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TwighLight Remedy / WHY not Group AOE coverage Like the Rest

Grigatee
Grigatee
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Just wondering Why TR is not a group hitting Buff or Multi player Buff as There Are in damage from Alkosh , Shield From Bastion ...
***** would Be safe to say this should change as to give Healers options over Say spell Cure O r fit in With the Combo .
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  • Medieval_Miss81
    Medieval_Miss81
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    Actually, I was wondering myself why the other support Maw trial set had a buff that would help the whole group, like Lunar Bastion, but the healer support set doesn't. To help the entire 12 man group, the healer wearing Twilight Remedy would have to throw constant skills that have a synergy, hoping that multiple people could pick it up, instead of focusing mostly on healing the group. This seems counterintuitive to me.
    Twilight Remedy should have a buff that would help the entire group, like Spell Power Cure or Worm. That would be a more fitting five piece bonus than just forcing players to synergize if they want a heal and some crit bonus. At least if the player synergizing would give a crit bonus to the entire group, that would be better than only a single player getting anything. With the five piece bonus like it is now, one of the hardest top sets to get in the game is not being utilized to the extent needed to make it worth the time for either the developers who created it or the players who aren't using it.
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  • Naslu
    Naslu
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    specially for trials a healer should give out:
    - extended ritual (huge area with possibility to synergize)
    - mystic orb (for magicka support)
    - shards (for stam support + damage)

    that 3 alone give the group a huge support and can trigger Twillight Remedy if player use synergies from that sources.

    i would say its really good disign and players are getting more bonus if they actual synergize (unrelated to this set):
    -undaunted passive: restores ressources on activating a synergy
    -cp passive: grants extra ultimate points on taking a synergy
    Edited by Naslu on June 12, 2016 9:10AM
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  • dsalter
    dsalter
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    Naslu wrote: »
    specially for trials a healer should give out:
    - extended ritual (huge area with possibility to synergize)
    - mystic orb (for magicka support)
    - shards (for stam support + damage)

    that 3 alone give the group a huge support and can trigger Twillight Remedy if player use synergies from that sources.

    i would say its really good disign and players are getting more bonus if they actual synergize (unrelated to this set):
    -undaunted passive: restores ressources on activating a synergy
    -cp passive: grants extra ultimate points on taking a synergy

    only one of those is a non-templar skill.
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

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  • Latter
    Latter
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    Actually, I was wondering myself why the other support Maw trial set had a buff that would help the whole group, like Lunar Bastion, but the healer support set doesn't. To help the entire 12 man group, the healer wearing Twilight Remedy would have to throw constant skills that have a synergy, hoping that multiple people could pick it up, instead of focusing mostly on healing the group. This seems counterintuitive to me.
    Twilight Remedy should have a buff that would help the entire group, like Spell Power Cure or Worm. That would be a more fitting five piece bonus than just forcing players to synergize if they want a heal and some crit bonus. At least if the player synergizing would give a crit bonus to the entire group, that would be better than only a single player getting anything. With the five piece bonus like it is now, one of the hardest top sets to get in the game is not being utilized to the extent needed to make it worth the time for either the developers who created it or the players who aren't using it.

    Moondancer doesn't give a group buff either, you make it sound like TR is the only one.
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  • stevepdodson_ESO888
    stevepdodson_ESO888
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    just as @Naslu pointed out there are all these spells with synergies - if you have been in trials recently (particularly Maw) you see more Mystic Orbs flying around the place than typical "heals"

    coupled with being required to use Elemental Drain from destro and Siphon Spirit from Resto (mainly because DD's are too lazy to include it in their own rotation...haha) your bars are becoming full before you even get round to adding your healing spells

    if this set was made to heal the group (whoever activated the synergy) would ease the burden on the healer and their resource management

    personally i prefer Ritual of Retribution...but it still a synergy
    and you could even add Blood Altar now it has been updated...pity about the cast time which is just as long as Siphon Spirit at 1.5 secs
  • Grigatee
    Grigatee
    ✭✭
    Latter wrote: »
    Actually, I was wondering myself why the other support Maw trial set had a buff that would help the whole group, like Lunar Bastion, but the healer support set doesn't. To help the entire 12 man group, the healer wearing Twilight Remedy would have to throw constant skills that have a synergy, hoping that multiple people could pick it up, instead of focusing mostly on healing the group. This seems counterintuitive to me.
    Twilight Remedy should have a buff that would help the entire group, like Spell Power Cure or Worm. That would be a more fitting five piece bonus than just forcing players to synergize if they want a heal and some crit bonus. At least if the player synergizing would give a crit bonus to the entire group, that would be better than only a single player getting anything. With the five piece bonus like it is now, one of the hardest top sets to get in the game is not being utilized to the extent needed to make it worth the time for either the developers who created it or the players who aren't using it.

    Moondancer doesn't give a group buff either, you make it sound like TR is the only one.

    Correct Latter an as specifically designed , as MD feels an looks as specially design as Dps an more for the Boss buff which is the typical use for dps not so much the 5 piece as to whatt interest are set in thee other armour ... not intentionally isolating TR as so much a solitary one but that the buff as group would be best in application easily .
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