you might want to fix that door which I add was never even a problem before.

Given the no good, terrible, very bad, week I have had in game and the heck of a time I had setting up this run which, is literally the only good thing to go down all week for me in game, having this happen at the end of it to cost a friend his loot, me that friend, who is a remarkably good player but obviously not one who runs enough with me to trust me to not deceive him, was just really wonderful. It was just the perfect day for several of your terribly designed features, for which there is no excuse 2 and a half years in, to do what they do best and wreck a run.
I am currently worried for the future of ESO. Population seems like it is in free fall and the cancellation of the North America in-person gathering feels very much like pulling the plug. Kudos on fixing the in-game economy though. Clearly whatever gold shenanigans were happening the last couple years are fixed.
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