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Untapped Potential of Player Housing

Vinther
Vinther
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ZOS, why not provide something that's more than mere fluff?

You could add guild housing for guilds to hang out instead of having to argue about to who's house all the females gather at. Why not even guild cities while you're at it? Let guilds build cities at Cyrodiil and contest them by burning down each other's towns to get space for theirs. Shadowbane and DAOC did it good, Darkfall to a decent level.

Make player housing have a PvP option, therefore people can create their own arenas for contests or duels or for whatever purpose they wish, design them accordingly and have fun being creative whilst creating content for you and the community. RIFT did it great and it was very well received by players.

It just SEEMS to me that this is another half-baked idea that lacks it's true potential and limits the open-world sandbox style that Elder Scrolls series have always had.
  • Ruben
    Ruben
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    Did they announce details already?
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  • Vyshan
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    This idea is amazing!


    ...amazingly terrible.
  • Melodina
    Melodina
    DAoC veteran here and I have to say I did not like the way they implemented player housing there. The interface and the actual zones were nice, but there was not much utility to the actual place so it served little use being there. My guild, which was quite a large guild, had few people ever in its guild house. Not sure if DAoC developed it further past 2003, but that is around the time I left. I like the idea of guild houses but it should be developed more.
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  • Vinther
    Vinther
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    Melodina wrote: »
    DAoC veteran here and I have to say I did not like the way they implemented player housing there. The interface and the actual zones were nice, but there was not much utility to the actual place so it served little use being there. My guild, which was quite a large guild, had few people ever in its guild house. Not sure if DAoC developed it further past 2003, but that is around the time I left. I like the idea of guild houses but it should be developed more.

    Wasnt talking about the housing of DAOC, but the sieges the castles provided. Shadowbane did it better anyway.
  • Vinther
    Vinther
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    Vyshan wrote: »
    This idea is amazing!


    ...amazingly terrible.

    Amazingly constructive argument.

    Go build a garrison in WoW or something, you seem like that type of a guy when it comes to "player housing"
  • Yinmaigao
    Yinmaigao
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    Hate to burst your bubble, but not everyone likes PvP...

    I know I would be pissed if I contributed to my guild building a hall just for it to be burned down "for the lawlz".

    I would be super surprised if guild halls were not handled via a bidding system (like vendors) and ALL player housing was instanced with entrances in cities spread out around the world. You can see the house, but when you enter it will be your interior (or party leader).

    Seems the cheapest, easiest, least intrusive (and therfore, imo, most likely) implementation method.
  • Vinther
    Vinther
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    Yinmaigao wrote: »
    Hate to burst your bubble, but not everyone likes PvP...

    I know I would be pissed if I contributed to my guild building a hall just for it to be burned down "for the lawlz".

    I would be super surprised if guild halls were not handled via a bidding system (like vendors) and ALL player housing was instanced with entrances in cities spread out around the world. You can see the house, but when you enter it will be your interior (or party leader).

    Seems the cheapest, easiest, least intrusive (and therfore, imo, most likely) implementation method.

    Thats why I said Cyrodiil, you are not forced to build it in Cyrodiil...

    And optional pvp for player housing.

    And player houses will be instanced anyway, 99% odds of that happening considering that each zone and dungeon is also instanced.
  • James-Wayne
    James-Wayne
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    Ruben wrote: »
    Did they announce details already?

    Exactly what I was thinking... WTF!?!

    Getting upset at a feature that hasn't even been announced yet.
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  • OmniDo
    OmniDo
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    Ya'll can keep that Cyrodil crap.
    I'll build my house on one of the many floating island rocks in Coldharbour.
  • Emissary_Vex
    Emissary_Vex
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    This idea does not appeal to me. I don't want to spend any time decorating or building anything that can be destroyed while I am sleeping in real life.
  • MornaBaine
    MornaBaine
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    I realllly do hope they implement guild housing along with personal player housing. And the ability to have an arena where your guildies can PvP against each other for practice would be amazing.
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  • Alagras
    Alagras
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    Completely agree, I have very similar ideas for "housing" in Cyrodil or a new PvP zone. Yet I rather see fortresses, and map-farming structures.

    And for those who dislike PvP and the idea of having their house burned down (wich is understandable), I dont think OP said housing should be restricted to Cyrodil.
  • Gothlander
    Gothlander
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    Player houses will be empty one month after release.
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  • Vinther
    Vinther
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    Alagras wrote: »
    Completely agree, I have very similar ideas for "housing" in Cyrodil or a new PvP zone. Yet I rather see fortresses, and map-farming structures.

    And for those who dislike PvP and the idea of having their house burned down (wich is understandable), I dont think OP said housing should be restricted to Cyrodil.

    Yeah, fortresses or keeps is what I meant, similiar to what are static content there right now. But it could be more dynamic with guild housing.

    Also, about "getting your stuff burnt while you sleep", there's always solutions for that. In Shadowbane, when someone declared a siege on you, they had to place a Banestone at your keep's vicinity 32 or something hours prior to being able to attack. So the defenders knew when they need to gather to defend and the attackers knew when to gather for attack.
    Then whoever managed to destroy either the city's Tree of Life or the defenders the Banestone, won the siege.
    The winners got to keep all the buildings, warehouse contents etc. Unless the defenders razed everything down and emptied everything on purpose when they realized they will lose.
    But that was the way to get a "spot" for your own guild keep. Because the places to plant the seed for Tree of Life were limited.

    That created interesting, competitive PvP, with alliances, kingdoms and ACTUAL Emperors.

    I dont even know why I'm writing this, seeing how ZOS has been implementing features, the housing will never be more than useless fluff.

