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Animation Cancelling..

mmolegends44
mmolegends44
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Anyone Knows How To Do The 2H Animation Cancel With Wrecking Blow It's Annoying To Try And Learn It But I Hear They Taking It Off Come Tomorrow.
  • susmitds
    susmitds
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    Activate Wrecking Blow, when it is midway done, hold left mouse down to charge heavy attack, release it just after around 0.6 secs.
  • Wollust
    Wollust
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    Wrecking blow canceling doesn't work anymore as far as I know with the DB update. Sadly.
    Susano'o

    Zerg Squad
  • Panth141
    Panth141
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    Wollust wrote: »
    Wrecking blow canceling doesn't work anymore as far as I know with the DB update. Sadly.

    Why not? Doesn't block still have priority over everything?
    PS4 EU - Panth141 | CP 630+
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  • Ommy71
    Ommy71
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    Wollust wrote: »
    Wrecking blow canceling doesn't work anymore as far as I know with the DB update. Sadly.

    Not really. Between 2 wb you can do an HA much more easily now. Just practice.
    ommyy - Stamblade - Brigadier - Master Angler - Former Emperor - All trophies Done - Stormproof - 27400 Achievement Points....
    PC-EU
  • Duiwel
    Duiwel
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    There are 4 types of animation cancelling, not all of them work with every skill.

    Practice is the ONLY way to learn anything OP.
    @Duiwel:
    Join ORDER OF SITHIS We're recruiting! PC EU

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  • velocidad
    velocidad
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    @ZOS_DaryaK

    can we expect a fix for this animation cancels in the near future?
  • Panth141
    Panth141
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    velocidad wrote: »
    @ZOS_DaryaK

    can we expect a fix for this animation cancels in the near future?

    @velocidad

    A fix for what? The ability to animation cancel or the difficulty cancelling WB?

    Animation cancelling is not considered a bug.

    EDIT: oops, sorry for the quote summon!
    Edited by Panth141 on June 15, 2016 11:42AM
    PS4 EU - Panth141 | CP 630+
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  • GreenhaloX
    GreenhaloX
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    susmitds wrote: »
    Activate Wrecking Blow, when it is midway done, hold left mouse down to charge heavy attack, release it just after around 0.6 secs.

    How does it work in animation cancelling here? After releasing from the 0.6 sec charge, do you press any other attack or light attack right after to make the cancelling happen? Sounds to me like you're just charging up to do the wrecking blow here.
  • Wtrenga
    Wtrenga
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    @GreenhaloX As for myself, I do exactly what @susmitds described before, with the exception that I immediately apply another skill (i.e. Executioner) right after releasing the heavy attack. This way, the animation cancels and I do three attacks in a very short period of time. Even the second skill (third attack) can be animation cancelled i.e. via bashing or blocking.

  • susmitds
    susmitds
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    Wtrenga wrote: »
    @GreenhaloX As for myself, I do exactly what @susmitds described before, with the exception that I immediately apply another skill (i.e. Executioner) right after releasing the heavy attack. This way, the animation cancels and I do three attacks in a very short period of time. Even the second skill (third attack) can be animation cancelled i.e. via bashing or blocking.

    This should work as well, as long as lag is under control
  • GreenhaloX
    GreenhaloX
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    Wtrenga wrote: »
    @GreenhaloX As for myself, I do exactly what @susmitds described before, with the exception that I immediately apply another skill (i.e. Executioner) right after releasing the heavy attack. This way, the animation cancels and I do three attacks in a very short period of time. Even the second skill (third attack) can be animation cancelled i.e. via bashing or blocking.

    Isn't the wrecking blow attack considered to be bashing? or is bashing a separate attack technique? Also, what is this executioner attack you mentioned? Is it an active ability you can assigned from your 2H skillset? Cause from your CP point allocation, there's that option to reduce stamina while doing a bash. I've been adding CP to this slot thinking I can reduce stam when doing a wrecking blow. Hopefully I'm not burning CP here if bashing is considered a separate attack technique.

    I haven't perfected this animation cancelling technique with wrecking blow yet. Another clip I saw says to press the light attack first, then before the execution of the light attack, to do the wrecking blow, then you can also quickly follow up with a block or a roll as the third option. It seems not to work too well for me when I just do the light, then wrecking blow.. but when I do a light, then quickly initiate the wrecking blow, and then if I hit another attack fast enough before the wrecking blow happens, then the animation cancelling seems to occur.
  • velocidad
    velocidad
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    Panth141 wrote: »
    @velocidad

    A fix for what? The ability to animation cancel or the difficulty cancelling WB?

    Animation cancelling is not considered a bug.

    EDIT: oops, sorry for the quote summon!

    not consider a bug by who? you?

    For me this is a nice bug, that intruduce an advantage to an ingame mechanic bug.

