Update 47 is now available for testing on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/680228
Maintenance for the week of July 7:
· [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – July 9, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
· [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – July 9, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
· ESO Store and Account System for maintenance – July 9, 12:00PM EDT (16:00 UTC) - 3:00PM EDT (19:00 UTC)

So Bethesda releases Mods on consoles...

Justice31st
Justice31st
✭✭✭✭✭
So Bethesda releases mods on consoles, and ESO console players still do not have access to addons...
Edited by Justice31st on June 18, 2016 7:43PM
"The more you know who you are, and what you want, the less you let things upset you."
  • AmakarGranaen
    AmakarGranaen
    ✭✭✭
    would be nice to have.
    especially skyshard locations.
    Cthulhu is coming, look busy
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    Much of what PC has console now does. If consoles did get add-ons though we'd also have to deal with hackers...
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Solid_Metal
    Solid_Metal
    ✭✭✭✭
    Much of what PC has console now does. If consoles did get add-ons though we'd also have to deal with hackers...

    it can be prevented by official "ZoS" addon distribution place, means they need to doing verification on each addon that added into the platfom

    but if we see how lazy ZoS are, its highly unlikely

    anyway, addon only handle UI, theres some addon that i consider "cheating" , but not in definition cheating like those losers that spam ultimate
    Edited by Solid_Metal on June 18, 2016 7:59PM
    "i will walk through the fog, as i welcome death"
  • Ser Lobo
    Ser Lobo
    ✭✭✭✭✭
    Bethesda is releasing addons for single player games. ZOS is being asked to release addons for multiplayer games.

    Some of those addons do create imbalances. Others should be in the base game (like text search functions in guild stores, etc). Others ZOS would probably do better selling with crowns, like 'all skyshard locations revealed' for 1000 crowns or some such.

    But yea, it very well could come our way.
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • Silver_Strider
    Silver_Strider
    ✭✭✭✭✭
    ✭✭✭
    I can only think of like 2 addons I'd really like for consoles; Text search for items in guild stores and Thieves Trove locator.
    Argonian forever
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    The fact of the matter is when you allow third party programs into your game that also opens the door for things like cheat engine. Let the add-ons in, and the hackers slip in too. Common sense, really.

    [Edit to remove reference to removed content]
    Edited by [Deleted User] on June 18, 2016 8:18PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Solid_Metal
    Solid_Metal
    ✭✭✭✭
    The fact of the matter is when you allow third party programs into your game that also opens the door for things like cheat engine. Let the add-ons in, and the hackers slip in too. Common sense, really.

    addons are not 3rd party program, those are simply additional script to manipulate UI and take all the data from official ESO API, afaik theres no way to change value or anything from accessing those said API
    Edited by [Deleted User] on June 18, 2016 8:18PM
    "i will walk through the fog, as i welcome death"
  • KICHZY
    KICHZY
    ✭✭✭✭
    Much of what PC has console now does. If consoles did get add-ons though we'd also have to deal with hackers...

    No you wouldn't, This generation of consoles still haven't been jail broken!

    If and when somebody does manage to break the console/s infrastructure's coding only then should you worry about games being modded/hacked. It taken just under a decade for them to crack PS3 so I highly doubt they'll even come close this time round. XB1 and PS4 are currently hack free and will be for as long as the firmware doesn't get bypassed in some form or another.

    Back on topic though...I personally believe we would be better off without mods on consoles. I'm happy with ZOS introducing new features within patches, This way it effects everyone rather than splitting the community into two by letting us use mods. At the moment we are all equals as a community and I'd prefer it stay that way.
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    @imenace Your name is right and your observation wrong, and also reported.

    The fact of the matter is when you allow third party programs into your game that also opens the door for things like cheat engine. Let the add-ons in, and the hackers slip in too. Common sense, really.

    addons are not 3rd party program, those are simply additional script to manipulate UI and take all the data from official ESO API, afaik theres no way to change value or anything from accessing those said API

    As long as it isn't from the game's true owner, it's a third party program, regardless of functionality. This may not be true on PC as you just go in and edit what's on your system but for consoles it would be so.

