I've been playing the story line religiously, and have yet to come across any treasure that makes me overwhelmingly excited inside.
Instead I'm a psychologists for thieves guild members. So instead of getting wealthy with treasures and gold, we're cherishing each other like the Golden Girls. And instead of giving the player a choice of deciding whether they want the title of "Master Thief" or to sell relics ... yes relics. I'm forced to just give them away?!?
I wanted a free-for-all in a room filled for pilfering of the highest quality ends, that sell at the fence for 500 gold a pop, at least once a day in a solo or four player delve.
There could have even been parameters set in place, like:
1) the trap is on a timer, and the ceiling is coming down. If you die you get nothing.
2) Or The gold weighs a lot, and too much will weigh you down as you try and get away from the chasing guardian that protects the gleaming heaven.
But not the crap that's here now, where I go in to a delve, see a throne full of unattended treasures and all I can pick up is a consumable drink.
Yo, that made me tight. I'm like, wait,
I can't pick up anything worth anything?
Such a wasted experience, ZoS.
Edited by Ethromelb14_ESO on June 15, 2016 3:25PM Motto: Make deceivers believers.
Strength of character is not a physical thing. -EWalking a mile in someone else's shoes, has nothing to do with the path taken. -E
An accusation of elitism, is an indirect recognition of one's own inferiority. -E
The best way to prove someone wrong, is to do better yourself. -E
I keep forgetting to remember to get a photographic memory.