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Perma dodge skill?

abelsgmx
abelsgmx
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I don't know if my client isn't working fine, i am laged or there is a perma dodge build i don't know, i see a lot of guys dogeing all my shoots, just say dodge, dodge, dodge
  • DuckNoodles
    DuckNoodles
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    Iv heared about this, but haven't actually seen it.

    Shuffle stacking

    Some say it's shuffle exploit
  • abelsgmx
    abelsgmx
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    Omg another exploit more, nicely done game devs
  • Actually_Goku
    Actually_Goku
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    Possibly shuffle mixed with the bow passive? Makes it very hard to land a shot...
    Edited by Actually_Goku on June 17, 2016 6:51AM
  • OGLezard
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    some people attribute cheatengine to the perma dodge stuff, some say its a shuffle stack exploit, some say its bad rng for you.....the official ZoS response on it, well....

    *lays his arm around your shoulders and points off into the horizon*

    You see, that response is way over there in the valley of silence. Along with unicorns, a debt free society, world peace, no more world hunger, and a world that is no longer dependant on oil!

    in short; There isnt one :) so just pretend its the lag :)
  • abelsgmx
    abelsgmx
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    I wonder if ZoS can't join game masters to Cyrodiil and see what is happening, is really to hard do this? I don't know what is annoying me more, the long list of bugs or the money used in this game buying dlc, account upgrades, pets, mount and costumes :(
  • Ackwalan
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    This is what we get when a large hack has been found to be active since launch. Everything that happens is put in doubt. Is a person skilled, is it gear/build, is there a bug, or is it a hack?
  • Thornen
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    abelsgmx wrote: »
    I wonder if ZoS can't join game masters to Cyrodiil and see what is happening, is really to hard do this? I don't know what is annoying me more, the long list of bugs or the money used in this game buying dlc, account upgrades, pets, mount and costumes :(

    You assume too much zos don't want to play this game, have you seen the devs play during livestream...makes you want to drink bleach.
  • OGLezard
    OGLezard
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    Thornen wrote: »
    abelsgmx wrote: »
    I wonder if ZoS can't join game masters to Cyrodiil and see what is happening, is really to hard do this? I don't know what is annoying me more, the long list of bugs or the money used in this game buying dlc, account upgrades, pets, mount and costumes :(

    You assume too much zos don't want to play this game, have you seen the devs play during livestream...makes you want to drink bleach.

    liquid lightning spam as if it was a single target skill....nuff said
  • Elsterchen
    Elsterchen
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    I too noticed some players able to roll-dogde a round of talons plus several bow light attacks in cyro. This is very intruiging especially during a massive attack on an inner keep breach (so for sure, i wasn't the only one placing talons or attacking that specific player).

    However, with frequent FPS drops and a constant latency of ~300-500 (that is if i am lucky!) ... I can't neglect lag as a reason. In the current state, performance doesn't allow for a 100% correct evaluation, hence, I won't write a ticket, even if the opponents behaviour is really strange.
  • NeillMcAttack
    NeillMcAttack
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    It's a combination of shuffle, and the overly extensive window of dodging all attacks whilst one is dodge rolling. With enough Stam recovery granting the ability to dodge roll constantly, with enough stam these builds have an almost invincibility level of escape.

    It's quite broken if you ask me. ZOS needs to analyze this and tone down the amount of frames within someone is able to dodge all attacks in the dodge roll window.
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  • Asmael
    Asmael
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    There's a 0.3 second windows during which you can be hit between dodge rolls (unless you're using the Crusader set), and is reason enough to make dodge roll builds at best annoying, in most cases, just a slightly delayed kill.

    Having tried a pure dodge roll build, I quickly got rid of it, as this is probably one of the worst meta right now for it, with all the DoTs and Jesus beam going on about, not counting that 50% of your deaths will be during one of your dodge roll, from attacks that you were supposed to dodge (WB, surprise attack, Frags...), because of the slight ping delay (even if I'm running with 80ms and 100 FPS).

    If you use weaving and face someone using a lot of dodge rolls, prepare a heavy attack, and release it right at the end of each dodge roll.
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  • SwaminoNowlino
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    Can we stop with the misinformation about "shuffle stacking?"
    Iv heared about this, but haven't actually seen it.

