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What's the best way for Stam NB to self heal?

  • Elder_III
    Elder_III
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    @Elder_III interesting you mention Briarheart, I've got 5 pieces including a greatsword in my bank. It any good?

    Yes I find it to be quite good. Hunding's Rage is a tad bit better on avg for dps, but it doesn't give you any healing. With Briarheart on a high crit, lots of DoTs AOE build you can drop packs of trash like candy and not even need any other healing skills for the most part. If you have 5 pieces give it a try. Just be sure to have High Crit and stack the DoTs to make it proc frequently.
    Semi retired from the trading aspects of the game.
  • Ep1kMalware
    Ep1kMalware
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    mr1sho wrote: »
    Best way for a NB to heal is keep a Templar in their pocket lol just rally and vigor

    if I need bigger heals I use dualwield. Not having a src for major mending what about using maybe 5pc briarheart and dot spamming? That may also supplement some heals.
  • Mojmir
    Mojmir
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    I like bloodcraze, draining shot not so much.
  • PainfulFAFA
    PainfulFAFA
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    Stamblades have the highest crit rates in the game. Thats how you heal. Invest most of your points into crit dmg and crit bonus dmg. It will buff up your damage as well as heals.
    I get 2.5k crit heals with vigor and i have 31k stam, about 3200 wpn dmg, but i have 65% crit. I can get my vigor to do more once i max him out, i just barely started playing my nb again
    Edited by PainfulFAFA on June 19, 2016 5:29AM
    PC NA
    Aztec | AZTEC | Ahztec | Aztehk | Master of Mnem
    MagDK | Magplar | Magward | Mageblade | Stamsorc

  • Snape2255
    Snape2255
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    I'm ep on na server pc. Whenever you want a duel

    I'm on EU, how unfortunate :/ Would have loved to otherwise. I try to 1vs1 regularly and prefer solo/small scale PVP over large scale.

    In case you're interested, I can dish out roughly 15-18k damage (to a player) in a single burst combo, whilst running Sword & Board as primary damage. You can push past that with Dual-Wield, yes, however you miss out on vital defense and reduced block cost (which really negates other NB's damage output). Plus Invasion is a far better gap closer than Ambush. Ambush only snares (and only from Stealth), Invasion opens with a CC which allows you to chuck in a burst combo 9/10 times before they can react. You miss out on the Empower from Ambush however you don't need it to dish out high damage. S&B Also benefits from Reverberating Bash which is a guaranteed heal debuff, rather than the chance at debuffing heals via Disease damage, and Disease only coming from Incapacitating Strike and Killer's Blade.

    Dual-Wield is fantastic for burst damage, yes, if that's solely what you're after. However in terms of survivability & sustainability, S&B far out-weighs DW and still provides high burst potential if set-up correctly.

    I personally only use 2H for the Rally. If there was a sufficient substitute heal I'd actually drop 2H for either Bow or DW (for higher burst healing).

    But hey, each to their own. :)

    If you don't personally like S&B that's entirely up to you, but have you really actually tried it? For longer than 5 minutes? I've tried every viable stam-based weapon combo there is and this is simply one I've found to be most effective, that's all. :)

    But that is, admittedly, just a PVP perspective. In PVP you should focus more on survivability and self-sustain over pure unadulterated burst. Burst is great for ganking, but if you come up against multiple enemies, or a tankier-than-usual enemy it can be made redundant.

    As for PVE I have no doubt that S&B is less effective than DW for output purposes, and DW/Bow is most likely the best setup if solely there for PVE. I'd still personally use 2H for the Rally, but that's because I value self-sustain far too much and dislike being reliant on others to keep me up (makes me feel uncomfortable and worry too much to be able to do DPS properly - when I can self-sustain AND have someone healing it makes me feel safer and in turn focus on my role).

    Either way the OP asked for advice and he's getting it from various people running various builds. All-in-all if he wants self-sustain his best bet is to run both Vigour and Rally, and probably Flurry Strikes on a DW bar. If he's got a healer with him at all times and trusts that healer then probably DW/Bow and drop the 2H.

    If he's running PVP, his setup will be completely different to that.
    Edited by Snape2255 on June 19, 2016 5:33AM
    The name is Snape. Full time Banana fighting for his Queen and Country. Favourite hobby; killing the cowardly Covenant and Pact infidels threat.

