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Sorcerers

cjthenereid
cjthenereid
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I don't see why everyone is insulting sorcs, yeah they may not be as good in combat as other classes but isn't the point of the game to do what you enjoy and feel comfortable with? If someone wants to be a bow wielding sorcerer orc then let them!
  • NativeJoe
    NativeJoe
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    People arn't insulting sorcs, it's just on serious content they're more of a liability then a help. it's not the sorcs fault that they arn't bringing to the table what others can. it's the design of the class.

    the bigger explanation...

    Why don't you want them in trials?
    They have to sacrifice everything to sustain a dps number that is at best sub the potential of everyone else. No heals, no buffs, no pets, and be wearing a very specific setup.
    Effectively any other class is more effective in a slot then a sorc. Any other class can match or beat a sorc in a sustained battle while still maintaining group utility buffs, self sustaining themselves, and utilizing different gear set ups/skill varieties.
    The Worlds best sorcs can maintain a "effective dps" while sacrificing everything else, but your average "sorc" is a liability.

    Why you don't you want them in pvp groups?
    Short of the developing alpha strike meta. (bombard and negate spam) sorcs can't spam their shields 24/7 and without that...they're effectively sitting time bombs for opportunistic nightblades trying to proc vicious death.
    Sorcs go down faster then a __insert_joke_here__ because of 6 second shields... battles these days are more often then not decided by who owns more night blades, and stamina dks.

    core groups: A run with any other class is faster, more efficient, and more versatile... IE another class can usually have more options like tanking, and healing. sometimes all at the same time while still pumping dps numbers the would make almost any sorc blush.

    This just isn't a good patch for Sorcs....like at all. It's not the sorcs fault. Out on the fields of cyrodil and IC they're starting to go the way of the dodo. It's their design... and most people don't want to be regarded as a below average player for the amount of effort they put into playing a class, so many have rerolled characters or stopped playing altogether to try something else out till next dlc.
    650cp+ Sorcerer 100+ days /played
    Broken'Stick North American Server
    https://www.twitch.tv/trixytricks
  • Uviryth
    Uviryth
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    Plus the class just isn`t fun anymore. Being pigeonholed into one (very boring) playstyle is pretty much the worst thing that can happen in an mmo.
    Overload is an awesome ultimate (because of the third bar), but as a main source of damage it mindnumbing.
    StaminaSorc is fun, but since you use so few of your class-skills it`s more the Staminapart thats fun. And that can be any class.

    For me the performance is not that important. It`s the general "boringness" of the class that would force me to reroll ....... if I had the time for another character. But I don`t so I just quit and wait for the next patch.
  • Amorpho
    Amorpho
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    NativeJoe wrote: »
    People arn't insulting sorcs, it's just on serious content they're more of a liability then a help. it's not the sorcs fault that they arn't bringing to the table what others can. it's the design of the class.

    the bigger explanation...

    Why don't you want them in trials?
    They have to sacrifice everything to sustain a dps number that is at best sub the potential of everyone else. No heals, no buffs, no pets, and be wearing a very specific setup.
    Effectively any other class is more effective in a slot then a sorc. Any other class can match or beat a sorc in a sustained battle while still maintaining group utility buffs, self sustaining themselves, and utilizing different gear set ups/skill varieties.
    The Worlds best sorcs can maintain a "effective dps" while sacrificing everything else, but your average "sorc" is a liability.

    Why you don't you want them in pvp groups?
    Short of the developing alpha strike meta. (bombard and negate spam) sorcs can't spam their shields 24/7 and without that...they're effectively sitting time bombs for opportunistic nightblades trying to proc vicious death.
    Sorcs go down faster then a __insert_joke_here__ because of 6 second shields... battles these days are more often then not decided by who owns more night blades, and stamina dks.

    core groups: A run with any other class is faster, more efficient, and more versatile... IE another class can usually have more options like tanking, and healing. sometimes all at the same time while still pumping dps numbers the would make almost any sorc blush.

    This just isn't a good patch for Sorcs....like at all. It's not the sorcs fault. Out on the fields of cyrodil and IC they're starting to go the way of the dodo. It's their design... and most people don't want to be regarded as a below average player for the amount of effort they put into playing a class, so many have rerolled characters or stopped playing altogether to try something else out till next dlc.

