danielpatrickkeaneub17_ESO wrote: »Oh waaaaaa. Cry me a river. This game is great. Go do something else. Enough of these posts. There are THOUSANDS of people who love this game. Bleh.

SienneYviete wrote: »danielpatrickkeaneub17_ESO wrote: »Oh waaaaaa. Cry me a river. This game is great. Go do something else. Enough of these posts. There are THOUSANDS of people who love this game. Bleh.
NO
PurifedBladez wrote: »flguy147ub17_ESO wrote: »I cancelled too, i just cant support a company that refuses to listen to the playerbase on issues, refuses to fix bugs, launches broke DLCs every single time, PVP performance is horrible and personally i hate the CP system. Broken abilities should also not be broken for as long as they are, that is probably the most important thing in any video game, your abilites have to freaking work. This game will always be "it has potential".
I believe it had potential at a time. When I think about eso now I can't help but think what a failure it has been. I think the elder scrolls title and style of the game keeps a lot of players around but, ZOS keeps making really bad decisions. Eventually it's not gonna be worth it anymore which is what you're starting to see now with a lot of the veteran playerbase.
danielpatrickkeaneub17_ESO wrote: »SienneYviete wrote: »danielpatrickkeaneub17_ESO wrote: »Oh waaaaaa. Cry me a river. This game is great. Go do something else. Enough of these posts. There are THOUSANDS of people who love this game. Bleh.
NO
Top notch. I'll post in any thread I please, especially when it's a "I quit thread" that'll get locked soon.
Please just leave the game. The thousands of people who enjoy it every night don't need you.
If you have a constructive criticism then post it and discuss it. Since you have none, please get off your attention needing soap box and leave us alone.
Since you clearly haven't been reading up on the issues, this is why people are upset.danielpatrickkeaneub17_ESO wrote: »SienneYviete wrote: »danielpatrickkeaneub17_ESO wrote: »Oh waaaaaa. Cry me a river. This game is great. Go do something else. Enough of these posts. There are THOUSANDS of people who love this game. Bleh.
NO
Top notch. I'll post in any thread I please, especially when it's a "I quit thread" that'll get locked soon.
Please just leave the game. The thousands of people who enjoy it every night don't need you.
If you have a constructive criticism then post it and discuss it. Since you have none, please get off your attention needing soap box and leave us alone.
https://www.youtube.com/watch?v=KosPhi1vchQMasterSpatula wrote: »A quit thread with no rant about why? "Back on track" could mean anything--from "Fix PVP lag" to "let me buy a purple-spotted unicorn mount in the crowns store," depending on who and how loony you are.
danielpatrickkeaneub17_ESO wrote: »Oh waaaaaa. Cry me a river. This game is great. Go do something else. Enough of these posts. There are THOUSANDS of people who love this game. Bleh.
As I stated in my thread, I cancelled my ESO+ subscription because I have no reason to believe ZOS will be bringing the game back to something I want to support financially.
The straw that broke the camel's back would be Matt Firor's interview where he basically wrote off zero-day subscribers like me. In his words, ZOS will cater the game to people who log in after a DLC is out, play for 2 weeks then leave again.
I and many others have subscribed to the game since early access and have kept our subs through the initial item dupe exploits, bot-ridden delves, teleporting crafting node farmers, then the infamous "lighting" patch that broke Cyrodiil bringing most players' FPS down to single digits, the bait-and-switch of announcing their commitment to a subscription-only model and then going F2P, the months upon months of waiting for new content which going forward will consist of tiny "episodic" DLC...
We've also seen every single aspect of the game turn into a grind and RNG fest. Remember when motifs were books you randomly found and went "oh, neat, a motif!"? With the Dwemer one they introduced 14 separate pages for each motif, and with Glass they broke each of those into 10 fragments tied to RNG and a non-repeatable daily quest. Item sets are the same, layer upon layer of RNG, coupled with BoP, meaning that regardless of the effort you put in you may never see a particular piece of gear ever...
Not to mention the constant bugs - after TG launched I couldn't res using soul gems for 3 weeks, now since DB I can't use mementos; random long loading screens, especially in Cyrodiil, inability to use doors without switching weapons, roll dodging and/or killing your firstborn, in-combat status for minutes after any action has ended, rendering you unable to mount or efficiently recover resources...
