NewBlacksmurf wrote: »Bruh!!!!
It's basically a pay to win idea.
Crafting bags is already that argument but this just went over the edge.
Sets being crafted anywhere exclusive to ESO plus.....may as well throw in 20 stacks of each material type with it.
I mean why not right? <sarcasm>
I think if a base game feature is offered then with ESO plus an enhanced way to access that feature makes sense but being exclusive to ESO plus is pay2win and not something I believe is the way to better offer benefits to a sub that already has benefits for $15
Lightninvash wrote: »NewBlacksmurf wrote: »Bruh!!!!
It's basically a pay to win idea.
Crafting bags is already that argument but this just went over the edge.
Sets being crafted anywhere exclusive to ESO plus.....may as well throw in 20 stacks of each material type with it.
I mean why not right? <sarcasm>
I think if a base game feature is offered then with ESO plus an enhanced way to access that feature makes sense but being exclusive to ESO plus is pay2win and not something I believe is the way to better offer benefits to a sub that already has benefits for $15
@NewBlacksmurf
Maybe I am misunderstanding your idea of winning. But crafting an armor set at any station and being able to make it a set bonus that you have already discovered at any crafting station isn't winning. Its time saving and a convenience. Instead of running around to the different locations that you already discovered you can just stay in town and craft the gear. It's not like he is saying once you get all 9 traits you can just simply craft any set that you have not found the location for.
P2W would be if eso+ members can now visit a vender in eso+ location to buy maelstrom weapons, or Crown store new item is the Wabbajack of legendary quality that comes with legendary enchantment as well!! Now that would be P2W. More item space and convenience is not considered P2W.
I see P2W used so much for things that aren't P2W. Saying crafted sets being crafted anywhere or crafting bags being an eso+ exclusive is P2W is like saying getting all the dlcs with eso+ is P2W and it isn't. If you see it in a different way please share I am not trying to start any flaming or an argument just want to understand how you are seeing it as P2W.
NewBlacksmurf wrote: »Bruh!!!!
It's basically a pay to win idea.
Crafting bags is already that argument but this just went over the edge.
Sets being crafted anywhere exclusive to ESO plus.....may as well throw in 20 stacks of each material type with it.
I mean why not right? <sarcasm>
I think if a base game feature is offered then with ESO plus an enhanced way to access that feature makes sense but being exclusive to ESO plus is pay2win and not something I believe is the way to better offer benefits to a sub that already has benefits for $15
Night_Wolf2112 wrote: »Love the Crafting Bags! But I have another idea.....I think this would be an excellent feature to add!
Once you have researched every trait on an item, (character specific)..... You can now craft that item at 'any' crafting station, but as any 'SET PIECE' that you have previously discovered! (this can be a drop down window).
I only have 1 item with all traits researched right now.... so this would only work for Bows with me, and only on my crafter. I don't think this would be game breaking or anything but it would save a lot of time just traveling/running through the world to get back to a specific crafting station just for a couple items, or a whole set in some/most cases. As long as it takes to research every trait most players only have 1 toon with this accomplished, if that. We could spend more time actually playing the game if we didn't have to run from station to station just to craft a full set or armor/weps to fill out our characters.
Thoughts.......?
NewBlacksmurf wrote: »Lightninvash wrote: »NewBlacksmurf wrote: »Bruh!!!!
It's basically a pay to win idea.
Crafting bags is already that argument but this just went over the edge.
Sets being crafted anywhere exclusive to ESO plus.....may as well throw in 20 stacks of each material type with it.
I mean why not right? <sarcasm>
I think if a base game feature is offered then with ESO plus an enhanced way to access that feature makes sense but being exclusive to ESO plus is pay2win and not something I believe is the way to better offer benefits to a sub that already has benefits for $15
@NewBlacksmurf
Maybe I am misunderstanding your idea of winning. But crafting an armor set at any station and being able to make it a set bonus that you have already discovered at any crafting station isn't winning. Its time saving and a convenience. Instead of running around to the different locations that you already discovered you can just stay in town and craft the gear. It's not like he is saying once you get all 9 traits you can just simply craft any set that you have not found the location for.
P2W would be if eso+ members can now visit a vender in eso+ location to buy maelstrom weapons, or Crown store new item is the Wabbajack of legendary quality that comes with legendary enchantment as well!! Now that would be P2W. More item space and convenience is not considered P2W.
I see P2W used so much for things that aren't P2W. Saying crafted sets being crafted anywhere or crafting bags being an eso+ exclusive is P2W is like saying getting all the dlcs with eso+ is P2W and it isn't. If you see it in a different way please share I am not trying to start any flaming or an argument just want to understand how you are seeing it as P2W.
