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Should vWGT and vICP remain in Random Group Finder

jzholloway
jzholloway
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I believe they should, but I'm interested to see what everyone else thinks.
Edited by jzholloway on June 7, 2016 2:43PM
PC/NA

Should vWGT and vICP remain in Random Group Finder 69 votes

Yes
81%
wayfarerxkadarcodybrewer78b14_ESOdeepseamk20b14_ESODiviniusJahoelShadesofkinWtrengaAimoraDarlonReykiceHjelmerinaFunctionLumimertustaclocksstoppephaneub17_ESOShunraviSanTii.92Farorin 56 votes
No
18%
anitajoneb17_ESOKingArthasMenethilMartinus72TroneonPBpsyMyerscodMerkzM8Toxie50SJD_PhoenixkylewwefanLadyNalcaryaEterminixsusmitds 13 votes
  • PrivateDolphin
    Yes
    I really dont see the point of taking them out
    Queen Mae Byte (50) *FORMER EMPRESS* Templar
    Queen Lyvidia(50) Dragonknight
    Sir Dolphsalot (50) Sorc
    Táçtïcal Sþðrk (50) Sorc
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    String Cheese (38) Sorc bwb
    Frank's-Brother-Bob (28) Templar bwb
    A loaf of bread (20something) Templar bwb
    ahorseisahorseofcourse (20) Dragonknight

    Alliance - AD | Server - NApc | Cp - 372 |
    "Never underestimate the power of stupid people in large groups"
  • idk
    idk
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    Najee why OP even started this thread since he feels he stays quo should remain. Additionally, both dungeons have been nerfed.
  • jzholloway
    jzholloway
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    Yes
    I really dont see the point of taking them out

    I agree - though on the forums I have seen complaints that they are too hard for random groups - even after the nerf in the DB update. I argued against it - but I am just curious to see what people actually think. Figured a poll was better then nothing.
    PC/NA
  • geezerrwb17_ESO
    I think they should stay but be moved up in lvl rank
  • jzholloway
    jzholloway
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    Yes
    Najee why OP even started this thread since he feels he stays quo should remain. Additionally, both dungeons have been nerfed.

    answered above - with the nerf, I have seen posts saying it wasn't enough. Again, its more curiosity then anything.
    PC/NA
  • Shadesofkin
    Shadesofkin
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    Yes
    I've walked a number of pugs through them now. It takes some hand holding because we still have players thinking that their PvP set up and their sword and shield on their front bar make them good DPS, but overall the noticeably reduced health and such means I can get nearly any group through in the end.
    @shadesofkin -NA Server.
    Tier 2 Player.
    MagDK Main forever (even in the bad times)
  • idk
    idk
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    jzholloway wrote: »
    Najee why OP even started this thread since he feels he stays quo should remain. Additionally, both dungeons have been nerfed.

    answered above - with the nerf, I have seen posts saying it wasn't enough. Again, its more curiosity then anything.

    The nerf was enough. The few times I've been in with pugs the sad truth is most didn't bother to find out anything about the dungeon before going in. They didn't bother using Google to figure out any mechanics. Obviously they will fail not having any idea of the mechanics.

    Players that have never cleared it should work to form a group of like minded to spend the time and figure out the mechanics but they don't. Guilds are great for this. It's the main reason for being in a guild.

    Edit: also, there are players out there with horrible dps. Bad builds. The only vWGT I tanked had a dps that was challenged in normal WGT and I am not exaggerating because he was in a normal WGT I was in the night before.
    Edited by idk on June 7, 2016 3:16PM
  • Reverb
    Reverb
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    Yes
    Yes, but there needs to be a way to not apply the groupfinder "leave early" penalty for people that are put in these groups but don't have the DLC.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Myerscod
    Myerscod
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    No
    Voted no because not all have the DLC so it's a waste of time. I also think they should be removed from the pledges for same reason, plus people who do have the DLC (like me) can get more keys to open up more equipment which allows for better progression. Dec's were not meant to give players an advantage over non-DLC people but currently, they do. However slight that advantage is, it's still there..
  • kadar
    kadar
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    Yes
    The other day some guildies and I tried to Que for a random normal dungeon. Leader accidently chose veteran and we got vICP. None of us knew that of course. We ended up making it to Lord Warden without realizing it was vet. We were also on lowbie alts with average DPS under 10k single target...