    Predominantly PVP based player running various characters. Mostly Magicka Templar, Magicka Sorcerer and Stamina Templar.

    Proud Right-Hand Man of The Saints Knights and Sergeant-At-Arms of The Yellow Army.
  • Ep1kMalware
    Ep1kMalware
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    Might not be relevant as I'm a templar, but...

    edit:

    how the hell you upload images? imgur and choose file will not work!



    Edited by Ep1kMalware on June 19, 2016 6:55AM
  • ADarklore
    ADarklore
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    Granted, I'm not talking PvE 'end-game' content, but I started using Bloodthirst and Blood Craze on my new Stamblade solo-quester and love it. I used to hate the NB class before because I felt I was FORCED to run 2H because of no other means of healing myself solo in Group Boss fights and hated using 2H because it didn't fit my 'stealth assassin' character concept- so I deleted my character. With recent addition of Bloodthirst, I've created a new Stamblade and have been able to solo any Group Boss so I'm loving it... and I'm using a DW/DW setup... front bar for DW damage skills plus Ambush and second bar for DW and NB utility skills and so far it's been working great for me.
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • Mojmir
    Mojmir
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    ADarklore wrote: »
    Granted, I'm not talking PvE 'end-game' content, but I started using Bloodthirst and Blood Craze on my new Stamblade solo-quester and love it. I used to hate the NB class before because I felt I was FORCED to run 2H because of no other means of healing myself solo in Group Boss fights and hated using 2H because it didn't fit my 'stealth assassin' character concept- so I deleted my character. With recent addition of Bloodthirst, I've created a new Stamblade and have been able to solo any Group Boss so I'm loving it... and I'm using a DW/DW setup... front bar for DW damage skills plus Ambush and second bar for DW and NB utility skills and so far it's been working great for me.

    i had a guildmate in need of a 2nd dps for CoH pledge,i ran the entire dungeon with only bloodthirst,steel tornado,killers blade and rearming trap. not one death and the healers job was easier than ever.
  • Ep1kMalware
    Ep1kMalware
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    Mojmir wrote: »
    ADarklore wrote: »
    Granted, I'm not talking PvE 'end-game' content, but I started using Bloodthirst and Blood Craze on my new Stamblade solo-quester and love it. I used to hate the NB class before because I felt I was FORCED to run 2H because of no other means of healing myself solo in Group Boss fights and hated using 2H because it didn't fit my 'stealth assassin' character concept- so I deleted my character. With recent addition of Bloodthirst, I've created a new Stamblade and have been able to solo any Group Boss so I'm loving it... and I'm using a DW/DW setup... front bar for DW damage skills plus Ambush and second bar for DW and NB utility skills and so far it's been working great for me.

    i had a guildmate in need of a 2nd dps for CoH pledge,i ran the entire dungeon with only bloodthirst,steel tornado,killers blade and rearming trap. not one death and the healers job was easier than ever.

    yeh but CoH ,mobs have like 2k health.

    I wanted to upload my tooltip values for some self heals, so I'll just post'em instead.

    vigor 22.6k
    rally: 2200
    bloodcraze: 17k
    I'm running 5222 wd on bow bar w/ 60% crit chance. Endurance bow because rng.
  • itehache
    itehache
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    Snape2255 wrote: »
    itehache wrote: »
    Apart form that, I always try to use health draining poisons and I still eat food that gives me health (since I havent found yet a recipe that gives me both health and stamina :tongue: because that would be the best combination).

    @itehache

    If you have access to the Orsinium DLC then there is a questline you can partake in which gives you 4 new recipes. One of these recipes gives +Max Health & +Stamina Recovery. One of the best food options for any Stam build. Consider taking time to get this, it'll help a lot.

    Yes I do have all DLC!! I still haven't played orsinium though!! Guess which area will I explore next :tongue: Thanks man!
  • Rev Rielle
    Rev Rielle
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    Tryxus wrote: »
    "Rev Rielle" if only that happened! Unfortunately self heal is essential for a dps a lot of the time in these dungeons if the healer can't keep alive and/or fancies testing his dps a little too much.

    In that case, Rally would be your best bet since it not only provides with a HoT and a self heal, but it also gives Major Brutality which is great for any Stam DPSer.

    Vigor not that much, I would leave the actual healing to the healer. Just go with Rally then

    Also, the morphs of DW that I mentione above? Don't take those, as a DPSer you should take the ones that do more damage

    Indeed.

