Ghost-Shot wrote: »@JDar good suggestions but like Steve said I think the easiest solution to implement is to just require holding 2 keeps on the ring to hold your emp. I also agree with Zheg that something about tick mechanics need to change, maybe a system to track that a player contributed to the fight and give them the tick regardless of whether they stayed at the keep or not. It would make it easier to pull pugs off of a keep and get groups mobilized again rather than everyone suddenly needing to go "afk". Though I'm not sure what kind of server performance implications a tracking system like that would add.
I have the solutions for ticks. You earn double ap in range of objectives, and there are no ticks.