  • Shunravi
    Shunravi
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    GreenhaloX wrote: »
    Wtrenga wrote: »
    @GreenhaloX As for myself, I do exactly what @susmitds described before, with the exception that I immediately apply another skill (i.e. Executioner) right after releasing the heavy attack. This way, the animation cancels and I do three attacks in a very short period of time. Even the second skill (third attack) can be animation cancelled i.e. via bashing or blocking.

    Isn't the wrecking blow attack considered to be bashing? or is bashing a separate attack technique? Also, what is this executioner attack you mentioned? Is it an active ability you can assigned from your 2H skillset? Cause from your CP point allocation, there's that option to reduce stamina while doing a bash. I've been adding CP to this slot thinking I can reduce stam when doing a wrecking blow. Hopefully I'm not burning CP here if bashing is considered a separate attack technique.

    I haven't perfected this animation cancelling technique with wrecking blow yet. Another clip I saw says to press the light attack first, then before the execution of the light attack, to do the wrecking blow, then you can also quickly follow up with a block or a roll as the third option. It seems not to work too well for me when I just do the light, then wrecking blow.. but when I do a light, then quickly initiate the wrecking blow, and then if I hit another attack fast enough before the wrecking blow happens, then the animation cancelling seems to occur.

    Bashing is holding block and then hitting your attack button. It's not a weapon skill or spell.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • GreenhaloX
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    Oh man.. thank you. I've to go back and redistribute those CP.
  • Wtrenga
    Wtrenga
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    @GreenhaloX

    WB and bashing are separate kind of things. Wrecking blow is a skill which is executed with the activation of the skill, whereas bashing is a basic ability for everyone such as dodge-rolling, blocking, jumping etc... If I remember right, the standard key-bind is holding the right-mouse button and clicking on left-mouse button (my setting is on the "F" key). Bashing i.e. is done when wanting to interrupt the attack of your opponent. As for myself, I only bash in group pvp

    As for the Executioner skill, it is from the Two-Handed skill-line and can be activated with 2h-Level 20.

  • SwaminoNowlino
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    velocidad wrote: »
    Panth141 wrote: »
    @velocidad

    A fix for what? The ability to animation cancel or the difficulty cancelling WB?

    Animation cancelling is not considered a bug.

    EDIT: oops, sorry for the quote summon!

    not consider a bug by who? you?

    For me this is a nice bug, that intruduce an advantage to an ingame mechanic bug.

    Animation Cancelling has been accepted and adopted by ZOS, and they even balanced content like VMA around animation cancelling and weaving.
    Xbox NA : CP 160 StamPlar, MagNB, MagSorc, StamSorc, StamDK, StamNB, Level 10 MagDK & MagPlar, StamWarden, MagWarden

    "We want firing off Dark Exchange in the middle of combat to feel awesome." - The Balance Lord Wrobel
    - And now it sure does, better learn how to bash folks!

    I get by with a little help from logic.
  • tist
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    This still very much works. I've been hit by WB and 10k heavy attacks at the same time.
  • Wollust
    Wollust
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    Panth141 wrote: »
    Wollust wrote: »
    Wrecking blow canceling doesn't work anymore as far as I know with the DB update. Sadly.

    Why not? Doesn't block still have priority over everything?

    I don't know what block has to do with WB canceling. WB canceling is different than any other animation canceling because of WBs cast time.
    ommyboy wrote: »
    Wollust wrote: »
    Wrecking blow canceling doesn't work anymore as far as I know with the DB update. Sadly.

    Not really. Between 2 wb you can do an HA much more easily now. Just practice.

    You obviously don't know what real wrecking blow canceling is. It is not possible to completely hide your wrecking blow and desync the damage how it used to before DB patch. At least no one has found a new way on how to do so.
    Weaving in between still works ofc.
    Susano'o

    Zerg Squad
  • Wtrenga
    Wtrenga
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    @Wollust Exactly. Though it's still possible to animation cancelling WB, it has changed compared to pre-DB. In previous versions, you were able to "completely" hide the animation, whereas now this has become impossible to do.
  • PurifedBladez
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    Animation cancelling not a bug? More like they couldn't fix it.
  • Shunravi
    Shunravi
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    Animation cancelling not a bug? More like they couldn't fix it.

    They have demonstrated that they can alter attack timing however they want. They can definately get rid of it if they want. They just don't want to.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • llSRRll
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    I love all these people that support animation canceling, its not that its buggy its that its always been in games or no one in ZOS has called it a bug. No they havnt come right out and said its a bug but they did say it was an un-intended circumstance or we dont know how to fix it. Its glitchey and if you use it congrats, your cheating to win at a game than pays you absolutely nothing for winning.
  • GreenhaloX
    GreenhaloX
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    Wtrenga wrote: »
    @GreenhaloX

    WB and bashing are separate kind of things. Wrecking blow is a skill which is executed with the activation of the skill, whereas bashing is a basic ability for everyone such as dodge-rolling, blocking, jumping etc... If I remember right, the standard key-bind is holding the right-mouse button and clicking on left-mouse button (my setting is on the "F" key). Bashing i.e. is done when wanting to interrupt the attack of your opponent. As for myself, I only bash in group pvp

    As for the Executioner skill, it is from the Two-Handed skill-line and can be activated with 2h-Level 20.