    Additionally in a dungeon many templars will help your healing/stamina with Repentance. So the quicker you can take those enemies down, the quicker you'll have healing/stamina replenishment.
    If you can be anything, be kind.
  • cjhhickman39
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    I like the new flurry morph bloodthirst did a little test with a cp160 troll just spammed it while staying in the red cones and circles and Heath bar stayed full and you still keep your dps up and going
  • Ep1kMalware
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    Snape2255 wrote: »
    I'm ep on na server pc. Whenever you want a duel

    I'm on EU, how unfortunate :/ Would have loved to otherwise. I try to 1vs1 regularly and prefer solo/small scale PVP over large scale.

    In case you're interested, I can dish out roughly 15-18k damage (to a player) in a single burst combo, whilst running Sword & Board as primary damage. You can push past that with Dual-Wield, yes, however you miss out on vital defense and reduced block cost (which really negates other NB's damage output). Plus Invasion is a far better gap closer than Ambush. Ambush only snares (and only from Stealth), Invasion opens with a CC which allows you to chuck in a burst combo 9/10 times before they can react. You miss out on the Empower from Ambush however you don't need it to dish out high damage. S&B Also benefits from Reverberating Bash which is a guaranteed heal debuff, rather than the chance at debuffing heals via Disease damage, and Disease only coming from Incapacitating Strike and Killer's Blade.

    Dual-Wield is fantastic for burst damage, yes, if that's solely what you're after. However in terms of survivability & sustainability, S&B far out-weighs DW and still provides high burst potential if set-up correctly.

    I personally only use 2H for the Rally. If there was a sufficient substitute heal I'd actually drop 2H for either Bow or DW (for higher burst healing).

    But hey, each to their own. :)

    If you don't personally like S&B that's entirely up to you, but have you really actually tried it? For longer than 5 minutes? I've tried every viable stam-based weapon combo there is and this is simply one I've found to be most effective, that's all. :)

    But that is, admittedly, just a PVP perspective. In PVP you should focus more on survivability and self-sustain over pure unadulterated burst. Burst is great for ganking, but if you come up against multiple enemies, or a tankier-than-usual enemy it can be made redundant.

    As for PVE I have no doubt that S&B is less effective than DW for output purposes, and DW/Bow is most likely the best setup if solely there for PVE. I'd still personally use 2H for the Rally, but that's because I value self-sustain far too much and dislike being reliant on others to keep me up (makes me feel uncomfortable and worry too much to be able to do DPS properly - when I can self-sustain AND have someone healing it makes me feel safer and in turn focus on my role).

    Either way the OP asked for advice and he's getting it from various people running various builds. All-in-all if he wants self-sustain his best bet is to run both Vigour and Rally, and probably Flurry Strikes on a DW bar. If he's got a healer with him at all times and trusts that healer then probably DW/Bow and drop the 2H.

    If he's running PVP, his setup will be completely different to that.

    complete bullcrap. I don't bring healers on my team, I replaced them with vigor. My vigor tooltips for 22k+ Your line of logic is the sinking ship that cries for nerfs.

    self sustain is damage output while healing, and resource management. Your advice barrs him from all 3. You preach self-sustain this, self sustain that, but tell him to abandon ONE OF THE MOST IMPORTANT SUSTAIN SKILLS IN THE GAME and to use a healer. That doesn't add up. You can play however you want, but maelstrom builds are where the sustain is at, nkt healer dependent pvp builds.

    (that post just bugged me)

    wrothgar food is okay. More so for pvp where recovery matters much more.For pve you want max stam food. The buff You need to go cost reduction here as well. The larger your stamina pool, the more you can dodgevigor and the bigger your self heals will be.

    Important things that keep you alive arent always abilities, but things like bash interrupting channels, side-stepping aoes, dodgerolling (you can animation cancel vigor with a dodgeroll, prevents death almost everu time), and weaving light attacks.

    I personally favor 2h/bow. I use bow as my main dps bar, and 2h as buff bar. Poison injection/volley/caltrops can also make a bu=ig impact. Inkay them down, and take on huge groups of mobs. I can get by with prettt much dodge cancelling vigor, and tapping rally as an oh-s*t manuever.

    bows are rediculously easy to light weave with, since you can gain ultimate for things like soulteather (amazing ability) and use siphoning atks to recover resources. You can literally just alternnate between hitting your light atk/suprise atk while applying your damage over time abilities. You mau prefer dpsing on 2h bar as you get a passive that allows (all) your physical attacks to have fat armour penetration if you use a 2h maul.