    Are you listening to this @Wrobel ?
    I have been playing Magicka Sorc since day 1 but I am very thankful I levelled up a Magicka Nightblade (now fully geared) and I am on my way to finishing my Stam Templar. In every MMO I have ever played (and I go all the way back to the 90s with awesome games such as Ultima Online) I have always been a Sorc/Mage. There's something about them, their skills and playstyle that I just love (I guess it is the elemental/magick burst as well as clever utility). But with the latest changes to shields I am now forced to quit that class until it gets looked at again (although it just hurts). I just can't produce enough DPS within 6 seconds long windows. Also, with the changes to Magicka costs, I will have to drop my fully gold Julianos Set for something like Dark Seducer for increased Magicka Recovery (like Legendary Mage has done). I have far greater DPS, sustainability and general utility with a Magicka Nightblade that I will play like a Sorc.

    Please, bring the Sorcs back.
    The Gaming Rev
    YouTube channel - https://youtube.com/c/TheGamingRev

    Characters

    PVE
    Magicka Sorcerer, Altmer - Master Crafter
    Magicka Templar, Altmer
    Magicka Nightblade, Breton
    Stamina Nightblade, Khajiit

    PVP
    Magicka Sorcerer, Altmer
    Magicka Templar, Altmer
    Stamina Templar, Orsimer
    Stamina Dragonknight, Dunmer
    Stamina Warden, Orsimer

    Aldmeri Dominion - 1700+ CP

    XboxOne EU
  • Mayrael
    Mayrael
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    I have sorc, it was my first char, reason to play eso and now... I have 3 other classes, each is far more entertaining than my beloved sorc. As @Amorpho, I was also somehow bound to magica based characters, and eventhough from patch to patch ESO becomes Elder Stamina Online I refuse to play stamina chars...Want my streak with disorient back.
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • cjthenereid
    cjthenereid
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    NativeJoe wrote: »
    People arn't insulting sorcs, it's just on serious content they're more of a liability then a help. it's not the sorcs fault that they arn't bringing to the table what others can. it's the design of the class.

    the bigger explanation...

    Why don't you want them in trials?
    They have to sacrifice everything to sustain a dps number that is at best sub the potential of everyone else. No heals, no buffs, no pets, and be wearing a very specific setup.
    Effectively any other class is more effective in a slot then a sorc. Any other class can match or beat a sorc in a sustained battle while still maintaining group utility buffs, self sustaining themselves, and utilizing different gear set ups/skill varieties.
    The Worlds best sorcs can maintain a "effective dps" while sacrificing everything else, but your average "sorc" is a liability.

    Why you don't you want them in pvp groups?
    Short of the developing alpha strike meta. (bombard and negate spam) sorcs can't spam their shields 24/7 and without that...they're effectively sitting time bombs for opportunistic nightblades trying to proc vicious death.
    Sorcs go down faster then a __insert_joke_here__ because of 6 second shields... battles these days are more often then not decided by who owns more night blades, and stamina dks.

    core groups: A run with any other class is faster, more efficient, and more versatile... IE another class can usually have more options like tanking, and healing. sometimes all at the same time while still pumping dps numbers the would make almost any sorc blush.

    This just isn't a good patch for Sorcs....like at all. It's not the sorcs fault. Out on the fields of cyrodil and IC they're starting to go the way of the dodo. It's their design... and most people don't want to be regarded as a below average player for the amount of effort they put into playing a class, so many have rerolled characters or stopped playing altogether to try something else out till next dlc.

    Thanks for explaining! I didn't really understand the issues with the class until now
  • ADarklore
    ADarklore
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    Reading this makes me very glad I'm a solo quester and not playing ESO for PvP or 'end game' PvE because I love my StamSorcs too much to give them up. ;) Played other classes but find them too boring and repetitive at least StamSorc offers great class 'utility' skills to compliment all my weapon options.
    CP: 2070 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
  • Minalan
    Minalan
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    ADarklore wrote: »
    Reading this makes me very glad I'm a solo quester and not playing ESO for PvP or 'end game' PvE because I love my StamSorcs too much to give them up. ;) Played other classes but find them too boring and repetitive at least StamSorc offers great class 'utility' skills to compliment all my weapon options.

    Stam sorc is actually fairly badass in PVP. It's no Stam DK, but you'll do great with Dual wield and some poisons slotted.

    Magicka sorc notsomuch.

