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Way Shrines Idea, good or bad?

MidknightWolf
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I still dont understand why there are so many fast travel locations. My opinion is a game as beautiful as this should really encourage exploration, not fast travel. If I had my way, I would only allow fast travels to each capital city of each region. Make the players run the rest :smiley: but im hardcore like that :relaxed:
  • bedlom
    bedlom
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    This was my thought when I first started playing on PC at launch.
    But have since realized it is what it is and it aint ever gonna be anything else.
    I find I notice less on the xbox because there are players everywhere.
  • Elvent
    Elvent
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    I still dont understand why there are so many fast travel locations. My opinion is a game as beautiful as this should really encourage exploration, not fast travel. If I had my way, I would only allow fast travels to each capital city of each region. Make the players run the rest :smiley: but im hardcore like that :relaxed:

    So glad you will never be in charge and have your way lol
  • Lettigall
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    9291_cdac.jpeg

    If you like scenery you can ride across the map for your destination, it's your free choice. Be hardcore! Not all players are fan of horse riding simulator!
    Edited by Lettigall on June 6, 2016 7:29PM
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  • Nestor
    Nestor
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    Wayshrines are optional, so you can use them or not as you see fit.

    Me, I don't have time to run across a map I have run across 50 times already.
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  • menedhyn
    menedhyn
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    I don't use wayshrines (or mounts... and I walk from place to place rather than running). I've taken this approach in several Elder Scrolls games - slow and steady suits me just fine. But everyone plays differently, and I think i'm in the minority with how I play.

    I agree that the game is beautiful and should encourage exploration, and in some ways it does that already. The hidden chest, the back pack hiding behind a tree, the little camp fire and water bottle snuck behind a rock that you could easily miss... they are there, if you want to look for them. Not all want to. As always, player choice is key.
  • NewBlacksmurf
    NewBlacksmurf
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    Naah there definately is a need for those wayshrines. Heck, I even complain when travel to player send me to a wayshrine instead of to the exact spot the player was when I traveled.
    -PC (PTS)/Xbox One: NewBlacksmurf
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  • Moonscythe
    Moonscythe
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    Sometimes you just want to get where you're going without all the hassles, you know? I sometimes even fast travel for gold from the wilderness. However, I mostly use my own two feet to get where I am going. I have mounts but they are not trained for speed because I rarely use them. If I die and get kicked back to a wayshrine because I am out of soul gems I look on it as the Divines telling me I should rethink my options.

    It's really kind of interesting that as Elder Scrolls grew from game to game the options for fast travel increased and my desire to use it decreased. In Morrowind there were times I really wish I had set a recall before I went traipsing through the ashlands.
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  • CasNation
    CasNation
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    Yeah, no thanks. I LIKE being bale to get where I am going quickly and efficiently. I took my time and smelled the roses during the first 2 years of the game. I think I earned being able to efficiently get around the map.
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  • Cynnalia
    Cynnalia
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    If I'm logging in to three characters each morning before work to do writs, collect surveys, and do the Wrothgar and Thieves Guild dailies, I'm definitely going to be using Wayshrines! lol But when I've got time to play in the evenings I do run around a lot more and am more inclined to skip the Fast Travel. Just depends what I'm doing and how much time I have.
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  • Sharakor
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    i agree lets ruin the game for everyone because 1 person on forums has an opinion, please update this asap
  • Ritzey01
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    I pick up everything i come across, so i tend to walk/run instead of using a horse. Take away the wayshrines i i couldnt get anywhere in a decent amount of time.
  • Molag_Crow
    Molag_Crow
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    I know right. I personally think there's too many wayshrines in the game.
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  • Gidorick
    Gidorick
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    I dunno... I agree with your sentiment but I don't usually care for removing options from the game.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

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  • Acrolas
    Acrolas
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    'Since time immemorial, devout mortals of Tamriel have built shrines to their Divines at sites that have been recognized as holy and sanctified. Many of these sites were chosen due to specific miracles or blessed events that marked them, though others simply inspire feelings of reverence for matters divine. Because they are located here and there where inspiration struck, rather than at points of convenience, these sites are scattered across the land, and have come to be known as "wayshrines."'

