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Question about endgame healing

SirSmokey
SirSmokey
So since I've started about three months ago I've been mostly PVP oriented but as I've realized that I'm better with a Stam character I've opted to change my magick Templar into a healer for game PVE. I still have to figure out sets and stuff but from things I've been reading I just wanted to clarify is it normally better to go dw/resto to get 1 extra piece for a set or destro/resto because from what I've read seems that you get more utility from that to help weave some dps in with heals to make a boss go down a tad bit quicker
  • Leandor
    Leandor
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    First familiarize yourself with resource management as a healer and less with damaging in between. There is a learning curve to healing well, believe me.

    Second, if your healer provides damage utility without magicka based attacks from destro line (e.g. class skills), dw may be an option. If not, dw is not.
  • wayfarerx
    wayfarerx
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    I do resto/dw on my templar healer. I spend most of my time on my resto bar but switch to my DW bar for spells I want hitting hard like BoL / shards / sweep / etc. About the only thing destro brings to the party is weaving and elemental drain, but since I spend most of my time on my front bar I'm weaving resto light or heavy attacks anyway and as for elemental drain I've got orbs for magicka restore and usually a magicka DPS runs drain anyway.
    Edited by wayfarerx on June 22, 2016 8:09PM
    @wayfarerx - PC / North America / Aldmeri Dominion
  • ValkynSketha
    ValkynSketha
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    I believe that as a healer your job is not just spamming Breath Of Life : p, it is also your job to give resources back both stam by using shards, repentance and mag by using drain, siphon, orbs. So it is better to go Destro/Restro

    As for dpsing as a healer i only dps at excecute phase after securing my teammates with heal over time.

    As for sets i use 5x worm's Raiment, 5x spell power cure. Before, i used 5xKagnerac hope, 2xTorug, 1xkena, 3xWellpower
  • SirSmokey
    SirSmokey
    First thanks to all every but if info helps. Also I keep hearing about these pens but what skill is that exactly?
  • wayfarerx
    wayfarerx
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    SirSmokey wrote: »
    First thanks to all every but if info helps. Also I keep hearing about these pens but what skill is that exactly?

    Not sure about "pens." If you mean "shards" then it's the fourth skill in the Aedric Spear skill line: spear shards / luminous shards / blazing spear. It's a great AOE damage / cc skill and has a synergy that lets others regain resources.
    @wayfarerx - PC / North America / Aldmeri Dominion
  • peniku8
    peniku8
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    Leandor wrote: »
    Second, if your healer provides damage utility without magicka based attacks from destro line (e.g. class skills), dw may be an option. If not, dw is not.

    DW is no option since you can't cast drain with that :p

    For the build, you have to go with Destro/Resto. 3xWillpower Jewellery, 1xMolag Kena, 2xTorugs pact and 5xeither Julianos or Kagrenacs hope as long as you don't have Spell Power Cure. I won't start with anything fancy like twilight or worm now ;D
    As for your skills, you have some essentials like:
    Repentance to restore stamina to the party
    Elemental drain to restore magicka and reduce the enemy's spellresistance (about 15% dmg plus on bosses)
    Siphon from the resto line to restore even more magicka and heal your mates (also applies SPC buff to all)
    Combat Prayer to buff your mates dmg
    Agressive Warhorn (ulti) to buff your mates dmg, I use meteor for 4 player content
    Healing Springs as the main area HOT (gives you alot of time to cast something else, for example drain and siphon)
    Radiant Destruction (I had to google jesus beam lol) as your main source of damage, grants minor sorcery to allies
    Breath of Life for 'oh ***' situations when somebody runs away and goes yolo
    Spear Shards / Mystic Orbs to either restore stamina or restore magicka to dps/tanks if they need it. I really like the shards because you get 50k aoe dps spamming these :)
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  • SirSmokey
    SirSmokey
    Sry damn auto correct ment to say orbs. And thanks for the rundown peniku8 you saved me a lot of head-scratching and running around to try and find what skills give resources to to the party
  • vamp_emily
    vamp_emily
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    hmmm.. have you ever thought about B/S and restro?