    The next update won't fix this unless they fire @Wrobel. Hopefully ZOS will take a look at the number of players running sorcs, couple that with their lost subs, and them make a 'business decision' that ends up with Eric packing up his desk.
  • s7732425ub17_ESO
    s7732425ub17_ESO
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    I still play my magicka Sorc main on the daily. Been doing tons of runs of Vet Maw and Vet Sanctum and have had no issues. I also PVP quite regularly, and my sorc still generates a ton of AP. Sure, I can't 1vX as much as I used to, but it's still viable.
  • tnanever
    tnanever
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    I still play my magicka Sorc main on the daily. Been doing tons of runs of Vet Maw and Vet Sanctum and have had no issues. I also PVP quite regularly, and my sorc still generates a ton of AP. Sure, I can't 1vX as much as I used to, but it's still viable.

    So what? The other classes are better than you at those things now, assuming equal skill and gear. It's irrelevant if sorc is still "viable" - it better be, or Wrobel would be a disastrous total failure instead of just insufficient at his job.
  • Baconfat79
    Baconfat79
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    I still love getting Sorc DPS in PUG pledge runs, because I feel like it's more "idiot-proof" than other classes. Even if it's a horrible player with horrible gear, they can just spam Overload on bosses and put out acceptable DPS.
  • Minalan
    Minalan
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    I still play my magicka Sorc main on the daily. Been doing tons of runs of Vet Maw and Vet Sanctum and have had no issues. I also PVP quite regularly, and my sorc still generates a ton of AP. Sure, I can't 1vX as much as I used to, but it's still viable.

    You're as stubborn as I am then, but we aren't 'fine'.

    Try playing a Templar in PVP and PVE. It's so much easier to do so much better it's sick.
  • researchmonkey
    researchmonkey
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    Well that's a depressing read, but thanks for the info.

    I'm just about to get my first character to level 50. Can you guess what class? Yes, magika Sorc. But now I know, he is currently worthless to develop for any aspect of the game at the moment, compared to other class/build options, as other players will not want his low DPS and poor survivabilty hampering the team.

    Did I understand correctly that Nightblades are currently the more desired class to fill group slots? Please let me know what class I sure start working on next that will have some end game usefulness.
    - Grumbles the Vague
  • Vaoh
    Vaoh
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    I still play my magicka Sorc main on the daily. Been doing tons of runs of Vet Maw and Vet Sanctum and have had no issues. I also PVP quite regularly, and my sorc still generates a ton of AP. Sure, I can't 1vX as much as I used to, but it's still viable.

    That's great. Congrats on vMoL!

    Thing is, you probably have less than 0.01% of players even capable of that level of play.

    You are like me. Give me the class and build so I can use it to its fullest potential. Extraordinarily skilled players can make anything viable or even OP. It is when you need to be on this level (and use the exact same pidgeonholed build) to play at that level that we see a problem.

    Some ideas:
    • Sorcerer needs to be reworked passively and also have some actives updated.
    • Daedric Summoning is the biggest culprit. Pet passives should be applied to the base skills, with new, powerful passives being added to somehow aid both Stam/Mag specs.
    • Bound Armor is a massive build pidgeonhole. The morphs need to be looked at and either made into a 1-slot skill. Pets need significant buffs to warrant two slots.
    • Just some thoughts that might be good ideas!
    ••••• Bring back 20sec Conjured Ward duration. Nerf shields in PvP through other means! Leave PvE alone!!!!
    Edited by Vaoh on June 10, 2016 6:14PM
  • TortUred_mAlice
    NativeJoe wrote: »
    Short of the developing alpha strike meta. (bombard and negate spam) sorcs can't spam their shields 24/7 and without that...they're effectively sitting time bombs for opportunistic nightblades trying to proc vicious death.
    Sorcs go down faster then a __insert_joke_here__ because of 6 second shields...

    Roll out of the negate field and use mist if you have to.

    Which class uses negate again?
    H,M,L - M,S - D,S,T,N
    H,M,L - M,S - D,S,T,N
  • Vaoh
    Vaoh
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    NativeJoe wrote: »
    Short of the developing alpha strike meta. (bombard and negate spam) sorcs can't spam their shields 24/7 and without that...they're effectively sitting time bombs for opportunistic nightblades trying to proc vicious death.
    Sorcs go down faster then a __insert_joke_here__ because of 6 second shields...

