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random dungeon finder, observation, suggestion

phaneub17_ESO
phaneub17_ESO
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I brought up an issue on the PTS forum about ICP and WGT and how the random dungeon finder can put non-DLC players into these dungeons, forcing them to leave as they cannot enter. That was okay with the previous random dungeon finder system as we didn't have the 15 minute penalty for leaving before a dungeon has been completed. The new Dungeon finder system does fix this issue omitting non-dlc players from getting ICP and WGT in their random search; however, it may be one of the causes why the random dungeon finder is taking much longer to fill in a group. While it has only been a week since Dark Brotherhood has released that this has become an issue, it may be a good idea to revert this change and remove the 15 minute cooldown timer.

That does mean non-dlc players will start getting ICP and WGT pop ups in their random queues as they did before, but without the 15 minute cooldown timer they can leave and not suffer a penalty while the group finder attempts to find someone who does have the DLC to do them. The random dungeon finder also hasn't fixed the issue of forming unintentional large groups in 4-man dungeons, you can still get 5-7 players forcing everyone over the limit to leave and take a 15 minute penalty. We should keep the vote-kick option and prevent the leaders from kicking players, the faster boot system when someone leaves is also a nice bonus except when the dungeon has been completed, when the final boss has been killed it should revert back to the old full duration.
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