    Also, ra;ly doesn't just heal you over time, you can cast it again to burst heal your lifebar to full. Don't forget about critrush! Your aoes will do much of the work for you while you focus down bigger ,obs, you can use critrush or reverse slash to kill off near dead mobs granting you a 30% stam recovery buff for 20 seconds. That means more heals, dodgerolls, and kills.

    Survivability is based on how YOU overcome situations, not how other people overco,e them for you. Please disregard the other guy's co,ment, usimg heavy ar,rmour/shields only inhibits your sustain. it weakens it by disallowing you to use skills/buffs that keep you alive and regenerate your resources.

    You as a stamina build don't have a health/stam/magica bar. You have 1 bar, and it's green. If you neglect the green bar, you die. :expressionless:
  • Snape2255
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    With respect, the fact that you state that I implied anywhere in my post to drop Vigour makes your entire rant redundant, @Ep1kMalware. In no way, shape, or form have I EVER said to drop Vigour. I've said to keep it up all the time.

    I've also said that in PVE it may be better to go for DW/Bow setup (as many do), but I STILL go for 2H as my buff bar due to RALLY. Which provides huge self-sustain coupled with Vigour.

    I fail to see how your rant was relevant whatsoever, other than a misinterpretation of every single point made?

    The "meta" for PVE seems to be DW/Bow for Stamina classes, they don't run 2H. I still said that I, personally, would run 2H so I could utilise both Rally and Vigour.

    Seriously, what lead you to that train of thought? It astounds me.

    There has also been NO ONE...AT ALL...who has told him to go for Heavy Armour over Medium Armour, which makes your rant even more redundant.

    As for the "shields" comment; I said I ran S&B for PVP because it works effectively. My stats are in no way an exaggeration and my damage output is in no way an exaggeration. You cannot dish out as much burst as DW, but you retain more sustainability and mitigation, whilst utilising some of the best skills around (a huge heal debuff, the only reflect outside of DKs etc. etc., and a gap closer that is far better utility-wise than Ambush).

    Not once have I told him he HAS to run S&B and that it is viable for PVE, I have given advice based on my own experiences as a PVP player and given advice based on the 'meta' for PVE setups (DW/Bow).

    Where you got your misinterpretation of every aspect of my post from is beyond me. You should not tell someone to disregard the advice of another player if you, yourself, are incapable of comprehending what that player has put across. Shame on you.

    As for the food issue; I completely agree that max stat is better for PVE, however if they do not have those recipes available the Orz food is VERY EASY to obtain and will suffice until sufficient blue food becomes available. I don't see how you can dispute that. If a player wants to increase their max health, but is using green food, using Orz food will be more beneficial due to the regen, until getting hold of a blue recipe for max stat.
    The name is Snape. Full time Banana fighting for his Queen and Country. Favourite hobby; killing the cowardly Covenant and Pact infidels threat.

    Predominantly PVP based player running various characters. Mostly Magicka Templar, Magicka Sorcerer and Stamina Templar.

    Proud Right-Hand Man of The Saints Knights and Sergeant-At-Arms of The Yellow Army.
  • Ep1kMalware
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    Snape2255 wrote: »
    With respect, the fact that you state that I implied anywhere in my post to drop Vigour makes your entire rant redundant, @Ep1kMalware. In no way, shape, or form have I EVER said to drop Vigour. I've said to keep it up all the time.

    I've also said that in PVE it may be better to go for DW/Bow setup (as many do), but I STILL go for 2H as my buff bar due to RALLY. Which provides huge self-sustain coupled with Vigour.

    I fail to see how your rant was relevant whatsoever, other than a misinterpretation of every single point made?

    The "meta" for PVE seems to be DW/Bow for Stamina classes, they don't run 2H. I still said that I, personally, would run 2H so I could utilise both Rally and Vigour.

    Seriously, what lead you to that train of thought? It astounds me.

    There has also been NO ONE...AT ALL...who has told him to go for Heavy Armour over Medium Armour, which makes your rant even more redundant.

