How well could the TESO game engine be applied for other genres (with the proper modifications for each individual genre, of course)?
What brought this question to mind for me was recently remembering the unfortunately cancelled (before it ever hit store shelves) MMO Lost Continents from around 2001-2002, to date the only MMO I'm aware of that was to be themed after the pulp adventure serials of the 1930's/1940's. In fact, the various articles about its development were where I first heard of the then-radical idea of what we now know as instancing.
The TESO game engine would seem to be a total natural if Lost Continents was to be made today. What do you all think, both for pulp adventure and for other genres as well?
Its a terrible engine - HERO engine really doesnt work well.
How well could the TESO game engine be applied for other genres (with the proper modifications for each individual genre, of course)?
What brought this question to mind for me was recently remembering the unfortunately cancelled (before it ever hit store shelves) MMO Lost Continents from around 2001-2002, to date the only MMO I'm aware of that was to be themed after the pulp adventure serials of the 1930's/1940's. In fact, the various articles about its development were where I first heard of the then-radical idea of what we now know as instancing.
The TESO game engine would seem to be a total natural if Lost Continents was to be made today. What do you all think, both for pulp adventure and for other genres as well?
Its a terrible engine - HERO engine really doesnt work well.
You're quite correct. The Hero Engine is substandard. Good thing this game doesn't use Hero Engine.
GrumpyMuffin wrote: »I've not read many of the books but a discworld mmo sounds fun
How well could the TESO game engine be applied for other genres (with the proper modifications for each individual genre, of course)?
What brought this question to mind for me was recently remembering the unfortunately cancelled (before it ever hit store shelves) MMO Lost Continents from around 2001-2002, to date the only MMO I'm aware of that was to be themed after the pulp adventure serials of the 1930's/1940's. In fact, the various articles about its development were where I first heard of the then-radical idea of what we now know as instancing.
The TESO game engine would seem to be a total natural if Lost Continents was to be made today. What do you all think, both for pulp adventure and for other genres as well?