    @Wtrenga. Ok, thank you.. Oh yes, I've been thinking bashing is a form of wrecking blow. I'm glad I ran into this post; otherwise, I'd have continue to throw CP into the bashing slot thinking it will reduce the stam of my wrecking blow.
  • SwaminoNowlino
    SwaminoNowlino
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    GreenhaloX wrote: »
    Wtrenga wrote: »
    @GreenhaloX

    WB and bashing are separate kind of things. Wrecking blow is a skill which is executed with the activation of the skill, whereas bashing is a basic ability for everyone such as dodge-rolling, blocking, jumping etc... If I remember right, the standard key-bind is holding the right-mouse button and clicking on left-mouse button (my setting is on the "F" key). Bashing i.e. is done when wanting to interrupt the attack of your opponent. As for myself, I only bash in group pvp

    As for the Executioner skill, it is from the Two-Handed skill-line and can be activated with 2h-Level 20.

    @Wtrenga. Ok, thank you.. Oh yes, I've been thinking bashing is a form of wrecking blow. I'm glad I ran into this post; otherwise, I'd have continue to throw CP into the bashing slot thinking it will reduce the stam of my wrecking blow.

    @GreenhaloX I definitely recommend you check out @Alcast's youtube channel. He has some great tutorials on Animation Cancelling and weaving attacks.
    Xbox NA : CP 160 StamPlar, MagNB, MagSorc, StamSorc, StamDK, StamNB, Level 10 MagDK & MagPlar, StamWarden, MagWarden

    "We want firing off Dark Exchange in the middle of combat to feel awesome." - The Balance Lord Wrobel
    - And now it sure does, better learn how to bash folks!

    I get by with a little help from logic.
  • Wtrenga
    Wtrenga
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    @GreenhaloX Yes do that, I learned from @Alcast as well lol :D
  • GreenhaloX
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    Thanks guys.

    Sorry, @mmolegends44, if it seems I stole any of the thunder from your post thread. No intention for that.. just needed some clarification and received good feedback from good guys.
  • Panth141
    Panth141
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    velocidad wrote: »
    Panth141 wrote: »
    @velocidad

    A fix for what? The ability to animation cancel or the difficulty cancelling WB?

    Animation cancelling is not considered a bug.

    EDIT: oops, sorry for the quote summon!

    not consider a bug by who? you?

    For me this is a nice bug, that intruduce an advantage to an ingame mechanic bug.

    @velocidad

    Zenimax stated very quickly after first release that animation cancelling is not bugged. Recent 'changes' to the combat system have changed the mechanics of it, but it still remains. Until they explicitly change their stance, animation cancelling is working as intended.

    EDIT: Here's one such statement

    '40:45 Question from Deltia: Is it [animation canceling or weaving] intended or are you looking at removing it?

    Answer: Animination canceling is a consequence of trying to get our abilities to feel incredible reactive like you can use them whenever you want. We never want you to feel like I’m trying to press this ability but I can’t. So that allows some highly skilled players to be able press abilities faster than other players and know exactly the millisecond they can press the next ability and they are playing at a really highly efficient rate. We don’t necessarily want to change the game that players are use to and players enjoy. So players can feel like I’m really good at this system and I can really min max it. But we do want to add some opportunities for players that maybe don’t enjoy that or aren’t as great at hitting the ability at the right time or have high latency [lag] so they can be successful. So we’ve been looking at builds that you can build where if you’re in a high latency environment, animation canceling isn’t that important to you. Or you’re getting your primary DPS not from just weaving in those light attacks but from your abilities and sort of how you’re using your ability or the order you’re using your abilities not necessarily how fast you’re using them.'


    http://deltiasgaming.com/2014/12/23/interview-zenimax-patch-1-6/
    Edited by Panth141 on June 15, 2016 2:16PM
    PS4 EU - Panth141 | CP 630+
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  • Tekyn
    Tekyn
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    Animation cancelling being part of the game now makes me cringe. Immersion this, immersion that... Oh, combat? Yeah, you have to make your character have a small seizure every time you attack to be effective. It was a very clear indicator of how development of ESO was going to go from the start.
  • Alcast
    Alcast
    Class Representative
    Takes quite a bit of practicing but once you got it down it will be easy :)

    https://youtu.be/QIz6J_c9GQc

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  • Khajiit_Ri
    Khajiit_Ri
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    Animation canceling is not a bug, why do people continue to QQ over this - it's a game mechanic that gives you a competitive edge, you can either learn or not, it isn't hard, just takes practice, stop crying "cheat" when it's something you can learn. I'm sorry that some people go beyond the "derp derp push button wow look I do things," This is the only time I'll ever say L2P because that's exactly what it is, and if it breaks your "immersion" I'll start bottling your tears to use in my alchemy instead of Lorkhan's. More salt for your tears?
    Edited by Khajiit_Ri on June 15, 2016 4:42PM
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