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Hybrid Maybe?

dwtdwtdwt
dwtdwtdwt
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I'm just playing around with the Pelinal's Aptitude 5-piece crafted set. Maybe it could be do-able.?.
The setup I put together is not my final workings, but it certainly looks good on paper. This is what I am looking at right now:


With this current setup, I am using 5-1-1, medium, for the 12% "Agility" Weapon Damage passive, and my "Undaunted Mettle" passive bonus stats. Right now I am rank 8 in Undaunted, so I can place the last skill point later to increase the boost from 3% to 6% maxed stats. So, my resource pools can be even greater.

kesNFsZ.jpg

I'm close to 4k Weapon AND Spell Damage. 20k health, 26k stam, 19k magicka, buffed. My recovery sucks, but again, this is not the final cut. With Siphoning Strikes and Major Intellect/Major Endurance potions, this is not really an issue. Being able to use both magicka and stamina abilities allows me to work with the other resource when one is depleted, if necessary.

kCBg4WJ.jpg

The Pelinal's set is unique as it allows your weaker off-set power to be equal with your stronger main-set power. What I am doing is stacking Weapon Damage. Adding Spell Damage or Major Sorcery does not work with this build. Simply increasing your main damaging power passively increases your lower power to an equal amount. Another upside is that it can be crafted. Downsides are that you have to find a way to balance your resource pools strategically for your playstyle, and nothing is in set to help increase those resources.

P3iBF70.jpg

Along with Pelinal's, I also use Morag Tong's 5-piece set. This front bar is where most of my damage comes from. Think: Soul Tether, Sap, Proxi, Tornado, Surprise Attack, Impale.

6qROn3Q.jpg

Lastly, the Leki's Focus 3-piece set. This set is fairly easy to acquire; so I just scouted a couple guild store vendors until I found what I needed, at a decent price. I messed around with Leki's resto staff, but I think the poison from bow abilities coupled with Morag's works better, and I get enough healing from Vigor and Swallow Soul. I lose some pieces from the Morag's set when I switch weapon bars, but a quick rebuff and a couple DoTs and HoTs and I'm back to my DW.

Dx0Iz51.jpg


Any thoughts?
Edited by dwtdwtdwt on June 8, 2016 6:45PM
"Only the dead have seen the end of war." -Plato
  • jkolb2030
    jkolb2030
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    Its interesting to see someone actually put a hybrid build to the test... but I feel like your stat pools are still too low to be anything more than a support role.

    A hybrid build would make one think of a burst DD because of the inability to stack both your regen stats. You would pretty much be solely reliant on bursting your high hitting damage skills and using the other pool as support DD as your other regens, in my own theorycrafting anyway.

    Your weapon damage is impressive, but without those higher stat pools (~30k) i feel like you will still fall short, mostly in PvP. I can see you doing some good damage if you run in a small group and focus a lot on heavy and light attks and saving your stat pools for your hardest hitting skills?

    Either way, this I like to see this actually getting tried and i'm looking forward to the tweaks to optimize the build.
  • Didaco
    Didaco
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    Cool!

    After running a hybrid myself for quite a long time, I must say I love them.

    I'm curious, what do your sap and funnel tooltip say?
    Are you using hakeijos?
    How did you spread your cp?

    I was thinking about turning my stamblade into an hybrid like yours, mainly for siphoning attacks (that damn regen, i find myself weaving heavies like a blacksmith), but I wouldn't want to end up being gimped with all hybrids :D

    Sorry for all the questions, I'm on PS4 so still no Pelinal....
  • dwtdwtdwt
    dwtdwtdwt
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    @Didaco

    I can't recall exactly what the tooltip says for Swallow Soul or Sap, but I know I was not pleased with it. My Surprise Attack was significantly higher. But Swallow Soul is a very low-cost spell and adds a great heal. It synergieses well with the bow.

    I use the Hockey Joe's for the tri-stat glyphs, yes. I put them on my hat, chestpiece, and legs with the Infused trait on those armor pieces to increase the enchantment's effect. My advice is to always craft these at CP160 level with the Kuta Aspect Rune. More resources.