    I dont think the companies make games anymore to create something unique and interesting for players, but it's just a business model. Try to hook as many fish as you can to pay sub fees and mini-transactions and release whatever subpar content that you can finish quickly whilst game full of bugs because you only want more and more money...
  • FLuFFyxMuFFiN
    FLuFFyxMuFFiN
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    Ruben wrote: »
    Did they announce details already?

    No people just like to assume things
  • Yinmaigao
    Yinmaigao
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    Vinther wrote: »
    Yinmaigao wrote: »
    Hate to burst your bubble, but not everyone likes PvP...

    I know I would be pissed if I contributed to my guild building a hall just for it to be burned down "for the lawlz".

    I would be super surprised if guild halls were not handled via a bidding system (like vendors) and ALL player housing was instanced with entrances in cities spread out around the world. You can see the house, but when you enter it will be your interior (or party leader).

    Seems the cheapest, easiest, least intrusive (and therfore, imo, most likely) implementation method.

    Thats why I said Cyrodiil, you are not forced to build it in Cyrodiil...

    And optional pvp for player housing.

    And player houses will be instanced anyway, 99% odds of that happening considering that each zone and dungeon is also instanced.

    @Vinther maybe I misread, but from the OP, it seemed like you were saying to exclusively have them in Cyrodill. Reread and can see the ambiguity.

    Anyways, I am all for giving more options to people, but I don't want anyone to be forced into any aspect they don't like.

    That said, if they eject to use the "PvP plots" in Cyrodill, then it's fair game.

    Edited for derp spelling on mobile device.
    Edited by Yinmaigao on June 22, 2016 5:06PM
  • Ravinsild
    Ravinsild
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    They should follow the FFXIV model tbh.
  • leshpar
    leshpar
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    I really want my own player house. I do not want it to be able to be destroyed by anyone. I want my house to last.
  • Molag_Crow
    Molag_Crow
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    I just want a nice house to bring my associates back to.

    giphy.gif

    I definitely think that player houses shouldn't be like a WoW-garrison type of player house, because they turned out to be horrendous and they just greatly seclude the community. Player houses should be in a public town/village, but maybe instanced to at least 10 different player houses in the same phase or something, bit like entering a trial dungeon, or... whatever works best, because if the phasing worked realistically, there'd be like, no houses left for thousands of players :lol: I don't know...
    Edited by Molag_Crow on June 22, 2016 6:03PM
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  • Molag_Crow
    Molag_Crow
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    Or or or or there could be a huge town dedicated to player housing and whenever you enter the door to your house, it phases you inside with whoever else is in your group (up to 10-20 players?) but outside of the house, will be public just like any normal city, and of course other players could own the same house as you but theirs will be different, hmmm I guess that's similar to GTA apartments? I'm just throwing out ideas here, nothing serious.
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  • Defilted
    Defilted
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    I still like the idea of pocket dimensions. Having a item that you can just use to open a portal and all in your group or guild can use to visit or hang out . Your own personal pocket oblivion dimension. I am sure the lore people are already mounting an attack on my house, but the idea seems fun to me.
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  • Rohamad_Ali
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    I'd like a portable hobo tent so I can be a vagrant on other players houses .
  • Cazzy
    Cazzy
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    Woah, I don't want my house burned to the ground. That's where I keep my unmentionables.
  • FLuFFyxMuFFiN
    FLuFFyxMuFFiN
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    Cazzy wrote: »
    Woah, I don't want my house burned to the ground. That's where I keep my unmentionables.

    I'd hate for my Argonian and Khajiit slave children to be killed in a house fire. Do you know how expensive those little *** are?
  • Galbrant
    Galbrant
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    Pocket Plane of Oblivion. A Big Empty Landmass that you own where you can change the landscape and the sky to your liking. Doesn't take up land in Tamriel so devs can continue to add new quests and NPC locations so one player doesn't take up a chunk of Tamriel like the awful awful PVP Cyrodil. GOD DAMN IT ZoS I WANT TO VISIT THE IMPERIAL CITY WITHOUT MY HEAD BEING CHOPPED OFF!

    *ahem*

    The player could appeal to a Daedric Prince to add useful improvements like mines, lumber mills, gardens, and herds for crafting by sacrificing Gold and materials and/or to bypass that in the crown store. Damn it ZoS I don't mind the crown store I just want to get the item in the game if I want to get it the hard way.

    If you one of them PvP blokes... I guess you can build an arena in your plane so you and your friends can damage each others brain cells in the name of sportsmanship. Seriously who poison their friends in a duel?

    Oh and you can add two housing styles with the update their racial housing style or their class style housing as their first free ones.







  • altemriel
    altemriel
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    Ruben wrote: »
    Did they announce details already?

    yes, it should come at the begining of the next year
  • altemriel
    altemriel
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    Vinther wrote: »
    ZOS, why not provide something that's more than mere fluff?

    You could add guild housing for guilds to hang out instead of having to argue about to who's house all the females gather at. Why not even guild cities while you're at it? Let guilds build cities at Cyrodiil and contest them by burning down each other's towns to get space for theirs. Shadowbane and DAOC did it good, Darkfall to a decent level.

    Make player housing have a PvP option, therefore people can create their own arenas for contests or duels or for whatever purpose they wish, design them accordingly and have fun being creative whilst creating content for you and the community. RIFT did it great and it was very well received by players.

    It just SEEMS to me that this is another half-baked idea that lacks it's true potential and limits the open-world sandbox style that Elder Scrolls series have always had.



    exactly, why stay only at player housing? lets add a next step to it, to allow players build parks or bridges or whole cities :).
    but not in the actual zones, that would make it too megalopolis and no forest, I dont want that. I want to keep this magical natural landscapes untouched. ZOS do the housing in a new zone, and of course guild houses (big houses built by players) and other big houses!
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