Khaos_Bane wrote: »NERF STA DK NOW !!!!!
Oreyn_Bearclaw wrote: »Khaos_Bane wrote: »NERF STA DK NOW !!!!!
Totally different debate. I think VMA Axe/Dagger will probably get a nerf sooner rather than later. They are really what make Stam DK OP.
That being said, I was maybe pulling 18-20k on this guy. That is NOT OP in the slightest. Stam DK is a completely new rotation for me that has nothing in the way of heals or damage mitigation, and is as melee as you can get. ICP should not be this much of a cakewalk for a brand new toon like this. Also, I was with a good group, but they arent the group I usually run with and we were all messing with new stuff.
I can already see how stam DKs are pulling the numbers they pull in a proper raid setting, but they are squishy little things by themselves with no mobility or range. Not exactly Ideal for a no death run.
What exactly was nerfed in the dungeons? Felt easier but i couldnt pinpoint it.
Khaos_Bane wrote: »Oreyn_Bearclaw wrote: »Khaos_Bane wrote: »NERF STA DK NOW !!!!!
Totally different debate. I think VMA Axe/Dagger will probably get a nerf sooner rather than later. They are really what make Stam DK OP.
That being said, I was maybe pulling 18-20k on this guy. That is NOT OP in the slightest. Stam DK is a completely new rotation for me that has nothing in the way of heals or damage mitigation, and is as melee as you can get. ICP should not be this much of a cakewalk for a brand new toon like this. Also, I was with a good group, but they arent the group I usually run with and we were all messing with new stuff.
I can already see how stam DKs are pulling the numbers they pull in a proper raid setting, but they are squishy little things by themselves with no mobility or range. Not exactly Ideal for a no death run.
Yeah the NERF STA DK was a joke btw