@Lightninvash
Winning .......
-Set gear is the best in slot gear(in general)
The OP writes that "you can now craft that item at 'any' crafting station, but as any 'SET PIECE' that you have previously discovered! (this can be a drop down window)."
-I'm taking this as limited to crafting stations and not set drops discovered too
-Research and getting to the spot is what part of the challenge is, which I think is good.
If you remove one of those by allowing anyone who has discovered the location to now (sit in town and craft anything) its winning.
-opens them up to more trade options
-opens them up to quickly craft anything without ever moving again
Lets realize, we are discussing ESO Plus which already has a crafting bag so lets say its an alt or a main who sits in town while others go to grab mats, which by default go to the account bag and then with a quick log out and log in, the person can craft at will and drop in the bank assistant. That is definitely winning because people travel long distances because there is a lot of value in having these sets especially until you get enough currency or keys for undaunted or PvP gear.
Lightninvash wrote: »NewBlacksmurf wrote: »Lightninvash wrote: »NewBlacksmurf wrote: »Bruh!!!!
It's basically a pay to win idea.
Crafting bags is already that argument but this just went over the edge.
Sets being crafted anywhere exclusive to ESO plus.....may as well throw in 20 stacks of each material type with it.
I mean why not right? <sarcasm>
I think if a base game feature is offered then with ESO plus an enhanced way to access that feature makes sense but being exclusive to ESO plus is pay2win and not something I believe is the way to better offer benefits to a sub that already has benefits for $15
@NewBlacksmurf
Maybe I am misunderstanding your idea of winning. But crafting an armor set at any station and being able to make it a set bonus that you have already discovered at any crafting station isn't winning. Its time saving and a convenience. Instead of running around to the different locations that you already discovered you can just stay in town and craft the gear. It's not like he is saying once you get all 9 traits you can just simply craft any set that you have not found the location for.
P2W would be if eso+ members can now visit a vender in eso+ location to buy maelstrom weapons, or Crown store new item is the Wabbajack of legendary quality that comes with legendary enchantment as well!! Now that would be P2W. More item space and convenience is not considered P2W.
I see P2W used so much for things that aren't P2W. Saying crafted sets being crafted anywhere or crafting bags being an eso+ exclusive is P2W is like saying getting all the dlcs with eso+ is P2W and it isn't. If you see it in a different way please share I am not trying to start any flaming or an argument just want to understand how you are seeing it as P2W.
@Lightninvash
Winning .......
-Set gear is the best in slot gear(in general)
The OP writes that "you can now craft that item at 'any' crafting station, but as any 'SET PIECE' that you have previously discovered! (this can be a drop down window)."
-I'm taking this as limited to crafting stations and not set drops discovered too
-Research and getting to the spot is what part of the challenge is, which I think is good.
If you remove one of those by allowing anyone who has discovered the location to now (sit in town and craft anything) its winning.
-opens them up to more trade options
-opens them up to quickly craft anything without ever moving again
Lets realize, we are discussing ESO Plus which already has a crafting bag so lets say its an alt or a main who sits in town while others go to grab mats, which by default go to the account bag and then with a quick log out and log in, the person can craft at will and drop in the bank assistant. That is definitely winning because people travel long distances because there is a lot of value in having these sets especially until you get enough currency or keys for undaunted or PvP gear.
When you can already craft the set I can't see it as winning since you already won the ability to craft it. I can see it being a convenience of not having to travel to the location. But lets be honest this idea either way wouldn't be implemented seeing it either B2W or not. Now I can understand it would make trading faster and thus gaining profit faster since you no longer have the travel times. So instead of traveling to say 3-4 places to make a set they can stay at one place that would make them money faster. But if the crafter say takes in say 4 or 5 gear set orders a time (writing down each persons sets ect) they would be able to travel to the places make all the armors and make the money just take longer.
I mean it is an advantage so I suppose it could be considered P2W however being able to craft certain gears for people who don't have the DLC would be P2W in that aspect. Since the players who pay for the DLC can access the new sets freely and people without have to buy it. Thus, if this idea is P2W then ESO is already on a P2W format and once a game goes P2W there is no stopping that train.
I see a convenience factor you see P2W now I understand what you see. Although we will disagree on it I can understand where you are coming from, and see your thought process behind it. You see it because they can make coin/ trades at a much faster rate than someone thus gaining gold faster. The way I see P2W is spending real money for gear or crafting materials for make the best gear, or being able to say pay for tokens that grant you end game gear. To me that would be P2W not having the ability to do something faster.