    [Edit to remove reference to removed content]
    Edited by [Deleted User] on June 18, 2016 8:19PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • imenace
    imenace
    ✭✭✭
    @imenace Your name is right and your observation wrong, and also reported.

    The fact of the matter is when you allow third party programs into your game that also opens the door for things like cheat engine. Let the add-ons in, and the hackers slip in too. Common sense, really.

    addons are not 3rd party program, those are simply additional script to manipulate UI and take all the data from official ESO API, afaik theres no way to change value or anything from accessing those said API

    As long as it isn't from the game's true owner, it's a third party program, regardless of functionality. This may not be true on PC as you just go in and edit what's on your system but for consoles it would be so.

    addons are possible because they are using the official released API by zenimax. addons cannot "HACK", they can only do what zenimax allows them to.

    [Edit to remove insulting content]
    Edited by [Deleted User] on June 18, 2016 8:20PM
  • Unsent.Soul
    Unsent.Soul
    ✭✭✭✭✭
    I would like skyshard locator and possibly a mini map function outside if the compass.. If possible.
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    imenace wrote: »

    The fact of the matter is when you allow third party programs into your game that also opens the door for things like cheat engine. Let the add-ons in, and the hackers slip in too. Common sense, really.

    addons are not 3rd party program, those are simply additional script to manipulate UI and take all the data from official ESO API, afaik theres no way to change value or anything from accessing those said API

    As long as it isn't from the game's true owner, it's a third party program, regardless of functionality. This may not be true on PC as you just go in and edit what's on your system but for consoles it would be so.

    addons are possible because they are using the official released API by zenimax. addons cannot "HACK", they can only do what zenimax allows them to.

    If you read carefully I never said add-ons themselves are hacking programs. The fact Zenimax allows such things to alter their game is what made cheat engine possible. I seriously doubt it ever would've gone into the live servers otherwise.
    Edited by [Deleted User] on June 18, 2016 8:22PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • imenace
    imenace
    ✭✭✭
    did you read the wrong forum post on psn? do you even know how cheat engine works? they come out because these devs are simply incompetent, they cant run a game to save their life. at every turn they ignore the problems and dont communicate anything to the community, no wonder some people believe addons are the cause for cheat engine

    [Removed insulting content]
    Edited by [Deleted User] on June 18, 2016 8:47PM
  • Lava_Croft
    Lava_Croft
    ✭✭✭✭✭
    ✭✭✭✭

    imenace wrote: »

    The fact of the matter is when you allow third party programs into your game that also opens the door for things like cheat engine. Let the add-ons in, and the hackers slip in too. Common sense, really.

    addons are not 3rd party program, those are simply additional script to manipulate UI and take all the data from official ESO API, afaik theres no way to change value or anything from accessing those said API

    As long as it isn't from the game's true owner, it's a third party program, regardless of functionality. This may not be true on PC as you just go in and edit what's on your system but for consoles it would be so.

    addons are possible because they are using the official released API by zenimax. addons cannot "HACK", they can only do what zenimax allows them to.

    If you read carefully I never said add-ons themselves are hacking programs. The fact Zenimax allows such things to alter their game is what made cheat engine possible. I seriously doubt it ever would've gone into the live servers otherwise.
    Cheat Engine works with ESO even if ZOS completely disables the add-on system, since the add-on system has nothing to do with how Cheat Engine works. It takes less than 5 minutes on Google to not make yourself look so silly.
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    Lava_Croft wrote: »
    imenace wrote: »

    The fact of the matter is when you allow third party programs into your game that also opens the door for things like cheat engine. Let the add-ons in, and the hackers slip in too. Common sense, really.

    addons are not 3rd party program, those are simply additional script to manipulate UI and take all the data from official ESO API, afaik theres no way to change value or anything from accessing those said API

    As long as it isn't from the game's true owner, it's a third party program, regardless of functionality. This may not be true on PC as you just go in and edit what's on your system but for consoles it would be so.

    addons are possible because they are using the official released API by zenimax. addons cannot "HACK", they can only do what zenimax allows them to.