    Roll out of the negate field and use mist if you have to.

    Which class uses negate again?

    Sorc has Negate. It's actually a good Ult now and adds more to gameplay :)

    A legitimately good change (I think)!
  • Archmage1
    Archmage1
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    NativeJoe wrote: »
    People arn't insulting sorcs, it's just on serious content they're more of a liability then a help. it's not the sorcs fault that they arn't bringing to the table what others can. it's the design of the class.

    the bigger explanation...

    Why don't you want them in trials?
    They have to sacrifice everything to sustain a dps number that is at best sub the potential of everyone else. No heals, no buffs, no pets, and be wearing a very specific setup.
    Effectively any other class is more effective in a slot then a sorc. Any other class can match or beat a sorc in a sustained battle while still maintaining group utility buffs, self sustaining themselves, and utilizing different gear set ups/skill varieties.
    The Worlds best sorcs can maintain a "effective dps" while sacrificing everything else, but your average "sorc" is a liability.

    Why you don't you want them in pvp groups?
    Short of the developing alpha strike meta. (bombard and negate spam) sorcs can't spam their shields 24/7 and without that...they're effectively sitting time bombs for opportunistic nightblades trying to proc vicious death.
    Sorcs go down faster then a __insert_joke_here__ because of 6 second shields... battles these days are more often then not decided by who owns more night blades, and stamina dks.

    core groups: A run with any other class is faster, more efficient, and more versatile... IE another class can usually have more options like tanking, and healing. sometimes all at the same time while still pumping dps numbers the would make almost any sorc blush.

    This just isn't a good patch for Sorcs....like at all. It's not the sorcs fault. Out on the fields of cyrodil and IC they're starting to go the way of the dodo. It's their design... and most people don't want to be regarded as a below average player for the amount of effort they put into playing a class, so many have rerolled characters or stopped playing altogether to try something else out till next dlc.

    Very well said, and 100% true. ESO has become a 3 class game, destroying 25% of the options we used to have. I for one, who has played magicka sorc since the beginning and have no alts, feel at a loss with ESO.
  • TortUred_mAlice
    Doncellius wrote: »
    NativeJoe wrote: »
    Short of the developing alpha strike meta. (bombard and negate spam) sorcs can't spam their shields 24/7 and without that...they're effectively sitting time bombs for opportunistic nightblades trying to proc vicious death.
    Sorcs go down faster then a __insert_joke_here__ because of 6 second shields...

    Roll out of the negate field and use mist if you have to.

    Which class uses negate again?

    Sorc has Negate. It's actually a good Ult now and adds more to gameplay :)

    A legitimately good change (I think)!

    That was a rhetorical question, lol...

    Guy is complaining about sorcerers not being useful.
    Same guy is whining about Sorcerer ability.

    Also, the very same guy doesn't know how to evade and protect.

    EDIT: on closer inspection it's not the OP, my fault.
    Edited by TortUred_mAlice on June 10, 2016 6:38PM
    H,M,L - M,S - D,S,T,N
    H,M,L - M,S - D,S,T,N
  • DenMoria
    DenMoria
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    Oh well. I was going to come back to ESO to play my Altmer Sorceress, but this thread seems to lead me to the conclusion that Sorcerers have, not only been nerfed to Oblivion, but are now pariah's in the ESO world.

    Oh well. Back to Fallout and hopes that the Skryim remastered is announced on Sunday.

    Thank you. I'm glad I didn't go back in to be totally frustrated and lonely.
  • BalticBlues
    BalticBlues
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    DenMoria wrote: »
    this thread seems to lead me to the conclusion that Sorcerers have, not only been nerfed to Oblivion, but are now pariah's in the ESO world.
    Indeed. Sorcs today are what Templars used to be a while ago...

    Wrobel seems to have no clue what balance really means,
    because the "balance" in this game tumbles from one extreme into the other.

    In serious games, designers balance by successive fine-tuning.
    In this game, the designer redesigns the core mechanics every three months.

    This way, in spring one character can be great, in summer in can suck, and vice-versa.
    This way, only die-heart fans keep the nerves to stay with the game...

