ESO's Draw Distance Is Toooo Short

oxxalejandroxxo
oxxalejandroxxo
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There have always been complaints ever since launch that the game is too "foggy". Now, when we compare ESO's draw distance to WOW Legion's improved one, we'll found that very soon ESO's view distance would be much shorter than another MMO launched 11 years ago!! Pls ZOS, do something! At least pls start to discuss a plan to improve the draw distance!!!

1bpp2buv
1dFlum5r
1eSoFWOy
  • oxxalejandroxxo
    oxxalejandroxxo
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    bb56_l.jpg
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    Edited by oxxalejandroxxo on June 12, 2016 1:17PM
  • KhajiitiLizard
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    If you thought ESO's LOD was bad, don't play Skyrim. So much pop-in. At least ESO's LOD transitions are smoother. That saying Skyrim did have a much farther view distance, it just looked like poop.

    Also older games can have much more view distance on modern PCs because of smaller textures. But I'm not saying that ESO has super HD graphics... because it still uses an old technique for most tall grass and plants... a rotating image... the last TES game to have that was Daggerfall and that game game came out 20 years ago...
    Edited by KhajiitiLizard on June 12, 2016 7:34AM
  • oxxalejandroxxo
    oxxalejandroxxo
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    why the hell can't I put picture links into my posts?
  • KhajiitiLizard
    KhajiitiLizard
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    You have to upload them, externally... you can't hotlink off your hard drive.
  • itaybrodskyb16_ESO
    completely agree. wtf zos.
  • Martinus72
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    Considering an enormous difference in graphic quality between ESO and WOW your argument is ridiculous to say at least.
  • Troneon
    Troneon
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    PC Master Race :Dhttps://forums.elderscrollsonline.com/en/discussion/268131/esoptimize-fog-removal-and-graphic-improvement
    Troneon wrote: »
    Thanks for the help all, first got the 64 bit client running....then tested the first version of Hook64 (Previously ESO Enhanced Graphics Launcher) which was created by sorien which gives the game a graphics boost, shaders, effects etc and removes the in game fog :) ......this was soriens first enhanced graphics launcher version for 64bit ESO and it works!!!

    Then last test was to get my RadeonPro+SweetFX profile (better colors etc) to work by adding a trigger alias with the 64bit client with soriens hook64 as well and...VOILA!!!

    Crisp 60+ fps 64 bit ESO with soriens Hook64 Enhanced Graphics Launcher and my choice of colors using SweetFX :)

    http://tamrielfoundry.com/topic/eso-launcher-graphics-enhancer-2/page/27/

    Full Album : http://imgur.com/a/Y7aYv

    2JCa4nN.jpg
    f4SnVO9.jpg
    CkL6OfQ.jpg

    Before with normal crappy colors but without in game fog to compare....

    Ku5LtqX.jpg
    fa5Cm6K.jpg
    0oX4Dd6.jpg




    https://forums.elderscrollsonline.com/en/discussion/268131/esoptimize-fog-removal-and-graphic-improvement

    http://tamrielfoundry.com/topic/eso-launcher-graphics-enhancer-2/page/27/
    Edited by Troneon on June 12, 2016 10:39AM
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  • oxxalejandroxxo
    oxxalejandroxxo
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    why the hell can't I put picture links into my posts?

    How??
  • NewBlacksmurf
    NewBlacksmurf
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    why the hell can't I put picture links into my posts?

    How??

    Upload them to a cloud site or something that offers hyperlinked, etc.
    http://www.dendroboard.com/forum/beginner-discussion/53573-tutorial-how-upload-photos-forum.html#/forumsite/20539/topics/53573?page=1

    That's one suggestion....I don't use that one tho.
    Windows offers a cloud system as well as the Xbox one
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Digiman
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    There have always been complaints ever since launch that the game is too "foggy". Now, when we compare ESO's draw distance to WOW Legion's improved one, we'll found that very soon ESO's view distance would be much shorter than another MMO launched 11 years ago!! Pls ZOS, do something! At least pls start to discuss a plan to improve the draw distance!!!

    1bpp2buv
    1dFlum5r
    1eSoFWOy

    Eh, kinda sick of the fact my left foot doesn't meet the step of stairs because it's lower for a game released 2 years ago. Especially compared to GW2.