    If you read carefully I never said add-ons themselves are hacking programs. The fact Zenimax allows such things to alter their game is what made cheat engine possible. I seriously doubt it ever would've gone into the live servers otherwise.
    Cheat Engine works with ESO even if ZOS completely disables the add-on system, since the add-on system has nothing to do with how Cheat Engine works. It takes less than 5 minutes on Google to not make yourself look so silly.

    Again I never said cheat engine has anything to do with the add-ons themselves so of course disabling the add-ons would not stop cheat engine. It's all in the fact that Zenimax released the information needed FOR the add-ons that cheat engine was allowed to happen. Could it have happened anyway? Probably. But it no doubt made it easier to slip it in.

    Either way letting mods on console ESO is too risky at this point and frankly I can easily live without what add-ons PC has that console UI does not have built in considering the internet exists.
    Edited by UltimaJoe777 on June 18, 2016 8:28PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Rex-Umbra
    Rex-Umbra
    ✭✭✭✭✭
    ✭✭
    No addons please.
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • KICHZY
    KICHZY
    ✭✭✭✭
    @UltimaJoe777

    Cheaters only gained access to ESO because CE released a 64bit version called Lazarus and it managed to read the process memory of the application (meaning they can now alter/edit the source code). ZOS currently need to change there encryption methods to be able to permanently block access to cheaters...This takes time!

    Also 3rd party mods are client based not server side so your argument is kinda irrelevant because they pose no threat whatsoever.


    Edited by KICHZY on June 18, 2016 8:48PM
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    KICHZY wrote: »
    @UltimaJoe777

    CE allows you to alter the process memory of selected applications. Cheaters only gained access because CE released a 64bit version called Lazarus and it managed to read the process memory. ZOS currently need to change there encryption methods to be able to permanently block access to cheaters...This takes time!

    3rd party mods are client based not server side so your argument is kinda irrelevant bud.

    Well like I said it's still too risky and a risk I for one do not want to see done.

    Besides, it isn't gonna happen anyway. Allowing mods for a single player game is way different than allowing mods for an MMO.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • KICHZY
    KICHZY
    ✭✭✭✭
    KICHZY wrote: »
    @UltimaJoe777

    CE allows you to alter the process memory of selected applications. Cheaters only gained access because CE released a 64bit version called Lazarus and it managed to read the process memory. ZOS currently need to change there encryption methods to be able to permanently block access to cheaters...This takes time!

    3rd party mods are client based not server side so your argument is kinda irrelevant bud.

    Well like I said it's still too risky and a risk I for one do not want to see done.

    Besides, it isn't gonna happen anyway. Allowing mods for a single player game is way different than allowing mods for an MMO.

    I'm all with you, I don't want mods on console either for other reasons (noted above).
  • PS4_ZeColmeia
    PS4_ZeColmeia
    ✭✭✭✭✭
    I prefer that when enough addons are created, installed, and in use that ZOS try to implement it into the base patch.

    I'm fine with apps if they are published by ZOS even though they are developed by a 3rd party. ZOS can take the responsibility if it's malicious.

    Console shouldn't 3rd party direct for all of the aforementioned reasons
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • Justice31st
    Justice31st
    ✭✭✭✭✭
    KICHZY wrote: »
    @UltimaJoe777

    CE allows you to alter the process memory of selected applications. Cheaters only gained access because CE released a 64bit version called Lazarus and it managed to read the process memory. ZOS currently need to change there encryption methods to be able to permanently block access to cheaters...This takes time!

    3rd party mods are client based not server side so your argument is kinda irrelevant bud.

    Well like I said it's still too risky and a risk I for one do not want to see done.

    Besides, it isn't gonna happen anyway. Allowing mods for a single player game is way different than allowing mods for an MMO.

    BS. Blizzard allowed Mod checks in their software for over 10+ years.

    edit: For World of Warcraft
    Edited by Justice31st on June 18, 2016 9:00PM
    "The more you know who you are, and what you want, the less you let things upset you."
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    KICHZY wrote: »
    @UltimaJoe777

    CE allows you to alter the process memory of selected applications. Cheaters only gained access because CE released a 64bit version called Lazarus and it managed to read the process memory. ZOS currently need to change there encryption methods to be able to permanently block access to cheaters...This takes time!

