I know others have talked about things similar to this but I would like to state how I have a problem with the system currently as it is, if you are unclear about what I have written in case I have written something that doesn't make any sense ask and I will reply with what I mean
Levels: I don't really like that Champion Points are the new 'Levels' after you hit 50. I liked it when they were an individual side progression system that you earned just while playing the game and leveling up through veteran ranks (Not that I liked the VR grind) rather than the current system which has basically turned them into a Level Soft Cap (If they keep raising them and I am using the right word, I dunno, maybe softcap is the wrong word but I dunno what else to use) as you hit 50 then start going through Champion Points and making your character stronger through progression with Diminishing Returns and requiring more XP for each CP.
Personally, I don't think they should even be related to 'Levels' at all which is also why I dislike Gear being attached to them, they should be something you earn as you play rather than something you need to get in order to get better gear. The topic about gear also annoys me as it is inconsistent for Gear Capping at 160 CP then CP continuing on and gear not seems odd and makes you wonder why even bother connecting the systems. (Note: I do not want them the raise the gear cap at all to fit better with CP as grinding for new gear is the worst)
Gear: I feel that something else could be done to link with gear and leveling after 50 instead of CP and keeping CP as that cool individual bonus progression that it was before with Veteran Ranks. Perhaps they could destroy all gear levels above 50 and remove some of the tiers of Materials and have levels stop at 50, or maybe they could simply add a new level cap that goes up to 80 or something like that where your actual level shows up on your character rather than your CP as seeing CP numbers on characters is also something I'm not a huge fan of.
I understand that this is most likely unpopular as people like being auto leveled to their CP level at hitting 50 but if there was another system that was implemented which achieved the same type of effect and took the exact same length of time to get to as CP 160 but also made Champion Points back into the additional progression system they were before DB would you rather have that showing on Character Names and linking to gear rather than CP doing it. I think the minimum possible thing to do if my suggestion was taken into account would be to display 'Level 50' on Character names instead of 'Champion 501' or just stopping Champion Points being associated with Gear as that's not what they were originally and I don't think they were intended to be originally either.
What ever system that would be I'm, not 100% sure as there are many different routes that it could take and I feel it would be a positive change, however I know most people will probably disagree.
I'm not sure if anything I've written makes any sense at all or if I've just written a bunch of words that don't make any sense but what are people's thoughts?
House Baratheon: 'Ours Is The Fury'