    However the draw distance seems fine for me, it seems a little immersive breaking when I see plain fields and instead grass and weeds fill up a few feet away.
  • Gidorick
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    I agree... while I think there ARE times that FOG is better than no-fog.

    It's all about context... but one thing is sure. ESO WITHOUT fog can be beautiful.
    NYzbdHI.jpg?1

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    Prb91XN.jpg?1

    Lm8oDaM.jpg?1

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    XAGjJ1u.jpg?1

    ZQYKHRS.jpg?1

    RAasVtQ.jpg?1
    Edited by Gidorick on June 12, 2016 12:49PM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • oxxalejandroxxo
    oxxalejandroxxo
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    Troneon wrote: »
    PC Master Race :Dhttps://forums.elderscrollsonline.com/en/discussion/268131/esoptimize-fog-removal-and-graphic-improvement
    Troneon wrote: »
    Thanks for the help all, first got the 64 bit client running....then tested the first version of Hook64 (Previously ESO Enhanced Graphics Launcher) which was created by sorien which gives the game a graphics boost, shaders, effects etc and removes the in game fog :) ......this was soriens first enhanced graphics launcher version for 64bit ESO and it works!!!

    Then last test was to get my RadeonPro+SweetFX profile (better colors etc) to work by adding a trigger alias with the 64bit client with soriens hook64 as well and...VOILA!!!

    Crisp 60+ fps 64 bit ESO with soriens Hook64 Enhanced Graphics Launcher and my choice of colors using SweetFX :)

    http://tamrielfoundry.com/topic/eso-launcher-graphics-enhancer-2/page/27/

    Full Album : http://imgur.com/a/Y7aYv

    2JCa4nN.jpg
    f4SnVO9.jpg
    CkL6OfQ.jpg

    Before with normal crappy colors but without in game fog to compare....

    Ku5LtqX.jpg
    fa5Cm6K.jpg
    0oX4Dd6.jpg




    https://forums.elderscrollsonline.com/en/discussion/268131/esoptimize-fog-removal-and-graphic-improvement

    http://tamrielfoundry.com/topic/eso-launcher-graphics-enhancer-2/page/27/

    Why could not ZOS do the job even its fans can do??
  • henrycupcakerwb17_ESO
    Troneon wrote: »
    PC Master Race :Dhttps://forums.elderscrollsonline.com/en/discussion/268131/esoptimize-fog-removal-and-graphic-improvement
    Troneon wrote: »
    Thanks for the help all, first got the 64 bit client running....then tested the first version of Hook64 (Previously ESO Enhanced Graphics Launcher) which was created by sorien which gives the game a graphics boost, shaders, effects etc and removes the in game fog :) ......this was soriens first enhanced graphics launcher version for 64bit ESO and it works!!!

    Then last test was to get my RadeonPro+SweetFX profile (better colors etc) to work by adding a trigger alias with the 64bit client with soriens hook64 as well and...VOILA!!!

    Crisp 60+ fps 64 bit ESO with soriens Hook64 Enhanced Graphics Launcher and my choice of colors using SweetFX :)

    http://tamrielfoundry.com/topic/eso-launcher-graphics-enhancer-2/page/27/

    Full Album : http://imgur.com/a/Y7aYv

    2JCa4nN.jpg
    f4SnVO9.jpg
    CkL6OfQ.jpg

    Before with normal crappy colors but without in game fog to compare....

    Ku5LtqX.jpg
    fa5Cm6K.jpg
    0oX4Dd6.jpg




    https://forums.elderscrollsonline.com/en/discussion/268131/esoptimize-fog-removal-and-graphic-improvement

    http://tamrielfoundry.com/topic/eso-launcher-graphics-enhancer-2/page/27/

    Why could not ZOS do the job even its fans can do??

    Guess they are slacking over millions development budget and players mk thou subscription fee
    Edited by henrycupcakerwb17_ESO on June 12, 2016 1:09PM
  • Runs
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    why the hell can't I put picture links into my posts?

    Because you are not directing it to an image, but to a web page. You need to get the source link and use that.

    http://www.tripntale.com/pic/27697/1296594/screenshot-20160611-234446-jpg
    http://www.tripntale.com/pic/27697/1296592/20151129224410a0e9kqxy339np6jz-jpg
    http://www.tripntale.com/pic/27697/1296593/4sj35ibhgmxs1464727659056-jpg

    Those where the web pages you tried inserting into image tags.

