Maybe something for an ESO Live episode.. a look behind the scenes on testing (and I don't mean QA play testing)
SlayerTheDragon wrote: »They need to give some incentive for more players to help with PTS testing - like my Beta monkey.
I said this as well, a GOOD company would first get rid of as many as possible bugs, THEN start on DLC's.So each and every patch, stuff gets broken.. some of it is unavoidable and anyone working in the IT industry is well aware of this... but.. the amount of issues with each patch is reaching staggering numbers and I'm wondering if ZOS is working on improving their testing.
From the outside, it really looks like there is very little automated testing done. There's a bunch of issues that seemingly would be caught if they had any form of unit testing on their code. Makes you wonder that time pressure during initial development caused them to skip a few corners, which left them with technical debt.
Somehow I get the impression that instead of things improving, it's getting worse..
Maybe something for an ESO Live episode.. a look behind the scenes on testing (and I don't mean QA play testing)
Well DUUUUH!Whats the point for longer PTS ? zeni is deaf they just do their thing no matter what! They should have fixed most bugs, stabilize skills/classes/ races, infrastructure (lag packet loss etc) and THEN introduce new "stuff"
Drops, loot, rewards, RNG whatever is that, its such a crap! There are 100s of posts and complains for those matters ! They dont give a damn.
Looks like that zeni guys dont even play their own game otherways they would have fixed it long ago!
After 2,5 years the game is like BETA with crazy issues. Bugs and conflicts that you dont even see in close beta games.
Am sorry to say but this masterpiece is in wrong hands and therefor am not that optimistic for the future.
They do test things before launch but said it's easy to miss things. That's all I know tbh. I've asked before