    Edited by BalticBlues on June 10, 2016 6:59PM
  • DenMoria
    DenMoria
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    If that's the case, what stereotype character is expected to be played now? And is it the same standard build that it has always been? You know - the one thousands of other people play?
  • BalticBlues
    BalticBlues
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    The flavor of the season currently is the DK, almost invincible, with improved DPS and healing. NBs still do nicely, as always. Templars became even more boring after the spring patch that enforced even more static gameplay. Sorcs now are the weakest suckers with the summer patch, wrecking their shields and self-healing, this way also reducing their DPS (shields and healing require more time). So, if you want to have fun in summer, play a DK or NB. Lots of possibilities, lots of fun. Templars and Sorcs to me feel more like exercises in Summer 2016: Less possibilities, being forced into "playing on auto-pilot", not so much fun anymore as it once used to be... :/
    Edited by BalticBlues on June 10, 2016 7:30PM
  • DenMoria
    DenMoria
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    The flavor of the season currently is the DK, almost invincible, with improved DPS and healing. NBs still do nicely, as always. Templars became even more boring after the spring patch that enforced even more static gameplay. Sorcs now are the weakest suckers with the summer patch, wrecking their shields and self-healing, this way also reducing their DPS (shields and healing require more time). So, if you want to have fun in summer, play a DK or NB. Lots of possibilites, lots of fun. Templars and Sorcs are more like excercises in Summer 2016: Less possibilites, being forced into "playing on auto-pilot", not so much fun anymore as it once used to be... :/

    Like I said. Oh well. I have never liked DKs or NBs. NBs have always just been too OP and DKs are just boring.

    Oh well. I'll just leave ESO on the shelf for another 6 months and check back then. Maybe they'll remaster Skyrim and I'll never have to come back. :)
  • Dromede
    Dromede
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    Amorpho wrote: »
    NativeJoe wrote: »
    People arn't insulting sorcs, it's just on serious content they're more of a liability then a help. it's not the sorcs fault that they arn't bringing to the table what others can. it's the design of the class.

    the bigger explanation...

    Why don't you want them in trials?
    They have to sacrifice everything to sustain a dps number that is at best sub the potential of everyone else. No heals, no buffs, no pets, and be wearing a very specific setup.
    Effectively any other class is more effective in a slot then a sorc. Any other class can match or beat a sorc in a sustained battle while still maintaining group utility buffs, self sustaining themselves, and utilizing different gear set ups/skill varieties.
    The Worlds best sorcs can maintain a "effective dps" while sacrificing everything else, but your average "sorc" is a liability.

    Why you don't you want them in pvp groups?
    Short of the developing alpha strike meta. (bombard and negate spam) sorcs can't spam their shields 24/7 and without that...they're effectively sitting time bombs for opportunistic nightblades trying to proc vicious death.
    Sorcs go down faster then a __insert_joke_here__ because of 6 second shields... battles these days are more often then not decided by who owns more night blades, and stamina dks.

    core groups: A run with any other class is faster, more efficient, and more versatile... IE another class can usually have more options like tanking, and healing. sometimes all at the same time while still pumping dps numbers the would make almost any sorc blush.

    This just isn't a good patch for Sorcs....like at all. It's not the sorcs fault. Out on the fields of cyrodil and IC they're starting to go the way of the dodo. It's their design... and most people don't want to be regarded as a below average player for the amount of effort they put into playing a class, so many have rerolled characters or stopped playing altogether to try something else out till next dlc.

    Are you listening to this @Wrobel ?
    I have been playing Magicka Sorc since day 1 but I am very thankful I levelled up a Magicka Nightblade (now fully geared) and I am on my way to finishing my Stam Templar. In every MMO I have ever played (and I go all the way back to the 90s with awesome games such as Ultima Online) I have always been a Sorc/Mage. There's something about them, their skills and playstyle that I just love (I guess it is the elemental/magick burst as well as clever utility). But with the latest changes to shields I am now forced to quit that class until it gets looked at again (although it just hurts). I just can't produce enough DPS within 6 seconds long windows. Also, with the changes to Magicka costs, I will have to drop my fully gold Julianos Set for something like Dark Seducer for increased Magicka Recovery (like Legendary Mage has done). I have far greater DPS, sustainability and general utility with a Magicka Nightblade that I will play like a Sorc.

    Please, bring the Sorcs back.

    Idk if it's going to help, but this is how i dealt with increased magicka demand:

    * Leave 1 piece of Kena set only,
    * Switch 1 enchant from spell power to magicka regen
    * Drop the swords, use Resto staff with magicka return enchant and buff yourself with Combat Prayer for 8% dps buff
    * Drop shields in group play or switch to the 10s duration. Honestly, off-healing yourself and teammates with Mutagen is far more useful

    This way you don't have to completely re-craft your set and spend 1000ish Ancestor Silk doing so.