    As for the "shields" comment; I said I ran S&B for PVP because it works effectively. My stats are in no way an exaggeration and my damage output is in no way an exaggeration. You cannot dish out as much burst as DW, but you retain more sustainability and mitigation, whilst utilising some of the best skills around (a huge heal debuff, the only reflect outside of DKs etc. etc., and a gap closer that is far better utility-wise than Ambush).

    Not once have I told him he HAS to run S&B and that it is viable for PVE, I have given advice based on my own experiences as a PVP player and given advice based on the 'meta' for PVE setups (DW/Bow).

    Where you got your misinterpretation of every aspect of my post from is beyond me. You should not tell someone to disregard the advice of another player if you, yourself, are incapable of comprehending what that player has put across. Shame on you.

    As for the food issue; I completely agree that max stat is better for PVE, however if they do not have those recipes available the Orz food is VERY EASY to obtain and will suffice until sufficient blue food becomes available. I don't see how you can dispute that. If a player wants to increase their max health, but is using green food, using Orz food will be more beneficial due to the regen, until getting hold of a blue recipe for max stat.

    yeah that was an oversight on my part, the vigor comment was just above yours. Shield will still fail for pvp because you
    lk lack the damage output. dw/bow is better for like a dk that have inhouse major brutality or raids, 2h offers better sustain with rally and stamina regen. You can pick up 20-40 blue food from a guild trader for about 2k.
  • ssewallb14_ESO
    ssewallb14_ESO
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    Heals:

    Rally - a HoT, can burst heal you to full, and buffs your weapon damage
    Vigor - best HoT in the game

    Damage avoidance (aka your toolkit lets you line of sight all day):

    Shuffle - Dodge 20% of everything, usually more. Gain immunity to snares and immobilizations.
    Dodge Roll - Become immune to burst for a little over a second. Gain major expedition if used on bow bar. No hard counters.
    Cloak - Unreliable due to vast number of counters, but can be effective if timed right
    Shadow Image - nice skill, but you don't even need it as stamblade tbh

    Your survivability is very, very good if the stam toolkit is used properly.
    Edited by ssewallb14_ESO on June 19, 2016 11:43PM
  • Snape2255
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    yeah that was an oversight on my part, the vigor comment was just above yours. Shield will still fail for pvp because you
    lk lack the damage output. dw/bow is better for like a dk that have inhouse major brutality or raids, 2h offers better sustain with rally and stamina regen. You can pick up 20-40 blue food from a guild trader for about 2k.

    On S&B you can do Light Attack, Surprise Attack, Bash and can hit 15k+ against enemies in 1.5 seconds with that combo. It's certainly not a "failure", I run it and I can assure you I dish out some filthy DPS. Not as much as DW, admittedly, but enough to be able to kill Enemies in the time it takes them to break free from a CC.

    The point I'm making here is that people are saying "S&B is a bad choice for PVP blah blah". I run it. I run it damn well. I dish out enough DPS to be smashing through CP capped players in 2-3 cycles (5-6 seconds tops).

    I gave advice based on my personal experiences. If it wouldn't work efficiently not only would I NOT be running the setup, but I most definitely would not suggest it.

    I have tried various setups;
    • 2H & DW
    • 2H & Bow
    • DW & Bow
    • DW & DW
    • DW & S&B
    • 2H & S&B

    I've settled on S&B as my damage bar because not only does it give outstanding mitigating potential (which can hold off against other Stam NBs), it also still provides fantastic damage output. I do NOT run Alchemist, I dislike that set a great deal. I still have 3.3k Weapon Damage, 31k Stamina and 2.8k Stamina Recovery on my S&B bar (build isn't even finished yet due to passives + only some gear is Legendary). I utilise Reverberating Bash for a mini-stun and a guaranteed healing debuff. I utilise Invasion since it is simply a much better gap closer than anything else offers. 2H only provides a CC with Stampede, and even then it's a slow. Ambush provides Empower which is decent, but not actually required. It also only snares enemy players and that's ONLY if fully stealthed. Whereas the stun from Invasion gives a 95% chance to land a Heavy Attack, Surprise Attack, Bash combo on them before they get out which recharges Stamina, generates Ultimate AND dishes out ridiculous damage.

    You also have the option of running Defensive Stance which is the only reflect in the game outside of DKs (please correct me if I am wrong). I don't run it on my bar most of the time but the option is there if I need it. I cycle between that and Killer's Blade (which helps but I don't ACTUALLY need it since my burst is so high).

