Just wondering what is the reasoning behind this decision? It is limiting everyone who hasn't bothered with mass trait learning and everyone who would just like to enjoy the game. It's not even a good set, I just wanted to use it to do some role-playing with it while playing Thieves Guild. I guess I can forget about that now.
I've learnt all traits in all crafts except nirnhoned, because I never felt like I need it. And I freaking don't. And because of that I can't craft the set? Why? Why wouldn't I be able to craft the set in any other trait? Do you even know how long would it take for a newcomer to get there? To learn ALL 9 traits? To earn enough money to buy the nirnhoned stuff? Just so he/she could - at the end - craft the set? Why are you limiting the solo players from that aspect?
Will you continue this in the future? And why would you? I don't get it. Haven't you always claimed that you want to support player's freedom to choose? Because that's not it.
Why not - at the very least - make it for 8 traits? There a lot more people with 8 traits and with 9. A lot more. It's ridiculous.
So now if I want to do some role-playing and if I want to craft the set for the required gear (medium hat, shoulders, chest, gloves, boots, leggings, belt, sword, staff), I need to wait for almost two to three months. Just because I never gave a damn about one worthless trait. And if you disregard that I'm an older player and have been a subscriber since launch day, imagine the new players. Researching all 9 traits for their gear? It's literally going to take YEARS.
@ZOS_JessicaFolsom
E: It's the same with Dark Brotherhood sets. Oh my god...
Edited by Aeladiir on June 4, 2016 12:48PM