    Dps goes down by 4-5k, but that's the way it is(
    Skye Cloude - Sorc DPS, Master Crafter. Main, the bestest
    Lae Lenne - Templar Healer Trial grade.
    Dromede - Stamina Nightblade, she's a newb and doesn't know what she's doing
    V'oghatta - Stamplar pretending to be a tank
    Ulville Thonvella - aspiring Fire Mage, be careful around her fire sticks!
    Dromedaris - lost and not found. Named after a shoe, what else can you expect from her? A proper tank in her wildest dreams
    Swims-Naked - too pretty to grind, too silly to quest.
    Sun Flair - Dunmer Templar that can't spell for life. To bad she's too broke to afford a name change... Well, at least she's pretty...
  • DenMoria
    DenMoria
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    Dromede wrote: »
    Amorpho wrote: »
    NativeJoe wrote: »
    People arn't insulting sorcs, it's just on serious content they're more of a liability then a help. it's not the sorcs fault that they arn't bringing to the table what others can. it's the design of the class.

    the bigger explanation...

    Why don't you want them in trials?
    They have to sacrifice everything to sustain a dps number that is at best sub the potential of everyone else. No heals, no buffs, no pets, and be wearing a very specific setup.
    Effectively any other class is more effective in a slot then a sorc. Any other class can match or beat a sorc in a sustained battle while still maintaining group utility buffs, self sustaining themselves, and utilizing different gear set ups/skill varieties.
    The Worlds best sorcs can maintain a "effective dps" while sacrificing everything else, but your average "sorc" is a liability.

    Why you don't you want them in pvp groups?
    Short of the developing alpha strike meta. (bombard and negate spam) sorcs can't spam their shields 24/7 and without that...they're effectively sitting time bombs for opportunistic nightblades trying to proc vicious death.
    Sorcs go down faster then a __insert_joke_here__ because of 6 second shields... battles these days are more often then not decided by who owns more night blades, and stamina dks.

    core groups: A run with any other class is faster, more efficient, and more versatile... IE another class can usually have more options like tanking, and healing. sometimes all at the same time while still pumping dps numbers the would make almost any sorc blush.

    This just isn't a good patch for Sorcs....like at all. It's not the sorcs fault. Out on the fields of cyrodil and IC they're starting to go the way of the dodo. It's their design... and most people don't want to be regarded as a below average player for the amount of effort they put into playing a class, so many have rerolled characters or stopped playing altogether to try something else out till next dlc.

    Are you listening to this @Wrobel ?
    I have been playing Magicka Sorc since day 1 but I am very thankful I levelled up a Magicka Nightblade (now fully geared) and I am on my way to finishing my Stam Templar. In every MMO I have ever played (and I go all the way back to the 90s with awesome games such as Ultima Online) I have always been a Sorc/Mage. There's something about them, their skills and playstyle that I just love (I guess it is the elemental/magick burst as well as clever utility). But with the latest changes to shields I am now forced to quit that class until it gets looked at again (although it just hurts). I just can't produce enough DPS within 6 seconds long windows. Also, with the changes to Magicka costs, I will have to drop my fully gold Julianos Set for something like Dark Seducer for increased Magicka Recovery (like Legendary Mage has done). I have far greater DPS, sustainability and general utility with a Magicka Nightblade that I will play like a Sorc.

    Please, bring the Sorcs back.

    Idk if it's going to help, but this is how i dealt with increased magicka demand:

    * Leave 1 piece of Kena set only,
    * Switch 1 enchant from spell power to magicka regen
    * Drop the swords, use Resto staff with magicka return enchant and buff yourself with Combat Prayer for 8% dps buff
    * Drop shields in group play or switch to the 10s duration. Honestly, off-healing yourself and teammates with Mutagen is far more useful

    This way you don't have to completely re-craft your set and spend 1000ish Ancestor Silk doing so.

    Dps goes down by 4-5k, but that's the way it is(

    Actually these are great suggestions! Thank you! You've given me hope again.

    Honestly, there is no reason why I shouldn't be able to play my sorceress. I have never had huge issues before and have never played the tank anyway. Besides, I'll be playing with friends and they don't know how to play sorcerers (they're new and have only played NB's and DK's).