    I kept my CP pretty much the same as my previous stamina setup. I could use a more magicka recovery though from the Lover tree.


    jkolb2030 wrote: »
    A hybrid build would make one think of a burst DD because of the inability to stack both your regen stats. You would pretty much be solely reliant on bursting your high hitting damage skills and using the other pool as support DD as your other regens, in my own theorycrafting anyway.

    Pretty much hit-and-run.



    Edited by dwtdwtdwt on June 8, 2016 7:17PM
    "Only the dead have seen the end of war." -Plato
  • Vaoh
    Vaoh
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    @dwtdwtdwt

    I love that you're trying to utilize this set (like myself when DB drops on PS4)! As someone who has experimented a lot with Hybrids in the past, and generally is great with theorycrafting being a very strong solo player, I can assure you that Pelinal's Aptitude is fantastic!

    Obviously there is no meta-esque spec way to build a Hybrid, but based on this set, you DO have guidelines you need to follow to become far more powerful. Feel free to change your build as you see fit to try this out :)

    Also, Nightblades are the only class not worth making a Hybrid with. Passives on a NB are crazy powerful, but most of their active skills have Stamina morphs, so a Hybrid/Magicka/Stamina NB will still slot most of the same skills anyway (boring) -_- Believe me, Hybrid DK/Hybrid Sorc/Hybrid Templar are def much more unique AND fun!!!

    My mini-guide to DB Hybrid Builds!

    For your main build stat specs.....
    Focus on:
    • Weapon Damage, Max Health, Stamina Recovery, and Magicka Recovery
    •*Note that Max Stamina or Stamina Recovery must remain slightly higher than Max Magicka in order to dodge roll/break free!

    Avoid stacking:
    • Max Magicka, Max Stamina, Health Recovery and never stack Spell Damage (wasted bonus)
    • EDIT: Obviously, Spell/Physical Resistance, Healing Taken, and other stats like that are useless as well. Anything is better than Spell Damage though.

    You will need:
    • Major Brutality for 20% Weapon Damage
    • Minimum 5-pieces of Medium Armor for 12% Weapon Damage passive (and to cover Stamina costs)
    • Possibly Maelstrom Weapons for more Weapon Damage
    • Minor Brutality for 5% Weapon Damage if possible, meaning if you're a Dragonknight you need to use an Earthen Heart ability
    • Hakeijo Tri-stat glyphs should at least be put on major armor pieces, but is better on all 7/8 armor glyph slots.
    • Armor traits are based on build. Well-Fitted, Divines, and Infused are preferred.
    • Use your Jewelry Enchants/Traits to round out whatever main focus stats you need to further increase to be effective. Too little Magicka Recovery or Max Health? Suit those stats up here.
    • Mundus is best focused on Magicka Recovery or Stamina Recovery
    • Use Tri-stat food
    • Slotting Flawless Dawnbreaker for the passive buffs (along with Fighters Guild skills) is recommended
    • CPs - Split damage evenly, giving little to no attention to Crits. Stack into pure damage (Mag and Physical) and also DoT damage if prevalent in your build. Penetration is also not necessary to stack in. Allocate into Defense as normal. Recovery should split pretty evenly among Magicka and Stamina Costs and Recoveries. Don't forget about Tumbling! Also, get the Unchained passive if possible!
    • Make sure the Sets you use only give you necessary stats! If using 3-piece jewelry, choose Endurance first, then Agility, but never Willpower. Engine Guardian has special synergy with hybrids, but all work very well (besides obviously terrible monster sets.... like Bogdan, Maw, etc)

    The point of being a Hybrid is to use the main DPS of both Magicka and Stamina specs to kill people who will have trouble predicting you.

    A Templar who can Wrecking Blow and Jesus Beam, or a Sorcerer using both Flurry and Crystal Frags, can be formidable but their build must be perfectly sculpted!

    There is no room to waste stats as your set bonuses and CPs are already spread out a lot. You must have a lot of CPs (400+) to make this work and also be a pretty experienced player.

    Overall, it is totally possible with Pelinal's Aptitude to create a strong Hybrif and also have lots of fun. It probably won't match up to the most powerful min-maxed Stam DK's roaming around, but it is way more fun to play.

    Hope this helped! :smiley:
    Edited by Vaoh on June 8, 2016 8:17PM
  • Dredlord
    Dredlord
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    Doncellius wrote: »
    @dwtdwtdwt

    I love that you're trying to utilize this set (like myself when DB drops on PS4)! As someone who has experimented a lot with Hybrids in the past, and generally is great with theorycrafting being a very strong solo player, I can assure you that Pelinal's Aptitude is fantastic!

