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Gutted stam-blade

  • Blobsky
    Blobsky
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    Anyone crying about stamblade damage is clueless, you can 1shot with any decent damage build..

    Sincerely,

    A Nightblade
    Yt Channell: Blobsky

    DC EU Nightblade
    Owner of 'The Travelling Merchant' - Craglorn trade guild since near release!
  • ZOS_DaryaK
    ZOS_DaryaK
    admin
    We removed several posts that were off-topic and not contributing to this discussion.
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  • clayandaudrey_ESO
    clayandaudrey_ESO
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    ZOS_DaryaK wrote: »
    We removed several posts that were off-topic and not contributing to this discussion.

    @ZOS_DaryaK please, just remove the post, let the poster know via PM and move on. You put a big Z on every thread you post this [snip] in.
    Edited by clayandaudrey_ESO on June 20, 2016 4:47PM
  • Ravinsild
    Ravinsild
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    Valrien wrote: »
    Brrrofski wrote: »
    Stam nightblade, one of the strongest classes already, got like 6 or 7 really good buffs.

    The only single nerf a stam Nb for was ambush doing like 3.5% less. Compared to what you gained, it's nothing.

    What planet are you on OP?

    that is only a nerf to magica NB. seeing that the stam versions of skills now do damage that gets buffed by stamina cp ambush should be doing like 21.5% MORE damage (after the broad 3.5% reduction) with 100 cp in the right spot.... 3.5% nerf LOL

    Wasn't Ambush always Physical?

    Actually no. In beta and on launch ALL class skills, regardless of morph, were Magicka. So all classes, and all class skills were purely Magicka and all Weapons were Stamina. They later, at some point thankfully, added stamina morphs to certain class skills to help pure Stamina builds.

    On launch Stamina builds did not function in Veteran ranks. It was pure magicka or reroll.
  • Takes-No-Prisoner
    Takes-No-Prisoner
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    I can only play StamNB OP, and I play on PS4. Not seeing what you're seeing, I'm having a jolly good time on my StamNB smacking people with DBOS.

    In my opinion, we don't need to slot WB or DS--unless you're running a specific build to OHKO people. We have Surprise Attack, Amubish and Exeuctioner which work swimmingly together. Surprise attack by itself gives us buffs on activation and debuff the enemies armor. Coupled with a Sharpened 2H Maul and we're smacking the target really hard.

    Rapid Strikes, my buddy was hit by it while we were duoing in PvP, by an enemy StamTemplar. And he was impressed by how hard it hit, it's a excellent tool for the guy running Dual Wield in PvP. You don't want to be touched by that skill.
    Edited by Takes-No-Prisoner on June 20, 2016 5:00PM
  • The Uninvited
    The Uninvited
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    Boradordin wrote: »
    First, thanks for the comments both constructive and inane. Second, I've been playing PC games since before most of you were a gleam in your Daddy's eye. Anyone ever heard of Pools of Radiance? So you can cease with the neophyte noob console comments. In other words, if you cannot be constructive in your comments go change your diaper and get a new pacifier.

    I stopped reading here actually.

    Want to make this into a pissing contest? My first game was Space Invaders. That's right, 8 years before Pools of Radiance. B)
    Edited by The Uninvited on June 20, 2016 5:15PM
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  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    Remorph wrecking blow to dizzying swing, Flawless DawnBreaker should give 5% wd and then you shpuld get 3% for slotting it so it shouldn't have changed anything.
    The cast time of rapid strikes was halved so you have to cast it twice for the same damage as before...

    ^ this. It may be lower on the skill itself but the passive still raises it. Plus, dawn breaker of smiting is a better option now IMO. You still get the 3% smh increase via the passive but it hits harder and is a knockdown.
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  • Mr.knott
    Mr.knott
    Forgive me for stating something really silly however I actually had almost the same problem as you trying to work out where 200 weapon power had gone... Then I realised that my mundas stone had gone! Not something I usually pay attention to as it's always there and hasn't ever reset for me after a patch before. Correct me if I'm not wrong but that's 200 weapon power isn't it?

    Sorry if I'm the only div that did this lol thought I would just say incase!
  • Molag_Crow
    Molag_Crow
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    I hate Stamina.
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  • Takes-No-Prisoner
    Takes-No-Prisoner
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    Mr.knott wrote: »
    Forgive me for stating something really silly however I actually had almost the same problem as you trying to work out where 200 weapon power had gone... Then I realised that my mundas stone had gone! Not something I usually pay attention to as it's always there and hasn't ever reset for me after a patch before. Correct me if I'm not wrong but that's 200 weapon power isn't it?

    Sorry if I'm the only div that did this lol thought I would just say incase!

    If you have Divines stones slotted in your gear it increases Mundus' buff effect. The math behind how that is done, I have no idea. There is a base value you get with 0 Divines in your gear. Maybe some nice cap will post the answer for you.
    Edited by Takes-No-Prisoner on June 20, 2016 5:36PM
  • Mr.knott
    Mr.knott
    Yeah I should have clarified that, I think the Base weapon power from the warrior is 200!

    Maybe that's the missing weapon power the op is looking for? :smile:
  • Mazio
    Mazio
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    Boradordin wrote: »
    First, thanks for the comments both constructive and inane. Second, I've been playing PC games since before most of you were a gleam in your Daddy's eye. Anyone ever heard of Pools of Radiance? So you can cease with the neophyte noob console comments. In other words, if you cannot be constructive in your comments go change your diaper and get a new pacifier.