    I welcome you to try out S&B on a Stam NB. With such high recovery, and high reduction of block cost due to running S&B, I can pop on rally and vigour and simply block to mitigate damage whilst the heals take effect, or I can just dodge roll away and spam Rally.

    You won't get as huge a burst as DW can offer, but due to the sustainability and mitigation you will more often than not beat other Stam NBs. Unless you run completely out of Stamina and they CC you. Which isn't that likely since you should be regularly weaving in heavy attacks to regain Stamina if you're getting low and with 2.8k Stamina Recovery it comes back rather quickly.

    Unfortunately the toughest class for my Stam NB seems to actually be Stam DKs in this patch. Heavy Armour Stam DKs...they're nuts. Not as high burst but the DoTs and the sustain is above and beyond.
    Edited by Snape2255 on June 20, 2016 1:23AM
    The name is Snape. Full time Banana fighting for his Queen and Country. Favourite hobby; killing the cowardly Covenant and Pact infidels threat.

    Predominantly PVP based player running various characters. Mostly Magicka Templar, Magicka Sorcerer and Stamina Templar.

    Proud Right-Hand Man of The Saints Knights and Sergeant-At-Arms of The Yellow Army.
  • Belthor_Moonblood
    Belthor_Moonblood
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    Use killers blade, if you dual wield you can use bloodthirst
  • Zerok
    Zerok
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    @Elder_III interesting you mention Briarheart, I've got 5 pieces including a greatsword in my bank. It any good?
    Briarheart doesn't replace a healing skill.

    It will make you last longer, but it won't prevent you to die.
    Zeerok (the sneaky ruffian) - LV50 Bosmer stamblade DPS (AD)
    Gontrand de Bourbon (the greedy aristocrat) - LV50 Breton magsorc tank (DC)
    Augustus Aquilarios (the imperial claimant) - LV50 Imperial stamDK PvP (EP)
    Zeerokk (the AD zealot) - LV50 Altmer magblade PvP (AD)
    Lianna Storm (the inferno maiden) - LV50 Dunmer magDK DPS (EP)
    Fights-With-Khajiit (the gullible faithful) - LV5 Argonian templar (EP)
    Miner'va (the skooma addict) - LV3 Khajiit sorcerer (AD) - chaotic neutral
    Siggy Thorvaldsson (the charismatic baroness) - LV50 Nord stamwarden tank (DC)
  • Ep1kMalware
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    Snape2255 wrote: »
    yeah that was an oversight on my part, the vigor comment was just above yours. Shield will still fail for pvp because you
    lk lack the damage output. dw/bow is better for like a dk that have inhouse major brutality or raids, 2h offers better sustain with rally and stamina regen. You can pick up 20-40 blue food from a guild trader for about 2k.

    On S&B you can do Light Attack, Surprise Attack, Bash and can hit 15k+ against enemies in 1.5 seconds with that combo. It's certainly not a "failure", I run it and I can assure you I dish out some filthy DPS. Not as much as DW, admittedly, but enough to be able to kill Enemies in the time it takes them to break free from a CC.

    The point I'm making here is that people are saying "S&B is a bad choice for PVP blah blah". I run it. I run it damn well. I dish out enough DPS to be smashing through CP capped players in 2-3 cycles (5-6 seconds tops).

    I gave advice based on my personal experiences. If it wouldn't work efficiently not only would I NOT be running the setup, but I most definitely would not suggest it.

    I have tried various setups;
    • 2H & DW
    • 2H & Bow
    • DW & Bow
    • DW & DW
    • DW & S&B
    • 2H & S&B

    I've settled on S&B as my damage bar because not only does it give outstanding mitigating potential (which can hold off against other Stam NBs), it also still provides fantastic damage output. I do NOT run Alchemist, I dislike that set a great deal. I still have 3.3k Weapon Damage, 31k Stamina and 2.8k Stamina Recovery on my S&B bar (build isn't even finished yet due to passives + only some gear is Legendary). I utilise Reverberating Bash for a mini-stun and a guaranteed healing debuff. I utilise Invasion since it is simply a much better gap closer than anything else offers. 2H only provides a CC with Stampede, and even then it's a slow. Ambush provides Empower which is decent, but not actually required. It also only snares enemy players and that's ONLY if fully stealthed. Whereas the stun from Invasion gives a 95% chance to land a Heavy Attack, Surprise Attack, Bash combo on them before they get out which recharges Stamina, generates Ultimate AND dishes out ridiculous damage.

