I am the type of player who likes to solo. The only time I group is with my wife in pvp. This is a choice of mine, and I understand there will be times when the deck is stacked against me because of that decision. With that said, I really feel this game lacks in pvp action for those who like to solo or run with small groups. Pvp is controlled by the zerg ball. Very little skill, just have team speak, stack on crown, cast your mag det, and above all, stay in the ball. The side with the largest coordinated ball wins.
That type of pvp is boring as heck. I fully support that type of game play for people who enjoy it, but would ask if we could have any other options?
I am the type of player who likes to solo. The only time I group is with my wife in pvp. This is a choice of mine, and I understand there will be times when the deck is stacked against me because of that decision. With that said, I really feel this game lacks in pvp action for those who like to solo or run with small groups.
Agree, this patch is the worst for me as a solo player, constantly getting run over by 20+ herds of people >_o
I am the type of player who likes to solo. The only time I group is with my wife in pvp. This is a choice of mine, and I understand there will be times when the deck is stacked against me because of that decision. With that said, I really feel this game lacks in pvp action for those who like to solo or run with small groups.
The big fights can be fun too when they are evenly matched, but it would be nice to have some choices.
I think adding a 3rd CP campaign would help. Trueflame was an AD buff server, but there were small fights. The zergs went to TF when Azura's went no-CP, and the small groups went to Haderus. Now the word is out about relatively lag-free Haderus and there's nowhere left to go.
Crispen_Longbow wrote: »I am the type of player who likes to solo. The only time I group is with my wife in pvp. This is a choice of mine, and I understand there will be times when the deck is stacked against me because of that decision. With that said, I really feel this game lacks in pvp action for those who like to solo or run with small groups.
The big fights can be fun too when they are evenly matched, but it would be nice to have some choices.
I think adding a 3rd CP campaign would help. Trueflame was an AD buff server, but there were small fights. The zergs went to TF when Azura's went no-CP, and the small groups went to Haderus. Now the word is out about relatively lag-free Haderus and there's nowhere left to go.
I compiled this yesterday about Had. During the day it barely gets to 2 bar population level. Plenty of room for all in Had currently. Right now its 1/1/1 bar across the board. We really don't need another campaign.
themdogesbite wrote: »People were saying early on already that unless something was done about AoE caps ball groups and large zergs would be way more prominent and somehting we would all have to deal with. Atleast we used to have counters in form of Ground oils and dynamic ultimate..
meh..Ground oils and dynamic ultimate..
kevlarto_ESO wrote: »I don't mind the groups this is an AVAVA game and the whole selling point was large battles, but the zergs are funny and must be boring for almost two years now if there is a bridge fight they push off the bridge go around the rock to the left and back on the bridge, I know they are just farming AP, but man they are scripted just as much as any npc in the game.
I run in a small group of friends 3 to 5 people most nights on guild pvp night we have a few more, gankers are funny they gank someone in the group and send hate tells for what they call being zerged down by 4 or 5 people, what do you think is going to happen when you attack a member of the group we are not just going to stand around, with our thumbs up our bungholes, you will be hunted down and eliminated, gankers are my content from time to time.
I dunno if I went to game that was designed for group combat that's what I would expect it to be, the game is really designed that way, I am not going to a game that has small scale pvp and queued mini games or 1v1 and complain that there is no large scale pvp, sometime I think people just picked the wrong game to play, they spend time trying to change the game to something it was never intended to be. I guess if and when small scale pvp comes to ESO if it kills cyrodiil, then folks like myself will be gone I have played years of small scale pvp been there done that bored with it.
I know that feeling, I'm 99% of time solo in cyro and I'm mad with the current pvp state
every fight is now like : hit one guy -> get crit rush*5 by his friends -> WB and breath of life fest -> dead
this patch turned me into a ganker without balls.meh..Ground oils and dynamic ultimate..
Lightspeedflashb14_ESO wrote: »So you want to play solo in a MMO? Then cry when you can't? I don't understand this.
I dont understand how we have come to this point, all good dmg skills are now instant, back in the days, focused aim, high dmg was to avoid, same wrecking blow easy to avoid, Crystal Sorc whatever skill but now they just kill you instantly and instant heal is now too.
It almost seems all these recent changes was made for VMA, that makes sense actually. So PVPerss are yet again on passengers seat. Thats it. All these changes was made for VMA.
Man I just need confirmation Conan Exiles is even half decent I sell/delete my chars and Ill leave for good.