    I stopped reading here actually.

    Want to make this into a pissing contest? My first game was Space Invaders. That's right, 8 years before Pools of Radiance. B)

    No kidding, as soon as someone starts spouting this kind of nonsense to try and come off as superior to everyone else in some way I can't help but laugh at their arrogance. More so when almost every post they make involves throwing insults and calling everyone who disagrees 'children' with a 'lack of education', which in its self is about as childish as you can get. Pathetic really.

    Anyway, as Toc de Malsvi already pointed out the OP's ummm... superior knowledge was flawed to start with and i believe it is simply a case of a missing Warrior mundus stone or something similar.
    Edited by Mazio on June 20, 2016 9:22PM
    Update 35- No Fun Allowed
  • Ghost-Shot
    Ghost-Shot
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    You get 5% weapon damage for slotting flawless, 3% for slotting a fighters guild ability. 5+3=8, no change. You also gained 25% damage to it from cp and you got a physical incap strike that costs 50 ultimate and can hit players after battle spirit for 16k+. Incap strikes ultimate cost should be doubled or tripled for how much damage it does and the passive effects of slotting it.
  • The Uninvited
    The Uninvited
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    Mazio wrote: »
    Boradordin wrote: »
    First, thanks for the comments both constructive and inane. Second, I've been playing PC games since before most of you were a gleam in your Daddy's eye. Anyone ever heard of Pools of Radiance? So you can cease with the neophyte noob console comments. In other words, if you cannot be constructive in your comments go change your diaper and get a new pacifier.

    I stopped reading here actually.

    Want to make this into a pissing contest? My first game was Space Invaders. That's right, 8 years before Pools of Radiance. B)

    No kidding, as soon as someone starts spouting this kind of nonsense to try and come off as superior to everyone else in some way I can't help but laugh at their arrogance. More so when almost every post they make involves throwing insults and calling everyone who disagrees 'children' with a 'lack of education', which in its self is about as childish as you can get. Pathetic really.

    Anyway, as Toc de Malsvi i already pointed out the OP's ummm... superior knowledge was flawed to start with and i believe it is simply a case of a missing Warrior mundus stone or something similar.

    Wish I could give you an "Agree" and "Awesome" at the same time.
    Pandora's Promise (rip) | LND | Pactriotic | IKnowWhatUDidLastWinter's | The Uninvited |

    Ride the paranoia | All life is pain | Only the grave is real
  • Toc de Malsvi
    Toc de Malsvi
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    Did some number checking for the sake of checking numbers and Weapon damage is actually incredibly straight forwards:

    I kept coming up with a factor of 0.11985 and being just off and didn't realize it was the 12% from wearing 5 medium so yeah 0.11985 ~ 0.12...

    [BWD + AWD + M(sumD%)] times (% WDI)

    Where:
    BWD = Base Weapon Damage
    AWD = Additional Weapon Damage
    M = Warrior Mundus if used
    sumD = sum of percentage divines increase
    %WDI = percentage weapon damage increase

    As to the Warrior Mundus, it gives 166 WD base and divines % increase only applies to the damage from the mundus, it is additive as well not multiplicative. So the max benefit from WD increased by Divines.


    I also took a look at the calculations for skill output:


    [10.5(WSD) + MSV](BSC/SRC)(PDI)

    Where:
    WSD = Weapon/Spell damage listed on the character sheet, this will change based on buffs.
    MSV = Maximum Stat Value for which ever stat the skill scales with.
    BSC = Base Skill Cost, this can be found on sites like ESO-academy or Skill-factory.
    SRC = Skill Ration Coefficient, this one is tricky it is unique to each skill, it can be found easily though by plugging in current value's and output, once found for a particular skill it remains true for all changes to bracketed value's.
    PDI = Percentage Damage Increase, such as Minor Berserk or other buffs that directly buff overall damage rather than a stat.
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  • Makkir
    Makkir
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    Did this dude read the same patch notes as I did?
  • Curtdogg47
    Curtdogg47
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    I feel like since DB dropped my Stamblade hits way harder than it did before!! In both PVP and PVE.
  • Toc de Malsvi
    Toc de Malsvi
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    Curtdogg47 wrote: »
    I feel like since DB dropped my Stamblade hits way harder than it did before!! In both PVP and PVE.

    Well it does for multiple reasons. You took a 4.5% reduction to SA and IncapStrike but IncapStrike, Relentless focus, Killer's Blade, and Power Extraction all got changed from Magic damage to Disease. Now they all benefit from Mighty which means you can directly buff them with CP where previously you had to go into Thaumaturge to buff them. Assuming 100 points into mighty that is a 25% buff.

    Also enchants were buffed which allows for more burst which simply plays right back into stamblades tool kit.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • Curtdogg47
    Curtdogg47
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    Curtdogg47 wrote: »
    I feel like since DB dropped my Stamblade hits way harder than it did before!! In both PVP and PVE.

    Well it does for multiple reasons. You took a 4.5% reduction to SA and IncapStrike but IncapStrike, Relentless focus, Killer's Blade, and Power Extraction all got changed from Magic damage to Disease. Now they all benefit from Mighty which means you can directly buff them with CP where previously you had to go into Thaumaturge to buff them. Assuming 100 points into mighty that is a 25% buff.

    Also enchants were buffed which allows for more burst which simply plays right back into stamblades tool kit.

    Thank you! This explains somethings I hadn't really looked into.
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