    Shuffle stacking

    Some say it's shuffle exploit

    How is this constructive? Shuffle stacking has been disproved on several different forum threads. An explanation has been provided and the devs have in fact looked at it and have stated they see no problem. If you think something is weird or buggy in terms of dodging, upload a video as evidence. You don't have to accuse anyone of cheating or anything. Just upload it and say, "this happened, I find it odd, can we discuss the mechanics that allow it to work as such." Substantiated, constructive, discussion will follow.
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  • Zaldan
    Zaldan
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    OGLezard wrote: »
    Thornen wrote: »
    abelsgmx wrote: »
    I wonder if ZoS can't join game masters to Cyrodiil and see what is happening, is really to hard do this? I don't know what is annoying me more, the long list of bugs or the money used in this game buying dlc, account upgrades, pets, mount and costumes :(

    You assume too much zos don't want to play this game, have you seen the devs play during livestream...makes you want to drink bleach.

    liquid lightning spam as if it was a single target skill....nuff said

    my favourite was their reaction to seeing a player running on the back of their mount, a bug the rest of us had been seeing for the past 6 months every day at least lol
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  • vpadget9592b14_ESO
    abelsgmx wrote: »
    I wonder if ZoS can't join game masters to Cyrodiil and see what is happening, is really to hard do this? I don't know what is annoying me more, the long list of bugs or the money used in this game buying dlc, account upgrades, pets, mount and costumes :(

    Zos game masters are the ones exploiting it. They love making us qq. ;)
  • UltimaJoe777
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    Thornen wrote: »
    abelsgmx wrote: »
    I wonder if ZoS can't join game masters to Cyrodiil and see what is happening, is really to hard do this? I don't know what is annoying me more, the long list of bugs or the money used in this game buying dlc, account upgrades, pets, mount and costumes :(

    You assume too much zos don't want to play this game, have you seen the devs play during livestream...makes you want to drink bleach.

    Now you're the one assuming. You think they don't play this game on their free time as a normal player? They play as gods on streams to showcase content so they can afford to be lackluster there.
    Edited by UltimaJoe777 on July 24, 2016 8:07PM
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  • MaxwellC
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    Just use a un-avoidable attack/root such a fossilize. I can dodge 7 times in a row before my stamina is completely drained and if I time it correctly I'll dodge 75% of all attacks.
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  • Molag_Crow
    Molag_Crow
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    It happens on console too, so it's not "cheat engine" and even if it was, I wouldn't be surprised -- but it happens on console too. Shuffle stacking seems to be a thing.
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  • itscompton
    itscompton
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    Thankfully this isn't widespread on console but I have definitely seen people who dodge 5+ attacks in a row regularly without dodge rolling once.
  • CherryCake
    CherryCake
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    Did you mean perma DOGE?
    Hahahahaha get it get it???

    Im so alone :'(...

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  • FullBlownBeast
    FullBlownBeast
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    Happens all the time, the dodge roll frames are made for people with the reaction time of a *** baby. Can't explain it any other way, you roll and dodge the incoming attack and 4-5 others .5 seconds-1.5 seconds after. Completely ridiculous. Change this crap and nerf shuffle, skill is way to stupid. Provides more mitigation than the heavy armor skill, makes a grand total of ZERO sense.
    Plain and Simple
  • UltimaJoe777
    UltimaJoe777
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    Happens all the time, the dodge roll frames are made for people with the reaction time of a *** baby. Can't explain it any other way, you roll and dodge the incoming attack and 4-5 others .5 seconds-1.5 seconds after. Completely ridiculous. Change this crap and nerf shuffle, skill is way to stupid. Provides more mitigation than the heavy armor skill, makes a grand total of ZERO sense.