    Post DB nerf they are significantly easier. Like to the point we didn't realize it was vet mode...
  • clocksstoppe
    clocksstoppe
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    Yes
    Git gud.
  • jzholloway
    jzholloway
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    Yes
    Myerscod wrote: »
    Voted no because not all have the DLC so it's a waste of time. I also think they should be removed from the pledges for same reason, plus people who do have the DLC (like me) can get more keys to open up more equipment which allows for better progression. Dec's were not meant to give players an advantage over non-DLC people but currently, they do. However slight that advantage is, it's still there..

    Problem is the the DLC does give an advantage - Scathing Mage, Spell Power Cure, etc... just like any DLC with item sets that are drops - i.e. MoL. Missing two keys over a two week or so period really doesn't give much of an advantage - especially after Dark Brotherhood where all gold keys will give shoulders. I have a hard time believing 4 gold keys (you get two for each completion as the daily) gives any real advantage over not having them.
    PC/NA
  • sekou_trayvond
    sekou_trayvond
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    Don't see why they should be removed.

    Aside: what has been nerfed in those dungeons? Boss HP? Mechanics? Both?
  • rhapsodious
    rhapsodious
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    Yes
    Don't see why they should be removed.

    Aside: what has been nerfed in those dungeons? Boss HP? Mechanics? Both?

    HP is lower, trash mobs are even trashier than before and boss mechanics are more forgiving.

    Still can't ignore mechanics on a couple of them, however. Spent longer than I care to admit trying to explain to somone that you cannot tank the Planar Inhibitor no matter how hard you try... and you have to drop everything to get the portals... and you can't touch her when she's blue... OTL

    Given a group that isn't terrible and can follow directions, I don't see why you wouldn't be able to complete it now. Prosperous and Training Scathing Mage pieces for everyone!
  • Mush55
    Mush55
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    [/quote]
    Prosperous and Training Scathing Mage pieces for everyone![/quote]

    Just what I want on my end game gear, so I can train up all my skills that are max lvl and get 5 gold extra per drop.
    Can't wait.

    Oh hold on I can.

  • richardjameshillb16_ESO
    I have no idea why they don't just sell the 2 dungeons as a separate crown store item (say 1,000 crowns or something, I have no interest in IC as I don't like PvP, but I would buy the dungeons separately, I suspect some other s would also .........
  • SJD_Phoenix
    SJD_Phoenix
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    No
    Console player so havent played the new update so don't know what the nerfs are like.

    PUG groups on Xbox EU are just shocking right now (estimate 60% of the time)

    I've felt the pinch in wayrest before (and that dungeon is almost soloable for the average player) so WGT and ICP are just a push for some noobs and an outright waste of time for those who have to wait up to half an hour for a group.

    Until they improve the intro quest to undaunted quests and up the understanding in most players on what to expect in group dungeons then get rid of them.

    And I'd love to hold hands but most people don't join group chat and will leave if a dungeon is too hard (forgive me but I'm not opening dialogue via Xbox message just to get through a daily random......)
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    Yes
    Keep it. What's it to you if someone wants to pug group? Don't want inexperienced players joining your group, join a PvE guild and recruit people you know. Just saying.
    Hey everyone! Look! It's a signature!
  • Ep1kMalware
    Ep1kMalware
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    absolutely. My biggest peeve is you have to groupem individually, you cant group cue for it. After my dailies if ive got time to kill ill often grab random noobies that add me and crash course them through wgt. if I cant scale them up thered a problem.

    more often than not I set the team up with 2 experienced dps, and take 1-2 noobies that have yet to clear the dungeon.
    Edited by Ep1kMalware on June 7, 2016 10:20PM
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