    You also have the option of running Defensive Stance which is the only reflect in the game outside of DKs (please correct me if I am wrong). I don't run it on my bar most of the time but the option is there if I need it. I cycle between that and Killer's Blade (which helps but I don't ACTUALLY need it since my burst is so high).

    I welcome you to try out S&B on a Stam NB. With such high recovery, and high reduction of block cost due to running S&B, I can pop on rally and vigour and simply block to mitigate damage whilst the heals take effect, or I can just dodge roll away and spam Rally.

    You won't get as huge a burst as DW can offer, but due to the sustainability and mitigation you will more often than not beat other Stam NBs. Unless you run completely out of Stamina and they CC you. Which isn't that likely since you should be regularly weaving in heavy attacks to regain Stamina if you're getting low and with 2.8k Stamina Recovery it comes back rather quickly.

    Unfortunately the toughest class for my Stam NB seems to actually be Stam DKs in this patch. Heavy Armour Stam DKs...they're nuts. Not as high burst but the DoTs and the sustain is above and beyond.

    I use a stam templar, I open with a binding javalin, vigor, poison injection, light attack, nova, caltrops, light attack, arrow barrage, crit rush, then jabs. I can do all this before you get back up.
  • JamieAubrey
    JamieAubrey
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    Vigor, I had trouble surviving on my Stamblade before unlocking this
  • hamgatan
    hamgatan
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    code65536 wrote: »
    In general, for PvE dungeons and trials, your healer should be keeping you alive. Sounds like your healer has issues.

    ... why are people always blaming the heals?

    its got nothing to do with that. every competent player should have at least ONE self heal. its not an argument. you cannot solely put it on your healer to keep you up 100% of the time. whatever role you play. its called character balance.

    the only exception to that rule are elite trial guilds like Hodor who have 3-4 healers in their Raid anyway and thats 0.01% of the player population where their DPS's need all 5 slots to punch leaderboard topping numbers. Those builds are set up for specific rotations and having heals slotted = less deeps

    when i'm on my argonian healer you know which players always drop first? stamblades. and thats because 90% of them are glass cannon 'oh but Deltia said so' burst builds that die after one hit. blaming the healer is a pointless argument for poor players who have no experience outside their class and don't understand the mechanics from each classes perspective.

    i tank 80% of the time in dungeons. i never rely on the healer. I keep one self heal active and mitigate damage in other ways. When i switch to DPS i still keep GDB/Vigor up regardless.



    PC / NA - 1900 CP

    PvE Tanks
    L50 Imperial DK (US/DC) "Rampant Rabbit"
    L50 Nord Necro (US/DC) "Skeletons In The Closet"
    L50 Nord Arcanist (US/EP) "Now Thats a Huge Witch"

    PvE Healers
    L50 Argonian MagPlar (US/EP) "Smothers-With-Pillows"
    L50 Breton MagWarden (US/EP) "Drunk-The-Koolaid"
    L50 Altmer MagBlade (US/AD) "Never Goanna Heal You Up"

    PvE DPS
    L50 PvE DPS Khajit MagDK (US/EP) "Snowflake Crusher"
    L50 Dunmer Stam Arcanist PvE DPS (US/EP) "Sends-The-Trout"
    L50 Altmer MagSorc PvE DPS (US/DC) "Acirrum" - The vMA/vvH Potatoaky Sorc
    L50 Breton StamCro PvE DPS (US/DC) "Ivanna Fakakakis"
    L50 PvE DPS Argonian StamPlar (US/EP) "The Rusty Argonian Spade"
    L50 PvE DPS Khajit StamPlar (US/EP) "Critteh Kitteh"
    L50 Dunmer MagDK PvE DPS (US/DC) "Deep Fried Bin Chicken"

    Bank Skanks
    L20 Redguard StamBlade PvP Tank (US/AD) "Sneak Dogg"
    L40 Orc StamDen PvE DPS (US/EP) "Fugly Betty"

    PvP DPS
    L50 Orc StamSorc PvE DPS (US/AD) "Fraggle Proc"


    Xbox One / NA - 360 CP
    L50 Altmer MagBlade (US/AD) "Cork Soaking"
    L10 Argonian Templar (US/EP) "Makes-Me-Moist"
    L10 Argonian MagDK (US/EP) "<Forced-Name-Change>"
    L27 Altmer MagSorc (US/EP) "Sorcie McSorcface"

    |GM - The Bin Chicken Alliance | Aussie Dragon Slayers | Aedra | The Skooma Emporium | The Bus | The Bounty Hunters Guild |
  • TheUrbanWizard
    TheUrbanWizard
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    @JamieAubrey what's the best way to unlock vigor as someone who never does pvp??
  • Van_0S
    Van_0S
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    Rally, vigor and potion.
  • JamieAubrey
    JamieAubrey
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    @JamieAubrey what's the best way to unlock vigor as someone who never does pvp??