    That is what I have but i'm not end game.

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • ReaX
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    depends on what "end game" you're talking about
    dungeons are now so easy that with average and good players you don't need that much healing. try to think about which skills are the most useful for healing and giving resources to your group, pick as few of them as possible and put more damage skills. or you can tank+heal, this is even better, so you can run dungeons with 3 dps
  • SirSmokey
    SirSmokey
    I've actually thought of s/b+dw when playing pvp with my group. My last question which I think I should have asked before If using destro is there one that's better than the others since they have diff effects with tri focus passive or is it just personal prefference.
  • driosketch
    driosketch
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    90% of your time will be on your restro bar with your 5 best workhorse heals/support skills and ult. What else goes on the other bar depends on the content and players you're running with.

    Have a tank with bad resource management, slot shards.

    Have a good group doing a fast run, radiant destruction and other dps skills on the other bar to finish off bosses quicker.

    Does the set bonus of the second weapon add to your DPS? Otherwise don't worry about that for dual wield..

    Want to add utility with your dps, destruction staff.

    Can't fit all the support heals you want for a fight on one bar, second restrostaff.

    Expect to swap a skill or two during some runs as well. And get feedback from your groups.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Leandor
    Leandor
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    peniku8 wrote: »
    Leandor wrote: »
    Second, if your healer provides damage utility without magicka based attacks from destro line (e.g. class skills), dw may be an option. If not, dw is not.

    DW is no option since you can't cast drain with that :p
    I'm talking about back bar. Resto on front bar is a given. As a pvp player, I prefer 1H&S over DW, but for pve I can see dw back bar very feasible for a templar.
    Edited by Leandor on June 22, 2016 9:05PM
  • SirSmokey
    SirSmokey
    Endgame I mean vet dungeons and after I have some experience I want to start trying trials. And I have heard my friend say the same thing same thing about how if you can manage to squeeze in another dps can make things go a decent amount faster
  • Totalitarian
    Totalitarian
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    Best set for healing is still considered Spell Power Cure, which drops in White-Gold Tower.

    Of course, if you don't feel like farming that horrid place, you're in luck. From there, you can heal in one of two routes: either power or sustain.

    For a spell power based healer, you have really big numbers for healing, but you will lack magicka regen (especially as a Templar). For that, you would use the Julianos Set, which is craftable.

    If you're going for more of a resource sustain route, you can easily use the Seducer set.


    As the previous commenters have said, there are two setups: Resto-Dual Wield, and Resto-Destro. You might be wondering which is better. The answer is situational. The advantages can easily switch off. Because of this, you want to carry three types of weapons on you: a Restoration Staff, a Destruction Staff, and two swords. This way, you can easily switch up your build. For example, against some of the bosses in vICP, a Destruction Staff has an obvious advantage because they have zero shock resistance, and you get access to Crushing Shock. Of course, in some dungeons, you might prefer dual wield, so the best solution is to have it all ready.

    In addition, you want to really run with a build that is really efficient in terms of slots. In other words, you shouldn't double slot Breath of Life, Just get used to switching back and forth on the fly.

    Another thing you want to get used to is knowing the duration of your abilities. So if you run Purifying Light, get used to reapplying it every 6 seconds. After a while, you'll do it subconsiously. (Just don't try to do everything subconciously, because yesterday I left a group in the middle of a boss fight subconciously. It was not good).

    You'll eventually learn to heal really well if you practice. Running the pledges daily is probably the best way to get better.


    After you get down the basics of healing , then you want to start learning how to DPS while healing. Of course, you won't contribute as much as the normal DPSers, but it still helps a ton. Just practice, and you'll get it down. Running Maelstrom Arena helps with learning to DPS. As a Templar, you have it pretty easy when it comes to melee range DPS, basically spamming Puncturing Sweeps, weaving in light attacks (add in Reflective Light for bonus DPS). Make sure to still contribute when you can't get in melee range. If you're against Lord Warden Dusk or Molag Kena, melee range is a bit dangerous. A good DPS tool is Dark Flare in this case (or run Crushing Shock in Destro Staff.
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  • Danksta
    Danksta
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    vamp_emily wrote: »
    hmmm.. have you ever thought about B/S and restro?