    Obviously there is no meta-esque spec way to build a Hybrid, but based on this set, you DO have guidelines you need to follow to become far more powerful. Feel free to change your build as you see fit to try this out :)

    Also, Nightblades are the only class not worth making a Hybrid with. Passives on a NB are crazy powerful, but most of their active skills have Stamina morphs, so a Hybrid/Magicka/Stamina NB will still slot most of the same skills anyway (boring) -_- Believe me, Hybrid DK/Hybrid Sorc/Hybrid Templar are def much more unique AND fun!!!

    My mini-guide to DB Hybrid Builds!

    For your main build stat specs.....
    Focus on:
    • Weapon Damage, Max Health, Stamina Recovery, and Magicka Recovery
    •*Note that Max Stamina or Stamina Recovery must remain slightly higher than Max Magicka in order to dodge roll/break free!

    Avoid stacking:
    • Max Magicka, Max Stamina, Health Recovery and never stack Spell Damage (wasted bonus)
    • EDIT: Obviously, Spell/Physical Resistance, Healing Taken, and other stats like that are useless as well. Anything is better than Spell Damage though.

    You will need:
    • Major Brutality for 20% Weapon Damage
    • Minimum 5-pieces of Medium Armor for 12% Weapon Damage passive (and to cover Stamina costs)
    • Possibly Maelstrom Weapons for more Weapon Damage
    • Minor Brutality for 5% Weapon Damage if possible, meaning if you're a Dragonknight you need to use an Earthen Heart ability
    • Hakeijo Tri-stat glyphs should at least be put on major armor pieces, but is better on all 7/8 armor glyph slots.
    • Armor traits are based on build. Well-Fitted, Divines, and Infused are preferred.
    • Use your Jewelry Enchants/Traits to round out whatever main focus stats you need to further increase to be effective. Too little Magicka Recovery or Max Health? Suit those stats up here.
    • Mundus is best focused on Magicka Recovery or Stamina Recovery
    • Use Tri-stat food
    • Slotting Flawless Dawnbreaker for the passive buffs (along with Fighters Guild skills) is recommended
    • CPs - Split damage evenly, giving little to no attention to Crits. Stack into pure damage (Mag and Physical) and also DoT damage if prevalent in your build. Penetration is also not necessary to stack in. Allocate into Defense as normal. Recovery should split pretty evenly among Magicka and Stamina Costs and Recoveries. Don't forget about Tumbling! Also, get the Unchained passive if possible!
    • Make sure the Sets you use only give you necessary stats! If using 3-piece jewelry, choose Endurance first, then Agility, but never Willpower. Engine Guardian has special synergy with hybrids, but all work very well (besides obviously terrible monster sets.... like Bogdan, Maw, etc)

    The point of being a Hybrid is to use the main DPS of both Magicka and Stamina specs to kill people who will have trouble predicting you.

    A Templar who can Wrecking Blow and Jesus Beam, or a Sorcerer using both Flurry and Crystal Frags, can be formidable but their build must be perfectly sculpted!

    There is no room to waste stats as your set bonuses and CPs are already spread out a lot. You must have a lot of CPs (400+) to make this work and also be a pretty experienced player.

    Overall, it is totally possible with Pelinal's Aptitude to create a strong Hybrif and also have lots of fun. It probably won't match up to the most powerful min-maxed Stam DK's roaming around, but it is way more fun to play.

    Hope this helped! :smiley:

    Thank you, great summary of what to focus on while building your pwn.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Only problem on paper is that your abilities scale of both your damage AND your resource pool. This set solves the first issue but not the second. A magic ability will only be scaling off 19k magic, so it wont hit all that hard even if you use this set to get your spell damage extra high. To top that off, despite all your effort to stack weapon damage, your stam abilities will still be scaling off a smaller stam pool.

    I applaud you for trying to make it work, and would love to see some actual tests and gameplay. I just worry that because your abilities also scale off resource pools, that you wont get the results you want. Other than maybe tanking, it would never be useful in PVE. In PVP, i am sure you can make it viable. Whether you can make it more effective than a traditional build, well you will have to let us know.
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