    The source links where...
    http://s3.amazonaws.com/img.tnt/561461a/bb56_l.jpg
    http://s3.amazonaws.com/img.tnt/b4cb0cd/f17b_l.jpg
    http://s3.amazonaws.com/img.tnt/8b04423/c303_l.jpg

    Which inserted into image tags would have looked like....
    bb56_l.jpg
    f17b_l.jpg
    c303_l.jpg


    Runs| Orc NightbladeChim-el Adabal| Dunmer TemplarM'air the Honest| Khajiit Templar
    Oddity| Altmer SorcerorDrizlo| Orc DragonKnightLady Ra Gada| Redguard Sorceror
    Taste-of-Hist-Sap| Argonian NightbladeWar'den Peace| Khajiit WardenLittle Warden Annie Altmer Warden
    Ports with Blood| Breton TemplarDirty-Old-Man| Dunmer DragonKnightEyes-of-the-Sun| Argonian DragonKnight
    Bleak Mystique| Nord WardenPolychronopolous| Imperial SorcerorBullcrit| Khajiit Nightblade
    PC NA CP 1250+ and still a noob
    At Writs End - A place to complete master writs
  • oxxalejandroxxo
    oxxalejandroxxo
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    Runs wrote: »
    why the hell can't I put picture links into my posts?

    Because you are not directing it to an image, but to a web page. You need to get the source link and use that.

    http://www.tripntale.com/pic/27697/1296594/screenshot-20160611-234446-jpg
    http://www.tripntale.com/pic/27697/1296592/20151129224410a0e9kqxy339np6jz-jpg
    http://www.tripntale.com/pic/27697/1296593/4sj35ibhgmxs1464727659056-jpg

    Those where the web pages you tried inserting into image tags.

    The source links where...
    http://s3.amazonaws.com/img.tnt/561461a/bb56_l.jpg
    http://s3.amazonaws.com/img.tnt/b4cb0cd/f17b_l.jpg
    http://s3.amazonaws.com/img.tnt/8b04423/c303_l.jpg

    Which inserted into image tags would have looked like....
    bb56_l.jpg
    f17b_l.jpg
    c303_l.jpg

    Runs wrote: »
    why the hell can't I put picture links into my posts?

    Because you are not directing it to an image, but to a web page. You need to get the source link and use that.

    http://www.tripntale.com/pic/27697/1296594/screenshot-20160611-234446-jpg
    http://www.tripntale.com/pic/27697/1296592/20151129224410a0e9kqxy339np6jz-jpg
    http://www.tripntale.com/pic/27697/1296593/4sj35ibhgmxs1464727659056-jpg

    Those where the web pages you tried inserting into image tags.

    The source links where...
    http://s3.amazonaws.com/img.tnt/561461a/bb56_l.jpg
    http://s3.amazonaws.com/img.tnt/b4cb0cd/f17b_l.jpg
    http://s3.amazonaws.com/img.tnt/8b04423/c303_l.jpg

    Which inserted into image tags would have looked like....
    bb56_l.jpg
    f17b_l.jpg
    c303_l.jpg


    Thanks man!!
  • Erraln
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    One thing that the people recommending graphical mods to disable fog won't tell you, is that the far background objects are not designed to be seen clearly at all. Looking at Summerset over the water from Auridon is one example of terrain with no detail and the clear intention of only supplying a silhouette behind fog.

    So take those shots with a grain of salt. Cities will look amazing, zone boundaries can be very hit or miss.
  • Toc de Malsvi
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    You can't compare the two and its kind of ridiculous to call WoW a 11 year old game. WoW has been virtually re-released every 1.5-2 years and has updated its graphics and performance continuously. Also WoW has kept an average of 7-8 million monthly subscribers for that 11 year period and that's only the monthly dues that doesn't include the $60-$90 bucks spent for each new expansion by those same players.

    WoW stopped reporting their subscriber numbers in 2015 when they were at 5.5 million. At 5.5 million players paying $15 bucks a month, blizzard brings in $82.5 million bucks each and every month, that does not include new box sales. Blizzard's "WoW" team is much larger than ZOS's "ESO" team, their budget dwarfs ZOS's budget.

