Original title: Cadwell's Bronze - An incomplete (and obsolete) conceptResurrected: September 2016This one has been sitting around in my drafts for a while now, not posted because I wasn't sure if it was really complete or fully thought out. Now with the announcement of One Tamriel, it's pretty much become obsolete anyway. But because of that, and since I spent a bunch of time thinking about it
, instead of just leaving it to rot, I thought I'd post it as-is. There may be some points in here that could still be used in the upcoming changes to Cadwell's Silver and Gold that we will be seeing with One Tamriel.
Cadwell's Bronze
The primary idea here is to create an equivalent Cadwell's Almanac progression tracker for your first alliance, in the same way that Cadwell's Silver and Gold track your progress through the Veteran alliances. Obviously, this would be called Cadwell's Bronze. I decided on the "World" icon for Bronze because I though it would appropriately match the existing Moon and Sun icons we have for Silver and Gold. There are no prerequisites that would be changed as part of this suggestion (ie, you wouldn't need to do Bronze before Silver); it's solely to be used as a tracker, to indicate how much of the alliance story you have completed. The reward would be "Meridia's Amulet of the Night", a comparatively useless Level 50 blue amulet with a Health Recovery enchantment and the "Arcane" Increase Max Magicka trait (to match the Silver and Gold rewards which have Health Recovery and Healthy/Robust traits respectively).
Cadwell's Bronze would begin during the Main Quest "Castle of the Worm" at Level 20, since you meet Cadwell at least twice during this quest. The most logical point for the quest to be given would be during Cadwell's last discussion with you when you decide whether to take him back to Tamriel with you or not. Regardless of what you choose, Cadwell is interested in hearing more about what you get up to during your time in Tamriel (there is hopefully some dialogue that already exists somewhere that can be repurposed for this; that way, it's fully voiced by John Cleese without needing to get him in for more VO). The quest would end, as with Silver and Gold, once all of the required objectives have been completed. If Cadwell was brought back to the Harborage already, you'll be able to turn in the quest straight away. If not, you will need to wait for when he arrives there at the end of the Main Quest, or potentially you may be able to turn it in when you meet him around Coldharbour.
As mentioned above, Cadwell's Bronze would not become prerequisite for any other quest which already exists (for example, you'd still be able to start Silver if you haven't finished Bronze yet). What could happen though, is that Bronze, along with Silver and Gold, could become a requirement for the theoretical "Alliance Change" that is being considered. Essentially, you'd only be able to change your alliance if you had fully completed each of the alliance stories. Alternatively, alliance change could be a final in-game reward for completing all three Cadwell quests; having explored all of them, Meridia gives you the opportunity to change your allegiance to the alliance whom you identify with the most. This way, there's a tangible reward for completing all three Cadwell quests and a way to earn an alliance change in-game, while Alliance Change can still be offered in the Crown Store for anyone else. The progress through Cadwell's Bronze, Silver, and Gold would be adjusted appropriately for anyone who purchased alliance change through the Crown Store.
The primary things that could be retained for the One Tamriel change are the concept of having a tracker to record all three alliances, and not just two of them, and the rewards for completing each stage and all three. What becomes obsolete is the starting and ending point ideas, since with One Tamriel you will be able to visit all alliances immediately. This means that all three Cadwell trackers would need to be introduced at the same time, and probably earlier on in the story. There's also discussion about how to make sure the new versions of Cadwell's still make sense storywise, but that's a discussion for another thread.
Edited by Enodoc on September 5, 2016 11:25PM UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
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