Maintenance for the week of July 21:
• PC/Mac: NA and EU megaservers for maintenance – July 21, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – July 23, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – July 23, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
The connection issues for the European megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!
Did ZOS make the right decision by implementing broken gap closers?
Gap closers are clearly broken, if you didn't know this please don't participate in the poll.
Did ZOS make the right decision by pushing broken gap closers to the live version of the game before ensuring they worked properly?
Please keep in mind that this was identified and reported on the PTS a month prior to being released to the live servers.
I'd also like to encourage discussion on whether or not you feel players should be punished for using these mechanics, that the QA team deemed fit for live servers.
Cheers!
Edited by _Chaos on June 8, 2016 6:01PM 'Chaos
Did ZOS make the right decision by implementing broken gap closers? 69 votes
Yes, the broken gap closer mechanics are better than what we had previously.
No, they should've left the old mechanics in place until the new ones were polished and ready for release.