    PvP I'm afraid, It does take a while but worth it, do the daily kill quests etc and you will have it in no time
  • Ep1kMalware
    Ep1kMalware
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    hamgatan wrote: »
    code65536 wrote: »
    In general, for PvE dungeons and trials, your healer should be keeping you alive. Sounds like your healer has issues.

    ... why are people always blaming the heals?

    its got nothing to do with that. every competent player should have at least ONE self heal. its not an argument. you cannot solely put it on your healer to keep you up 100% of the time. whatever role you play. its called character balance.

    the only exception to that rule are elite trial guilds like Hodor who have 3-4 healers in their Raid anyway and thats 0.01% of the player population where their DPS's need all 5 slots to punch leaderboard topping numbers. Those builds are set up for specific rotations and having heals slotted = less deeps

    when i'm on my argonian healer you know which players always drop first? stamblades. and thats because 90% of them are glass cannon 'oh but Deltia said so' burst builds that die after one hit. blaming the healer is a pointless argument for poor players who have no experience outside their class and don't understand the mechanics from each classes perspective.

    i tank 80% of the time in dungeons. i never rely on the healer. I keep one self heal active and mitigate damage in other ways. When i switch to DPS i still keep GDB/Vigor up regardless.



    This is exactly right. Unless you're healer is focused on group buffs like cmbt [rayer, spell power cure, warhorn, and to assist with resource replenishment, debuff removal, and executes. There's no point in keeping them around. You can survive ANY 4 man dungeon quite easilly without a healer. Infact, it often goes smoother with a tank and 3dps.
  • Ep1kMalware
    Ep1kMalware
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    @TheUrbanWizard

    Back when I did it, it was a huge zerfest in skull-arena district. was a red zerg, and blues. A small team of yellows (3 or 4 guildmates) aoe bombing the zergs. I got 270k ap in 4hrs or so. The placd was a laggy AP farm. But it worked.

    I'd chexk it out on a few campaigns as I know its become more popular as a 1v1 hotspot.
  • Brrrofski
    Brrrofski
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    I got vigor the other day at the end of level 13. It only takes 90k ap which was like 3 hours work in a group of 6.
  • Stannum
    Stannum
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    Vigor is the best. Blood craze helps keep going while dpsing. You can also use soul siphon ulti for emergency heal, but it's more tank option.
  • Schemering
    Schemering
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    in pve you should be able to trust the healer, that way you wont have to lower dps for any actions by yourself that restore your health.
    PC/EU AD 1500+ PC/NA 300+

    Schemering - Breton magicka Nightblade
    Ambergloed - Argonian Templar Healer
    Fonkeling - Argonian Dragonknight Tank
    Twinkeling - Dunmer magicka Nightblade
    Sprankeling- Altmer magicka Nightblade
    Schittering - Redguard stamina Nightblade
    Glinstering - Khajiit stamina Sorcerer
    Spiegeling - Altmer magicka Necromancer
    Flonkering - Orc stamina Necromancer
    Glimmering - Argonian Necromancer
    Duisternis - Dunmer magicka Dragonknight
    Maanlicht - Altmer magicka Templar
    Weerlicht - Altmer magicka Sorcerer
    Zonnestraal - Redguard stamina Warden EP char
    Slagschaduw - Dunmer magicka Warden - Healer or Damage Dealer
    Ochtendgloren - Imperial stamina Templar
    Avondval - Redguard stamina Dragonknight
    Aurora Noorderlicht - Breton magicka Nightblade DC char
    Dageraad - Breton magicka Sorcerer

    Wisseling - Breton magicka Nightblade NA
    Zonsverduistering - Breton Templar NA Healer
    Tinteling - Argonian Dragonknight NA Tank
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