    http://www.esohead.com/books/241-wayshrines-of-tamriel
    signing off
  • TerraDewBerry
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    I love all the wayshrines.. if I could, I would fast travel to my bed irl at night... :)

    If you ask me.. I think we need moar wayshrines!!!
    Edited by TerraDewBerry on June 6, 2016 11:49PM
  • UltimaJoe777
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    Some places are considerably distant from wayshrines though.
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  • Elsonso
    Elsonso
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    I still dont understand why there are so many fast travel locations. My opinion is a game as beautiful as this should really encourage exploration, not fast travel. If I had my way, I would only allow fast travels to each capital city of each region. Make the players run the rest :smiley: but im hardcore like that :relaxed:

    The wayshrines are for respawn after death, so they are conveniently located where they feel they need to be in order to keep the player near the location they are playing. Be glad we don't spawn in a graveyard somewhere in the map and have to run back to our body.

    I think fast travel came later when they decided the world was too big and did not want to create a Skyrim or Morrowind style transit system.
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  • Smileybones
    Smileybones
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    Nothing wrong with them wayshrines since you have the freedom not to use them.
  • phobossion
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    Ritzey01 wrote: »
    I pick up everything i come across, so i tend to walk/run instead of using a horse. Take away the wayshrines i i couldnt get anywhere in a decent amount of time.

    Pretty much this.

    I rarely use wayshrines besides getting to the main city to craft and launder before ending a session. No one is forcing you to fast travel anywhere, OP :smile:
  • Polysemy
    Polysemy
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    Lettigall wrote: »
    9291_cdac.jpeg

    If you like scenery you can ride across the map for your destination, it's your free choice. Be hardcore! Not all players are fan of horse riding simulator!

    Especially when the toon I want to play on has a level 1 horse
    Grade A ***
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    The whole concept of way shines was stupid, the game world would of felt MUCH larger if you had to walk everywhere and people wouldn't finish the game in a week either as it would take longer to do things in the absence of being able to fast travel so there would be less complaining about wanting new content as well.

    And if they were to have fast travel then they could of used a superior method for it and made it so you have to pay a carriage driver or a guild guide or in areas such in Morrowind you would instead have a silt strider service that would take you to where you wish to go however the service would only take you so far, Silt Striders would not take you outside Morrowind for example and Guild Guides could only take you to other Mage's guild chapters. but it would cost a massive amount of gold to do so.
    Edited by TX12001rwb17_ESO on June 7, 2016 4:19AM
  • Smileybones
    Smileybones
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    The whole concept of way shines was stupid, the game world would of felt MUCH larger if you had to walk everywhere and people wouldn't finish the game in a week either as it would take longer to do things in the absence of being able to fast travel so there would be less complaining about wanting new content as well.

    And if they were to have fast travel then they could of used a superior method for it and made it so you have to pay a carriage driver or a guild guide or in areas such in Morrowind you would instead have a silt strider service that would take you to where you wish to go however the service would only take you so far, Silt Striders would not take you outside Morrowind for example and Guild Guides could only take you to other Mage's guild chapters. but it would cost a massive amount of gold to do so.

    Again, no one is forcing no one to use them wayshrines, so what's wrong with them ?

    On the contrary, I'm glad to have one nearby when I group for a dungeon or a trial and I don't want to make other people wait 10 minutes for me to travel all the map.
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    The whole concept of way shines was stupid, the game world would of felt MUCH larger if you had to walk everywhere and people wouldn't finish the game in a week either as it would take longer to do things in the absence of being able to fast travel so there would be less complaining about wanting new content as well.

    And if they were to have fast travel then they could of used a superior method for it and made it so you have to pay a carriage driver or a guild guide or in areas such in Morrowind you would instead have a silt strider service that would take you to where you wish to go however the service would only take you so far, Silt Striders would not take you outside Morrowind for example and Guild Guides could only take you to other Mage's guild chapters. but it would cost a massive amount of gold to do so.

