Instead of researching armor traits, at your character's home you would be able to research specific set bonuses, and ultimately craft your own idealized set.
The Rules first...So...
1. Only works with 5 piece sets, but they can be crafted or randomly dropped.
2. Once researched, the bonus can only be applied to the same bonus level from which it was researched. So for example, if you researched Clever Alchemists 4pc bonus (+129 weapon and spell damage), you could only incorporate it into a new set as a 4pc bonus.
3. Only gear that is max level currently can be researched, however once researched, the bonus will scale up as the armor cap is increased. So if the armor cap increases to CP240, and max level gear grants weapon damage bonuses of 154 instead of 129, you'll be able to apply the 4pc Clever Alchemist bonus as +154 WD and SD even though you researched it at +129.
4. Research time will increase based on the number of pieces it would take to get the bonus. In other words, the first bonus (2pc) would take 3 days to research. If the bonus was a 3pc bonus, it'd take a week. 4pc would require 14 days and 5 pc bonuses would take a full month to learn.
5. Similar to trait research, using skill points, you could research up to 3 bonuses simultaneously.
6. The rest would be up to you.
What would you create? What sort of interesting builds could this lead to? What would you call your set?
Hunding's first two bonuses (weapons crit and max stam) with Alchemist's 4pc and Twice Born's 5pc? The Twice Clever Rage Set