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Dark Brotherhood patch has broken epaulets visuals. Please fix!

Feynn
Feynn
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The Dark Brotherhood DLC has broken the visuals of many shoulder pieces in the game, and specifically the ones which run across the character's back. As you can see from the picture below, which is one of the Mages Guild costumes from the Crown Store, the shoulders are now bigger and more distanced from the body, to the poing that they crop the weapons equipped on characters' backs and you can see through them from certain angles (see how noticeable is that portrait frame between my character's epaulets and his body?)

This kind of problem is not only with that costume, but also with other items, like the Ancient Elf light shoulders. Please, Zenimax, revert the changes you did. They used to look fine before, why did you change them in such a poor way? Did you not test the changes before implementing them? I spent actual money to buy that costume, please fix those visuals.


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  • Marto
    Marto
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    Agreed, it looks terrible.

    Those changes were probably made to fit the new motifs (Abah's Watch and Thieves Guild)
    But really, ZoS, you should have done the OPPOSITE. Remodel the new armors to fit the old pieces.
    "According to the calculations of the sages of the Cult of the Ancestor Moth, the batam guar is the cutest creature in all Tamriel"
  • LMar
    LMar
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    This looks like what happened to some other shoulder pieces when Thieves Guild happened. Molag Kena pieces for example float way too high on your shoulders. I hope they fix all of them soon
    "If a stick of fish is a fish stick, it will stick like other fish sticks stick"
    "Taller races now sit in chairs correctly"
  • Minalan
    Minalan
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    LMar wrote: »
    This looks like what happened to some other shoulder pieces when Thieves Guild happened. Molag Kena pieces for example float way too high on your shoulders. I hope they fix all of them soon

    Egads molag Kena looks like this awful living wobbling pet *thing* on your shoulder
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