    That is what I have but i'm not end game.

    I plan to do that with my healer for PvP.
    BawKinTackWarDs PS4/NA

  • Lightninvash
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    I am DW/resto on my Templar healer. I tend to have on my DW bar more than my healing bar just because I am proficient in swapping for heals. If you lack resource management Destro/resto is a solid choice or want elemental weakness to help increase DPS for your team it is also valid. I used to be a destro/resto Templar but found I enjoy DW more than destro since I an weave medium attacks on my DW bar and gain back stamina if I need it

    My DW bar I slot Structured entropy, a damage shield(generally the one from light armor) or if I don't need a shield(or before a boss fight) Magicka det and apply it to as many enemies I can in a group(for added DPS), radiant oppression(for heals if I need them while executing), luminous shards, and either puncturing sweep(if DPS is lacking) or necrotic orb so the tank or DPS can synergize to have added DPS.

    My healing bar will have my BOL, healing ward for oh crap moments, Mutagen for some HOT heals, Rune focus for resource management(though I noticed needing it less and less), and either repentance healing springs combat prayer or some sort of purify skill depending on the situation.

    So I chose DW so that I can PVP effectively as well as PVE heal/DPS. Though many have recommended if you decide to do both PVP and PVE make a setup for PVP and swap out resto with S&B and wear heavy armor instead of light. But then again my PVP skill setup is much different than PVE

    Hope this helps.
  • Soleya
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    This might help. When I was trying to figure out what CP160 gear to make my templar, I made CP90 "white" gear to compare to see what would give good stats.

    https://forums.elderscrollsonline.com/en/discussion/comment/3043071/#Comment_3043071

    Based on that and everything I read up on, I ended up going with
    5 Kagrenac
    1 Kena
    3 Willpower
    2/3 Magnus (helm + S+B, DW, Restro, Destro)

    I made all 4 weapon setups. I use S+B / Restro for PVP, DW + Restro for PVE, or swap out Destro depending on the group.

    With this setup, just changing gear and skills a bit, you can swap to full DPS as well. Making yourself more versatile. Especially if you are playing with 3 friends and another one wants to be healer)

    Depending on your group you can lean more dps or more healing when needed. Also Templar + Kagrenac = Super fast rez time for when DPS doesn't know they should do the rezing.

    Typically, I get 12-15k dps while getting 10k heals per sec with PUGs.

    I switch it up sometimes, but usually this is my setup.
    DW/Destro Bar = Radiant Destruction, Puncturing Sweeps, Entropy, Repentance, Purifying Light
    Restro bar = Rapid Regen, Healing Springs, Combat Prayer/Healing Ward, Breath of Life, Luminous Shards.

    Is my setup the best? Doubt it. I like to do what works best for me (and my group). After running dozens of dungeons I keep changing it when I find something that works better.
  • kargen27
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    When I am healing I usually go with five pieces of Seducer as my base set of armor. Shoulder and helm is usually a mixture of monster sets depending on the dungeon or task at hand. I do have a full set of Julianos I can switch to if I get into a situation where I need to provide more DPS. Most of the time though the Seducer set works best for me. If I get two members of the group in my Healing Springs I can rotate 3 healing springs, one shard then back to the healing springs and never get short on resources. With mobs I throw out repentance when appropriate instead of a shard. I can also work in a few shields or some DPS so long as I remember to drink my potions. I'm bad about forgetting my potions.

    I do use duel wield most of the time on my back bar but unless I am jumping in to do some DPS it really doesn't provide any real benefit. Most of the time unless I get in with a PUG I don't need to do the DPS and can just concentrate on healing and providing resources as needed.