    Again, no one is forcing no one to use them wayshrines, so what's wrong with them ?

    On the contrary, I'm glad to have one nearby when I group for a dungeon or a trial and I don't want to make other people wait 10 minutes for me to travel all the map.
    But people will still be tempted to use them, removing them will remove that temptation.

  • Rohamad_Ali
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    So running is now Oldcore hardskool gaming . Ok . :expressionless:
  • Appleblade
    Appleblade
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    Fast travel is a must for anyone who can't play multiple hours every day. That's all there is to it. No fast travel killed the new Fallout survival mode for me (loved everything else). I was good up to about level 20 and then, yeah, bleep this bleep. I didn't sign up for a walking sim. I modded fast travel back in. I do exploring on my own anyway because Beth games are constructed to invite it.

    Remove the FT from a game the size of ESO and, yeah, no. I'm always reminded of the game vendor character on the Citadel in Mass Effect 2 who waxes rhapsodic over a game where all travel is real time and it takes hours simply to get anywhere. That's what the "no fast travel" crowd sounds like.
    But people will still be tempted to use them, removing them will remove that temptation.

    The self appointed superhardcores might still be tempted by the shinyglowy shortcut. Therefore punish everyone. Awesome.
  • Appleblade
    Appleblade
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    I love all the wayshrines.. if I could, I would fast travel to my bed irl at night... :)

    If you ask me.. I think we need moar wayshrines!!!

    Solution: Play game in bed.
  • Appleblade
    Appleblade
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    I still dont understand why there are so many fast travel locations. My opinion is a game as beautiful as this should really encourage exploration, not fast travel. If I had my way, I would only allow fast travels to each capital city of each region. Make the players run the rest :smiley: but im hardcore like that :relaxed:

    Then construct the game to do so, like the single player ES or FO series, and people will explore even with full anywhere fast travel. I'm still finding new little nooks and crannies with useful loot in FO4 on a third character. ESO just isn't that dense.

    I love ESO, but let's be honest- the different zones are really just individual quest areas stitched together. It has a very schematical feel to it if you look too closely. I know I can find a new quest by calling up the map and looking for a structure of some kind without a filled icon near it.
  • Rev Rielle
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    If horse riding was more enjoyable and a little more challenging, perhaps like it is in Black Desert Online, then I would be all for it. But really it gets fairly old fairly fast in ESO (I suppose like most things; we eventually get use to anything). Additionally the scenery isn't that beautiful. The game is beginning to show the first teething problems of ageing.

    I do understand what you mean though regarding exploration. But does spending more time going from 'A' to 'B', or more time at 'B' at result in a more alive/explored world? I use to think so, but these days I'm not so sure.
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  • Appleblade
    Appleblade
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    The whole concept of way shines was stupid, the game world would of felt MUCH larger if you had to walk everywhere and people wouldn't finish the game in a week either as it would take longer to do things in the absence of being able to fast travel so there would be less complaining about wanting new content as well.

    And if they were to have fast travel then they could of used a superior method for it and made it so you have to pay a carriage driver or a guild guide or in areas such in Morrowind you would instead have a silt strider service that would take you to where you wish to go however the service would only take you so far, Silt Striders would not take you outside Morrowind for example and Guild Guides could only take you to other Mage's guild chapters. but it would cost a massive amount of gold to do so.

    The shrines are fine, but the travel spell is odd. When I started, and realized I could FT from anywhere at a cost, and that weird spell started... Wha? Does everyone on Nirn learn that spell as kids? :)

    The game Two Worlds (anyone remember that?) had an interesting solution. They had a system similar to wayshrines. Additionally, an early quest where you help out a wizard results in a sort of portable wayshrine. Eventually you could make three because you could leave them out in the wild to make a temporary fast travel point. Good for loot rich areas.

    The mages in ESO portal around at will, so maybe, before leaving Coldharbour at the start, you could find a portal gem or device or something. Or you could buy portal scrolls at mages guilds- that would maintain the the cost aspect.
  • Duiwel
    Duiwel
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