phaneub17_ESO wrote: »I've seen a lot of RP guilds advertise wanting new members, but some are very insistent on restricting their members from being Vampires or Werewolves. The Vampire one I guess is an appearance issue being all pale with freaky eyes, but the werewolves can just not use their transformation while in a group setting, or is there more to it?
I don't RP anymore but godmode was the biggest reason. Go to hunt a werewolf and make it a point to be upwind in the RP? Nope they smelled you. Argue that dude noses don't work that was as I was upwind. Go to pickpocket in an crowded tavern, nope they heard you. Point out that we are in a tavern filled with noise that they somehow miraculously heard the one person being quiet, they make up some other excuse.
Basically, some let being a werewolf or vamp go to their heads that nothing bad can happen to them and that whatever a non-vamp/werewolf tries to do, they auto overpower. I take some of those guilds are saying nope because they had to deal with those types and well, a few bad apples.
Others like if they are doing an Order of Stendarr gig, well, ya, Stendarr don't like them peeps.
from a purely in-character perspective, vampires and werewolves are considered abominations, and most law-abiding groups (and even groups who just don't want to take the risk) would steer clear of those types of individuals.phaneub17_ESO wrote: »I've seen a lot of RP guilds advertise wanting new members, but some are very insistent on restricting their members from being Vampires or Werewolves. The Vampire one I guess is an appearance issue being all pale with freaky eyes, but the werewolves can just not use their transformation while in a group setting, or is there more to it?