    This is for PVE. When I PVP I try to get more shields and AOE skills slotted than I use when just doing dungeons.
    and then the parrot said, "must be the water mines green too."
  • SirSmokey
    SirSmokey
    So this is what I've come up with feel free to criticize cause idk what I'm doing and idk if I have to many heals.
    Resto-H.springs/Repent/Combat P./Siphon S./morph of regen (idk which yet)
    Destro-blazing shards/C. Shock/elemental D./mystic orb/bol
  • SirSmokey
    SirSmokey
    Actually prob subsitute orbs for radiant oppresion
  • SirSmokey
    SirSmokey
    Sorry I keep posting I keep forgetting things how useful is something like repentance on a boss fight I really haven't done Dungeons and I'm not sure how often adds are included in boss fights
  • driosketch
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    SirSmokey wrote: »
    Sorry I keep posting I keep forgetting things how useful is something like repentance on a boss fight I really haven't done Dungeons and I'm not sure how often adds are included in boss fights

    I want to say repentance doesn't even work for some boss adds. In any case, you only get one use per body, and it pulls from all dead bodies at the same time. For this reason I don't usually slot it on my primary bar.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
    ●The Psijic Order●The Sidekick Order●Great House Hlaalu●Bal-Busters●
  • Ep1kMalware
    Ep1kMalware
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    Our trials healers usually use kags or spc and warhorn with healing springs. They opt to buff the group. Atm it's easiest to run with tank/dps as tank can just hold boss anf mobs in place for dps to apply dot effects (stacknburn). With the new dungeons comming out who knows. But atm we only use healers for trials. If you're on ps4 I can invite you to some trial guilds if you want build advice and live practice.
  • kargen27
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    I have to disagree with driosketch. The only time I don't have repentance on my main bar is if another Templar in the group has it on theirs. Even then I sometimes keep it on just for the passives. Almost every encounter in the dungeon has at least one mob before the boss and many have mobs show up throughout the fight with the boss.

    The passive alone, 10% increase to health, stamina and magicka recovery, is worth slotting it. Add to that replenishing health and stamina on you and those around you when you cast it and it comes in very handy. Even if there are no actual mobs during the boss fight it still works to make sure everybody goes in with as much resources as possible when you go from dragging down the mob to concentrating on the boss.

    Repentance in one cast does what it would take a healing springs (if everybody is grouped) and three shards, or two blessings of life and three shards would do and might do it better.

    The caveat here being I don't know driosketch's healing style, for him it might make good sense to leave it off. For my style of play it comes in useful quite often.
    and then the parrot said, "must be the water mines green too."
  • SirSmokey
    SirSmokey
    That would be awesome ep1kmalware my psn is enraged domonator
  • Ep1kMalware
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    driosketch wrote: »
    SirSmokey wrote: »
    Sorry I keep posting I keep forgetting things how useful is something like repentance on a boss fight I really haven't done Dungeons and I'm not sure how often adds are included in boss fights

    I want to say repentance doesn't even work for some boss adds. In any case, you only get one use per body, and it pulls from all dead bodies at the same time. For this reason I don't usually slot it on my primary bar.

    works [perfectly, some adds you need to repentence just as they die.
  • Ep1kMalware
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    I sent you 2 guild invites, one offers trial runs for beginnners so you can checkem out first. The other one is an experienced trials guild, they'd be prime for build advice.

    You have the best players on eso-ps4 in both guilds, Listen to their advice, they won't steer you wrong.
    Edited by Ep1kMalware on June 23, 2016 12:38AM
  • driosketch
    driosketch
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    kargen27 wrote: »
    I have to disagree with driosketch.

    ...

    The caveat here being I don't know driosketch's healing style, for him it might make good sense to leave it off. For my style of play it comes in useful quite often.

    Valid points. I don't get much use out of it, but I usually slot it in the back up bar.
    Main: Drio Azul ~ DC, Redguard, Healer/Magicka Templar ~ NA-PC
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  • SirSmokey
    SirSmokey
    Again thanks to all who have contributed to this and thanks alot Ep1c my only question is that can you cross alliances in Dungeons & trials because I'm EP
  • nine9six
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    SirSmokey wrote: »
    my only question is that can you cross alliances in Dungeons & trials because I'm EP

    Yes.
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