    I would love for ESO to be upfront and fixing things constantly like WoW but that will never happen, they do not have the player base and they will never have the money as long as they are in a buy to play system. As much as I love ESO I think we are possibly playing at the height of the game performance and in 8 years I really doubt it will have as big a player base as now or perform as well.(And it does not perform well lets be clear)
    Legendary Archer of Valenwood
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    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • oxxalejandroxxo
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    You can't compare the two and its kind of ridiculous to call WoW a 11 year old game. WoW has been virtually re-released every 1.5-2 years and has updated its graphics and performance continuously. Also WoW has kept an average of 7-8 million monthly subscribers for that 11 year period and that's only the monthly dues that doesn't include the $60-$90 bucks spent for each new expansion by those same players.

    WoW stopped reporting their subscriber numbers in 2015 when they were at 5.5 million. At 5.5 million players paying $15 bucks a month, blizzard brings in $82.5 million bucks each and every month, that does not include new box sales. Blizzard's "WoW" team is much larger than ZOS's "ESO" team, their budget dwarfs ZOS's budget.

    I would love for ESO to be upfront and fixing things constantly like WoW but that will never happen, they do not have the player base and they will never have the money as long as they are in a buy to play system. As much as I love ESO I think we are possibly playing at the height of the game performance and in 8 years I really doubt it will have as big a player base as now or perform as well.(And it does not perform well lets be clear)

    All I'm asking is a graphics update which is not something extremely complicated compared to optimize PVP performance. I know it could take time, but I just want ZOS to start doing it and I would be very satisfied even if they told us they are on it but we will have to wait another year to see it get implemented.
  • clocksstoppe
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    fog is not draw distance.
  • RazielSR
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    This has been said since early access and even beta days. The problem is LOD not fog. Fog masks the atrocious lod. If you disable fog,all you have is paint textures behind.

    Its horrendous and zos should improve this plus add HD textures and make it a toggle so if some people can't handle it,they won't use it. But please let us the others have the option to play with graphics made for our high end pcs.
  • Volkodav
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    why the hell can't I put picture links into my posts?

    Dont feel bad.I cant either.And I have tried the verious ways suggested,like IMGUR,etc.
  • Troneon
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    RazielSR wrote: »
    This has been said since early access and even beta days. The problem is LOD not fog. Fog masks the atrocious lod. If you disable fog,all you have is paint textures behind.

    Its horrendous and zos should improve this plus add HD textures and make it a toggle so if some people can't handle it,they won't use it. But please let us the others have the option to play with graphics made for our high end pcs.

    Will never happen because of consoles....probably would of been done already if the game was PC only...but meh..
    Edited by Troneon on June 12, 2016 7:49PM
    PC EU AD
    Master Crafter - Anything you need!!
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  • zyk
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    Game development is always about compromises. I like the compromises ZOS made in terms of fidelity vs performance.

    Whenever I see a screenshot with modified post-processing, I do not think the game looks better. Only different. It's a cup of tea thing. I think it goes without saying that each of us would design a game at least slightly differently if we were in charge.
  • Gidorick
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    zyk wrote: »
    Game development is always about compromises. I like the compromises ZOS made in terms of fidelity vs performance.

    Whenever I see a screenshot with modified post-processing, I do not think the game looks better. Only different. It's a cup of tea thing. I think it goes without saying that each of us would design a game at least slightly differently if we were in charge.

    Removing the fog has zero, I mean ZERO impact on performance @Zyk . At least none that I have experienced.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • zyk
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    Gidorick wrote: »
    zyk wrote: »
    Game development is always about compromises. I like the compromises ZOS made in terms of fidelity vs performance.

    Whenever I see a screenshot with modified post-processing, I do not think the game looks better. Only different. It's a cup of tea thing. I think it goes without saying that each of us would design a game at least slightly differently if we were in charge.

    Removing the fog has zero, I mean ZERO impact on performance @Zyk . At least none that I have experienced.

