I want to share a small idea for the new system that will be implemented in August. I know it's too early to guess about how it will be implemented, but we all can agree that capturing one of the towns should have an impactful reward tied to it. There should be a reason to keep conquering those towns, and function only as a respawn camp it's just not enough. A small and reasonable way to drive players to battle in Cropsford, Vlastarus and Bruma, would be rewarding the AP buff provided by the Cyrodiil delve bosses.
"If you contribute to killing a boss in a Cyrodiil delve, you will now be granted a 60-minute AP buff which increases your AP gains by 20%."
This way you can acquire that buff and keep PvPing...
I posted this here so that more ideas can be shared by players about how this new Cyrodiil system should be implemented.
Should alliance wide buffs be also awarded, like more armor/impenetrable/crit damage/something like 3% more healing?
Should it be tied to Score?
Edited by Bislobo on June 23, 2016 9:16AM Redguard Dragonknight - Bislobo
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