In Matt Firor's view, which for all purposes is ZOS' view, these players are worth nothing to the company. Zero. I've spent north of €400 on this game, between the purchase and keeping my sub from the very first day. Apparently they don't appreciate my patronage, nor do they need it going forward. I'm happy to comply.
EstelioVeleth wrote: »
danielpatrickkeaneub17_ESO wrote: »Oh waaaaaa. Cry me a river. This game is great. Go do something else. Enough of these posts. There are THOUSANDS of people who love this game. Bleh.
The straw that broke the camel's back would be Matt Firor's interview where he basically wrote off zero-day subscribers like me. In his words, ZOS will cater the game to people who log in after a DLC is out, play for 2 weeks then leave again.
From the IGN website:That isn't what he said and to assert that is nothing more than stirring the drama pot while Blaring your favorite Simple plan CD.
If that wasn't what he said, I may need you to make me a drawing because that's what I got from reading the interview. Did YOU read it?Firor says that Zenimax is aiming to release multiple, smaller DLC packs to cater to players who return to the game intermittently, creating something akin to 'episodes' for the game:
"It’s interesting to see what happens when you take away the subscription model away," Firor explained. "You don’t see a hardcore playstyle - like playing for six months and then quitting - we don’t see that. We have a lot of players who will play for two or three weeks because they want to get through a zone and then stop. Then they come back two months later for another month, because there’s no pressure to play all of it at once.
"Our DLC packs cater to that, because they’re smaller, bite-size chunks of story and associated quests."
From the IGN website:That isn't what he said and to assert that is nothing more than stirring the drama pot while Blaring your favorite Simple plan CD.If that wasn't what he said, I may need you to make me a drawing because that's what I got from reading the interview. Did YOU read it?Firor says that Zenimax is aiming to release multiple, smaller DLC packs to cater to players who return to the game intermittently, creating something akin to 'episodes' for the game:
"It’s interesting to see what happens when you take away the subscription model away," Firor explained. "You don’t see a hardcore playstyle - like playing for six months and then quitting - we don’t see that. We have a lot of players who will play for two or three weeks because they want to get through a zone and then stop. Then they come back two months later for another month, because there’s no pressure to play all of it at once.
"Our DLC packs cater to that, because they’re smaller, bite-size chunks of story and associated quests."
From the IGN website:That isn't what he said and to assert that is nothing more than stirring the drama pot while Blaring your favorite Simple plan CD.If that wasn't what he said, I may need you to make me a drawing because that's what I got from reading the interview. Did YOU read it?Firor says that Zenimax is aiming to release multiple, smaller DLC packs to cater to players who return to the game intermittently, creating something akin to 'episodes' for the game:
"It’s interesting to see what happens when you take away the subscription model away," Firor explained. "You don’t see a hardcore playstyle - like playing for six months and then quitting - we don’t see that. We have a lot of players who will play for two or three weeks because they want to get through a zone and then stop. Then they come back two months later for another month, because there’s no pressure to play all of it at once.
"Our DLC packs cater to that, because they’re smaller, bite-size chunks of story and associated quests."
Yes I read it. BFD honestly this is what you are crying about? There metrics has determined how gamers play these days. It's not thier fault that Basement dwellers are on the decline. Hardcores hasn't mattered in years and they did it to themselves anyone who doubts that just needs to go back to the forum archives of games like EQ and WoW. The elitist attitudes costs developers paying customers...so they gave them the finger.
You won't get any pity here jack.
PurifedBladez wrote: »flguy147ub17_ESO wrote: »I cancelled too, i just cant support a company that refuses to listen to the playerbase on issues, refuses to fix bugs, launches broke DLCs every single time, PVP performance is horrible and personally i hate the CP system. Broken abilities should also not be broken for as long as they are, that is probably the most important thing in any video game, your abilites have to freaking work. This game will always be "it has potential".
I believe it had potential at a time. When I think about eso now I can't help but think what a failure it has been. I think the elder scrolls title and style of the game keeps a lot of players around but, ZOS keeps making really bad decisions. Eventually it's not gonna be worth it anymore which is what you're starting to see now with a lot of the veteran playerbase.