    Right, but as others have noted the fog is a stylized element to cover up the poor long distance rendering. The poor long distance rendering is the performance compromise.
  • Ra'Shtar
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    I HATE THE FOG IN THIS GAME! how can you explain fog a sunny day on every area of the game!!!!!!! Its ruining an otherwise amazing vista just because world makers where lazy and didn't finished their job because they used shortcuts to finish, don't get me started on how much i freaking hate that zones are instanced instead of being open world!!!!!!!!!!!!!!!!!!!!!!!!
    Some of my favorite screenshots
    My opinions and posts are mostly on a PvE setting.
  • Gidorick
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    zyk wrote: »
    Gidorick wrote: »
    zyk wrote: »
    Game development is always about compromises. I like the compromises ZOS made in terms of fidelity vs performance.

    Whenever I see a screenshot with modified post-processing, I do not think the game looks better. Only different. It's a cup of tea thing. I think it goes without saying that each of us would design a game at least slightly differently if we were in charge.

    Removing the fog has zero, I mean ZERO impact on performance @Zyk . At least none that I have experienced.

    Right, but as others have noted the fog is a stylized element to cover up the poor long distance rendering. The poor long distance rendering is the performance compromise.

    Ah, ok. I see what you mean. I'm not sure how much of an impact a sufficiently detailed mountain in the background would actually have. Sure, if we're talking about high resolution backgrounds fully decked out with detail, it would impact performance. Most of us would be happy with mountains that don't look like they came out of Spyro the Dragon.

    ZOS could have made the fog so far out that it obscured only the most distant details... yet we're constantly running around in a mid-morning haze. There should be no reason that players aren't given full control over how far out the fog is and how much detail we are rendering. At least on PC.

    I just honestly think it's a "workload compromise" @zyk , not a performance compromise.
    Edited by Gidorick on June 12, 2016 9:26PM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • zyk
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    Gidorick wrote: »
    There should be no reason that players aren't given full control over how far out the fog is and how much detail we are rendering. At least on PC.

    I disagree. From the publisher POV, more options means greater support costs. Less profit = lower content budgets. From a dev POV, more options and features means a larger codebase, more testing and more bugs. This game already has severe QA issues.

    There is no one best approach. We all have different preferences and priorities. This isn't a flaw in the game, it's just the way it was engineered. I like the way the game looks, so I'm ok with it.
  • Gidorick
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    zyk wrote: »
    Gidorick wrote: »
    There should be no reason that players aren't given full control over how far out the fog is and how much detail we are rendering. At least on PC.

    I disagree. From the publisher POV, more options means greater support costs. Less profit = lower content budgets. From a dev POV, more options and features means a larger codebase, more testing and more bugs. This game already has severe QA issues.

    There is no one best approach. We all have different preferences and priorities. This isn't a flaw in the game, it's just the way it was engineered. I like the way the game looks, so I'm ok with it.

    And there are those of us who are not ok with it. Hence we do things like install add-ons to remove the fog.

    The difference between my preference and yours is the company doesn't support my preference @zyk , as a paying customer, I should be able to suggest to the company improvements that I feel is important to the overall enjoyment of the product. Shouldn't I?

    As for this being a flaw or "the way it was engineered" I prefer to split the difference and call it a "Design Flaw".

    I honestly don't see how anyone could seriously think the below screenshot looks BETTER with fog.


    rCN34yy.gif
    Edited by Gidorick on June 12, 2016 11:12PM
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Xylphan
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    Gidorick wrote: »
    zyk wrote: »
    Gidorick wrote: »
    There should be no reason that players aren't given full control over how far out the fog is and how much detail we are rendering. At least on PC.

    I disagree. From the publisher POV, more options means greater support costs. Less profit = lower content budgets. From a dev POV, more options and features means a larger codebase, more testing and more bugs. This game already has severe QA issues.

    There is no one best approach. We all have different preferences and priorities. This isn't a flaw in the game, it's just the way it was engineered. I like the way the game looks, so I'm ok with it.

    And there are those of us who are not ok with it. Hence we do things like install add-ons to remove the fog.

    The difference between my preference and yours is the company doesn't support my preference @zyk , as a paying customer, I should be able to suggest to the company improvements that I feel is important to the overall enjoyment of the product. Shouldn't I?

    As for this being a flaw or "the way it was engineered" I prefer to split the difference and call it a "Design Flaw".

    I honestly don't see how anyone could seriously think the below screenshot looks BETTER with fog.


    rCN34yy.gif

    Are you kidding? Without the fog/mist/etc it's not even realistic looking. The sun that low to the horizon should be orange, and the dust/moisture/etc. should make it "glow".
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