Tonnopesceb16_ESO wrote: »Zergs don't ruin the server performance, zergballs of "organized" groups does.
You can usually have 150-250 MS latency in BIG battles, till the banana squad (or similar)comes, then the ping jump to 6-7-800 MS.
leothedino wrote: »Tonnopesceb16_ESO wrote: »Zergs don't ruin the server performance, zergballs of "organized" groups does.
You can usually have 150-250 MS latency in BIG battles, till the banana squad (or similar)comes, then the ping jump to 6-7-800 MS.
Wasn't this fixed with new skills? It's been over a year since I PVPed (only just came back to the game), but I am sure there is a spell/skill to dispatch tight 'trains' of people?
leothedino wrote: »Tonnopesceb16_ESO wrote: »Zergs don't ruin the server performance, zergballs of "organized" groups does.
You can usually have 150-250 MS latency in BIG battles, till the banana squad (or similar)comes, then the ping jump to 6-7-800 MS.
Wasn't this fixed with new skills? It's been over a year since I PVPed (only just came back to the game), but I am sure there is a spell/skill to dispatch tight 'trains' of people?
The zergballers use those skills to further lag the server. Seems to me if they really wanted to reduce lag they would remove magicka detonation, make purge self only and do away with aoe caps.
Im also not so sure that the hack that many on the red side use doesnt help to cause this issue. Birds of a feather...
Lmao dude you can breach the wall of a keep with just 1 person 4 people can do it easy.So what you point?There's absolutely nothing ZOS or anyone else can do about zergs.
Besides, Cyrodiil is about large scale seige warfare, good luck breaching the walls of a castle with 4 people.
If its small scale pvp you want wait for battlegrounds to become a thing, or play a different game.
+1 from me. I _HATE_ zergs. I feel like a brainless mass hurling and destroying everyone around by a cloud of light. If two zergs meet, well, that's different. That feels like two big armies fighting. But that's not always the case. Rarely. Usually zergs go where population is low or to the weakest link.
Think Azura. Reds are taking everything and fighting mostly by themselves. What's the point there? Really? Fighting full vs. low pop is loser's job.
Still we have Imperial city and going there is really refreshing and nice. I especially like the atmosphere and the fact that is a bit solo or small group oriented with a PVP flavour.