    Your beef is with RNG, not Dodging in general. Major Evasion is still a CHANCE to happen. If Shuffle is stacking this % though then that is a bug and needs fixing, not nerfing.
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  • Armitas
    Armitas
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    Seen it happen 6x times in a row
    Edited by Armitas on July 26, 2016 10:51AM
    Retired.
    Nord mDK
  • FullBlownBeast
    FullBlownBeast
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    IDC about RNG, did you read what I wrote? Shuffle provides more damage mitigation than heavy armors skill, unacceptable. Ofcourse it needs nerfing, buffing heavy skill to this level would be too much.
    Plain and Simple
  • xblackroxe
    xblackroxe
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    IDC about RNG, did you read what I wrote? Shuffle provides more damage mitigation than heavy armors skill, unacceptable. Ofcourse it needs nerfing, buffing heavy skill to this level would be too much.

    lol
    Shuffle is fine. There is nothing stam builds can do beside dodging and shuffle to stay alive. There is no way to facetank 5 people by spamming Healing Ward like every Mag build can.
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  • FullBlownBeast
    FullBlownBeast
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    And what is blocking? And what is supposed to be the downside of going all medium? OK then.

    Who the hell is tanking 5 people with healing ward?
    Edited by FullBlownBeast on July 24, 2016 10:47PM
    Plain and Simple
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    IDC about RNG, did you read what I wrote? Shuffle provides more damage mitigation than heavy armors skill, unacceptable. Ofcourse it needs nerfing, buffing heavy skill to this level would be too much.

    I'd be happy if it was shorter. They nerfed shields to make them more active in game play. And while shields negate a set amount of damage for sure, and shuffle is more rng. It seems like 6 seconds would be good for it as well.
  • xblackroxe
    xblackroxe
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    IDC about RNG, did you read what I wrote? Shuffle provides more damage mitigation than heavy armors skill, unacceptable. Ofcourse it needs nerfing, buffing heavy skill to this level would be too much.

    I'd be happy if it was shorter. They nerfed shields to make them more active in game play. And while shields negate a set amount of damage for sure, and shuffle is more rng. It seems like 6 seconds would be good for it as well.

    You cant really compare shields and dodging on that level. They are both defense abilites for mag and stam respectively. But you can spam shields to have more effect which you can´t with shuffle. Thats why I think Shuffle is fine like it is atm.
    Member of HODOR

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  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    xblackroxe wrote: »
    IDC about RNG, did you read what I wrote? Shuffle provides more damage mitigation than heavy armors skill, unacceptable. Ofcourse it needs nerfing, buffing heavy skill to this level would be too much.

    I'd be happy if it was shorter. They nerfed shields to make them more active in game play. And while shields negate a set amount of damage for sure, and shuffle is more rng. It seems like 6 seconds would be good for it as well.

    You cant really compare shields and dodging on that level. They are both defense abilites for mag and stam respectively. But you can spam shields to have more effect which you can´t with shuffle. Thats why I think Shuffle is fine like it is atm.

    But I also know when that will happen. You can plan for when the shield will go down. I can't plan for a lucky string of shuffles proc. To me it is the opposite of the problem with the way windfury originally worked in WoW.

    It was a great skill, but you couldn't plan the random lucky proc stings that would basically instantly kill anyone. So it had to change. I always hear so many people say they like pvp because it takes more skill. Yet having a skill that can randomly decide the outcome of a match? seems silly. What is the skill in that?

  • xblackroxe
    xblackroxe
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    xblackroxe wrote: »
    IDC about RNG, did you read what I wrote? Shuffle provides more damage mitigation than heavy armors skill, unacceptable. Ofcourse it needs nerfing, buffing heavy skill to this level would be too much.

    I'd be happy if it was shorter. They nerfed shields to make them more active in game play. And while shields negate a set amount of damage for sure, and shuffle is more rng. It seems like 6 seconds would be good for it as well.

    You cant really compare shields and dodging on that level. They are both defense abilites for mag and stam respectively. But you can spam shields to have more effect which you can´t with shuffle. Thats why I think Shuffle is fine like it is atm.

    But I also know when that will happen. You can plan for when the shield will go down. I can't plan for a lucky string of shuffles proc. To me it is the opposite of the problem with the way windfury originally worked in WoW.

    It was a great skill, but you couldn't plan the random lucky proc stings that would basically instantly kill anyone. So it had to change. I always hear so many people say they like pvp because it takes more skill. Yet having a skill that can randomly decide the outcome of a match? seems silly. What is the skill in that?

    Yes you cant but on the other hand Evasion is much less effective in keeping incoming damage low than Shields are.
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