Maintenance for the week of October 12:
• PC/Mac: NA and EU megaservers for maintenance – October 12, 6:00AM EDT (10:00 UTC) – 8:00AM EDT (12:00 UTC)
• Xbox One: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
• PlayStation®4: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
The Markarth DLC and Update 28 base game patch are now available to test on the PTS! Read the full patch notes here: https://forums.elderscrollsonline.com/en/categories/pts/

What is with the abysmal support?

  • Nestor
    Nestor
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    I have worked in support and troubleshooting on various levels for most of my career. 80% to 90% of the problems can be fixed with 5 to 10 solutions. The others require more work.

    I understand the canned responses as some of them may just help the person who gets them. But they do need to work on the AI that selects and generates those responses. That alone would help as I am sure most of the time spent by CS is working on issues where the Canned Responses did not work, mostly because the response had little to do with the issue.

    Get the AI working right, and that can free up some cycles for the humans to work the more complex tickets.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • ragnarok6644b14_ESO
    There is also the problem of escalation - it is like they are 'escalating' issues to a trash bin.
  • Malpherian
    Malpherian
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    Nestor wrote: »
    I have worked in support and troubleshooting on various levels for most of my career. 80% to 90% of the problems can be fixed with 5 to 10 solutions. The others require more work.

    I understand the canned responses as some of them may just help the person who gets them. But they do need to work on the AI that selects and generates those responses. That alone would help as I am sure most of the time spent by CS is working on issues where the Canned Responses did not work, mostly because the response had little to do with the issue.

    Get the AI working right, and that can free up some cycles for the humans to work the more complex tickets.

    In my 20 years of gaming that "Caned, or Automated" response has never once helped me solve an issue. It's a useless response because most likely the person sending in the report has already tried everything in it. It's why we contact support to start with, because those most obvious fixes... Didn't fix ***.
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