    3rd party mods are client based not server side so your argument is kinda irrelevant bud.

    Well like I said it's still too risky and a risk I for one do not want to see done.

    Besides, it isn't gonna happen anyway. Allowing mods for a single player game is way different than allowing mods for an MMO.

    BS. Blizzard allowed Mod checks in their software for over 10+ years.

    edit: For World of Warcraft

    They're also making a live adaptation of WoW. Together these facts say alot about Blizzard and why I couldn't care less about them...
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • ginoboehm
    ginoboehm
    ✭✭✭✭✭
    The fact of the matter is when you allow third party programs into your game that also opens the door for things like cheat engine. Let the add-ons in, and the hackers slip in too. Common sense, really.

    [Edit to remove reference to removed content]

    that is simply a lie. no cheat program is using the official api. no api/addon mechanic is alowing the cheat programs to work. cheat engine is an external software running beside eso and altering the state of it while it runs.
    It has nothing to do with addons and it is not good to talk about stuff you don't understand with that kind of confidence
  • Justice31st
    Justice31st
    ✭✭✭✭✭
    KICHZY wrote: »
    @UltimaJoe777

    CE allows you to alter the process memory of selected applications. Cheaters only gained access because CE released a 64bit version called Lazarus and it managed to read the process memory. ZOS currently need to change there encryption methods to be able to permanently block access to cheaters...This takes time!

    3rd party mods are client based not server side so your argument is kinda irrelevant bud.

    Well like I said it's still too risky and a risk I for one do not want to see done.

    Besides, it isn't gonna happen anyway. Allowing mods for a single player game is way different than allowing mods for an MMO.

    BS. Blizzard allowed Mod checks in their software for over 10+ years.

    edit: For World of Warcraft

    They're also making a live adaptation of WoW. Together these facts say alot about Blizzard and why I couldn't care less about them...

    The most successful MMO in history and still going strong after 12+ years. LOL, I am sure a lot of companies care about using their business model at least. Also the movie is based on the Warcraft RTS, not the MMO.
    "The more you know who you are, and what you want, the less you let things upset you."
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    ginoboehm wrote: »
    The fact of the matter is when you allow third party programs into your game that also opens the door for things like cheat engine. Let the add-ons in, and the hackers slip in too. Common sense, really.

    [Edit to remove reference to removed content]

    that is simply a lie. no cheat program is using the official api. no api/addon mechanic is alowing the cheat programs to work. cheat engine is an external software running beside eso and altering the state of it while it runs.
    It has nothing to do with addons and it is not good to talk about stuff you don't understand with that kind of confidence

    Different functions, same purpose. Both add-ons and programs alter the game and it's hard to see it as anything beyond coincidence. Even if it isn't true, it's still risky to send it console's way. Just saiyan.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    KICHZY wrote: »
    @UltimaJoe777

    CE allows you to alter the process memory of selected applications. Cheaters only gained access because CE released a 64bit version called Lazarus and it managed to read the process memory. ZOS currently need to change there encryption methods to be able to permanently block access to cheaters...This takes time!

    3rd party mods are client based not server side so your argument is kinda irrelevant bud.

    Well like I said it's still too risky and a risk I for one do not want to see done.

    Besides, it isn't gonna happen anyway. Allowing mods for a single player game is way different than allowing mods for an MMO.

    BS. Blizzard allowed Mod checks in their software for over 10+ years.

    edit: For World of Warcraft

    They're also making a live adaptation of WoW. Together these facts say alot about Blizzard and why I couldn't care less about them...

    The most successful MMO in history and still going strong after 12+ years. LOL, I am sure a lot of companies care about using their business model at least. Also the movie is based on the Warcraft RTS, not the MMO.

