Small groups(really small, not so-called 'small zerg') are really became much stronger. Very unexpectable. Now they need to fix all new bugs.
GreatWhite000 wrote: »Small groups(really small, not so-called 'small zerg') are really became much stronger. Very unexpectable. Now they need to fix all new bugs.
I run in a group of 3-4. Too small to take keeps but enough to consistently stay alive and murder people.
@Blobsky yeah solo is pretty hard a lot of the time, it's been a bit more active in IC/the sewers this patch which has been a pleasant change.
I generally PvP with our guild group during the day that usually has between 6 and 12 players and groups that used to run us over if we were in the way are now much easier to deal with. I don't know if it was the patch or what happened the weekend before the patch, but players and groups that used to be nearly impossible to kill now seem mortal. It has made for a much more enjoyable experience. As a bonus I got my Kill a Grand Overlord achievement this past week.
Yeah I do enjoy a good group of 2-4 this patch. Aside from the serious bugs and odd increase in incoming damage, killing people seems easier. Ty dawnbreaker