    Again, thank you!
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    Dromede wrote: »
    Amorpho wrote: »
    NativeJoe wrote: »
    People arn't insulting sorcs, it's just on serious content they're more of a liability then a help. it's not the sorcs fault that they arn't bringing to the table what others can. it's the design of the class.

    the bigger explanation...

    Why don't you want them in trials?
    They have to sacrifice everything to sustain a dps number that is at best sub the potential of everyone else. No heals, no buffs, no pets, and be wearing a very specific setup.
    Effectively any other class is more effective in a slot then a sorc. Any other class can match or beat a sorc in a sustained battle while still maintaining group utility buffs, self sustaining themselves, and utilizing different gear set ups/skill varieties.
    The Worlds best sorcs can maintain a "effective dps" while sacrificing everything else, but your average "sorc" is a liability.

    Why you don't you want them in pvp groups?
    Short of the developing alpha strike meta. (bombard and negate spam) sorcs can't spam their shields 24/7 and without that...they're effectively sitting time bombs for opportunistic nightblades trying to proc vicious death.
    Sorcs go down faster then a __insert_joke_here__ because of 6 second shields... battles these days are more often then not decided by who owns more night blades, and stamina dks.

    core groups: A run with any other class is faster, more efficient, and more versatile... IE another class can usually have more options like tanking, and healing. sometimes all at the same time while still pumping dps numbers the would make almost any sorc blush.

    This just isn't a good patch for Sorcs....like at all. It's not the sorcs fault. Out on the fields of cyrodil and IC they're starting to go the way of the dodo. It's their design... and most people don't want to be regarded as a below average player for the amount of effort they put into playing a class, so many have rerolled characters or stopped playing altogether to try something else out till next dlc.

    Are you listening to this @Wrobel ?
    I have been playing Magicka Sorc since day 1 but I am very thankful I levelled up a Magicka Nightblade (now fully geared) and I am on my way to finishing my Stam Templar. In every MMO I have ever played (and I go all the way back to the 90s with awesome games such as Ultima Online) I have always been a Sorc/Mage. There's something about them, their skills and playstyle that I just love (I guess it is the elemental/magick burst as well as clever utility). But with the latest changes to shields I am now forced to quit that class until it gets looked at again (although it just hurts). I just can't produce enough DPS within 6 seconds long windows. Also, with the changes to Magicka costs, I will have to drop my fully gold Julianos Set for something like Dark Seducer for increased Magicka Recovery (like Legendary Mage has done). I have far greater DPS, sustainability and general utility with a Magicka Nightblade that I will play like a Sorc.

    Please, bring the Sorcs back.

    Idk if it's going to help, but this is how i dealt with increased magicka demand:

    * Leave 1 piece of Kena set only,
    * Switch 1 enchant from spell power to magicka regen
    * Drop the swords, use Resto staff with magicka return enchant and buff yourself with Combat Prayer for 8% dps buff
    * Drop shields in group play or switch to the 10s duration. Honestly, off-healing yourself and teammates with Mutagen is far more useful

    This way you don't have to completely re-craft your set and spend 1000ish Ancestor Silk doing so.

    Dps goes down by 4-5k, but that's the way it is(

    DPS down for PVE? No. We're good for PVE:

    * The ten second 'empowered ward' is fine for *all* PVE content, if you even need it. It's 10 seconds and over 19K in strength if you're stacking max Magicka. Plus, it adds another 10% Magicka regeneration (minor intellect) for the whole group to deal with the increased costs.

    * Front bar a shield, if you're still having duration problems. 6-10 seconds isn't enough to wait for a switch IMO, I keep mine ready.

    * Damage has actually gone up, not down for sorcs with this patch. Weapon Enchants are buffed. If you go with the spell damage weapon enchant and Nirnhoned, with a Kena shoulder, Kags armor, and a willpower set, you're looking at 3800 spell damage and 42K Magicka.

    * Spell costs are way up. You'll do fine for PVE content with the atronach mundus stone and divines.