    They also use tournaments and cash prizes for said tournaments. Practically buying players if you ask me.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Justice31st
    Justice31st
    ✭✭✭✭✭
    ginoboehm wrote: »
    The fact of the matter is when you allow third party programs into your game that also opens the door for things like cheat engine. Let the add-ons in, and the hackers slip in too. Common sense, really.

    [Edit to remove reference to removed content]

    that is simply a lie. no cheat program is using the official api. no api/addon mechanic is alowing the cheat programs to work. cheat engine is an external software running beside eso and altering the state of it while it runs.
    It has nothing to do with addons and it is not good to talk about stuff you don't understand with that kind of confidence

    ^This. I originally thought the hacks were from addons, and I found out through this guy I was wrong. (I play on consoles, so I did not know) It is ok to admit you are wrong once in awhile. Your ego can handle it , I promise. :smile:
    "The more you know who you are, and what you want, the less you let things upset you."
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    ginoboehm wrote: »
    The fact of the matter is when you allow third party programs into your game that also opens the door for things like cheat engine. Let the add-ons in, and the hackers slip in too. Common sense, really.

    [Edit to remove reference to removed content]

    that is simply a lie. no cheat program is using the official api. no api/addon mechanic is alowing the cheat programs to work. cheat engine is an external software running beside eso and altering the state of it while it runs.
    It has nothing to do with addons and it is not good to talk about stuff you don't understand with that kind of confidence

    ^This. I originally thought the hacks were from addons, and I found out through this guy I was wrong. (I play on consoles, so I did not know) It is ok to admit you are wrong once in awhile. Your ego can handle it , I promise. :smile:

    I never said what they say about cheat engines and add-ons coming from 2 different things is wrong, it's just suspect due to what little similarities they have is all.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    KICHZY wrote: »
    @UltimaJoe777

    CE allows you to alter the process memory of selected applications. Cheaters only gained access because CE released a 64bit version called Lazarus and it managed to read the process memory. ZOS currently need to change there encryption methods to be able to permanently block access to cheaters...This takes time!

    3rd party mods are client based not server side so your argument is kinda irrelevant bud.

    Well like I said it's still too risky and a risk I for one do not want to see done.

    Besides, it isn't gonna happen anyway. Allowing mods for a single player game is way different than allowing mods for an MMO.

    BS. Blizzard allowed Mod checks in their software for over 10+ years.

    edit: For World of Warcraft

    They're also making a live adaptation of WoW. Together these facts say alot about Blizzard and why I couldn't care less about them...

    The most successful MMO in history and still going strong after 12+ years. LOL, I am sure a lot of companies care about using their business model at least. Also the movie is based on the Warcraft RTS, not the MMO.

    They also use tournaments and cash prizes for said tournaments. Practically buying players if you ask me.

    Good point. Only crappy game companies would ever give money to their players...
    Edited by vyndral13preub18_ESO on June 18, 2016 9:07PM
  • Justice31st
    Justice31st
    ✭✭✭✭✭
    KICHZY wrote: »
    @UltimaJoe777

    CE allows you to alter the process memory of selected applications. Cheaters only gained access because CE released a 64bit version called Lazarus and it managed to read the process memory. ZOS currently need to change there encryption methods to be able to permanently block access to cheaters...This takes time!

    3rd party mods are client based not server side so your argument is kinda irrelevant bud.

    Well like I said it's still too risky and a risk I for one do not want to see done.

    Besides, it isn't gonna happen anyway. Allowing mods for a single player game is way different than allowing mods for an MMO.

    BS. Blizzard allowed Mod checks in their software for over 10+ years.

    edit: For World of Warcraft

    They're also making a live adaptation of WoW. Together these facts say alot about Blizzard and why I couldn't care less about them...

    The most successful MMO in history and still going strong after 12+ years. LOL, I am sure a lot of companies care about using their business model at least. Also the movie is based on the Warcraft RTS, not the MMO.

    They also use tournaments and cash prizes for said tournaments. Practically buying players if you ask me.

    Good point. Only crappy game companies would ever give money to their players...

    ^LOL. +1
    "The more you know who you are, and what you want, the less you let things upset you."
Sign In or Register to comment.