    Deltia has a PVE build up that works fine. https://youtu.be/mFUxhzHAT8o

    ---
    PVP is the problem. You're a five second easy two shot stun-kill that inevitably sets off viscous death and kills off half of your group.
  • DenMoria
    DenMoria
    ✭✭✭✭✭
    Minalan wrote: »
    Dromede wrote: »
    Amorpho wrote: »
    NativeJoe wrote: »
    People arn't insulting sorcs, it's just on serious content they're more of a liability then a help. it's not the sorcs fault that they arn't bringing to the table what others can. it's the design of the class.

    the bigger explanation...

    Why don't you want them in trials?
    They have to sacrifice everything to sustain a dps number that is at best sub the potential of everyone else. No heals, no buffs, no pets, and be wearing a very specific setup.
    Effectively any other class is more effective in a slot then a sorc. Any other class can match or beat a sorc in a sustained battle while still maintaining group utility buffs, self sustaining themselves, and utilizing different gear set ups/skill varieties.
    The Worlds best sorcs can maintain a "effective dps" while sacrificing everything else, but your average "sorc" is a liability.

    Why you don't you want them in pvp groups?
    Short of the developing alpha strike meta. (bombard and negate spam) sorcs can't spam their shields 24/7 and without that...they're effectively sitting time bombs for opportunistic nightblades trying to proc vicious death.
    Sorcs go down faster then a __insert_joke_here__ because of 6 second shields... battles these days are more often then not decided by who owns more night blades, and stamina dks.

    core groups: A run with any other class is faster, more efficient, and more versatile... IE another class can usually have more options like tanking, and healing. sometimes all at the same time while still pumping dps numbers the would make almost any sorc blush.

    This just isn't a good patch for Sorcs....like at all. It's not the sorcs fault. Out on the fields of cyrodil and IC they're starting to go the way of the dodo. It's their design... and most people don't want to be regarded as a below average player for the amount of effort they put into playing a class, so many have rerolled characters or stopped playing altogether to try something else out till next dlc.

    Are you listening to this @Wrobel ?
    I have been playing Magicka Sorc since day 1 but I am very thankful I levelled up a Magicka Nightblade (now fully geared) and I am on my way to finishing my Stam Templar. In every MMO I have ever played (and I go all the way back to the 90s with awesome games such as Ultima Online) I have always been a Sorc/Mage. There's something about them, their skills and playstyle that I just love (I guess it is the elemental/magick burst as well as clever utility). But with the latest changes to shields I am now forced to quit that class until it gets looked at again (although it just hurts). I just can't produce enough DPS within 6 seconds long windows. Also, with the changes to Magicka costs, I will have to drop my fully gold Julianos Set for something like Dark Seducer for increased Magicka Recovery (like Legendary Mage has done). I have far greater DPS, sustainability and general utility with a Magicka Nightblade that I will play like a Sorc.

    Please, bring the Sorcs back.

    Idk if it's going to help, but this is how i dealt with increased magicka demand:

    * Leave 1 piece of Kena set only,
    * Switch 1 enchant from spell power to magicka regen
    * Drop the swords, use Resto staff with magicka return enchant and buff yourself with Combat Prayer for 8% dps buff
    * Drop shields in group play or switch to the 10s duration. Honestly, off-healing yourself and teammates with Mutagen is far more useful

    This way you don't have to completely re-craft your set and spend 1000ish Ancestor Silk doing so.

    Dps goes down by 4-5k, but that's the way it is(

    DPS down for PVE? No. We're good for PVE:

    * The ten second 'empowered ward' is fine for *all* PVE content, if you even need it. It's 10 seconds and over 19K in strength if you're stacking max Magicka. Plus, it adds another 10% Magicka regeneration (minor intellect) for the whole group to deal with the increased costs.

    * Front bar a shield, if you're still having duration problems. 6-10 seconds isn't enough to wait for a switch IMO, I keep mine ready.

    * Damage has actually gone up, not down for sorcs with this patch. Weapon Enchants are buffed. If you go with the spell damage weapon enchant and Nirnhoned, with a Kena shoulder, Kags armor, and a willpower set, you're looking at 3800 spell damage and 42K Magicka.

    * Spell costs are way up. You'll do fine for PVE content with the atronach mundus stone and divines.

    Deltia has a PVE build up that works fine. https://youtu.be/mFUxhzHAT8o

    ---
    PVP is the problem. You're a five second easy two shot stun-kill that inevitably sets off viscous death and kills off half of your group.

    Great info. Thanks so much! It'll take me a while to build up again (since I have to start from scratch - my friends are still below level 30, but I'll work on it this weekend).
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