Master_Kas wrote: »I wonder.. What happens if you are on outer wall in a keep, while I'm on the inner wall at the same keep, and we both use crit charge at the same time? Will we meet mid-air and fight ?
Ghost-Shot wrote: »@ZOS_RichLambert Will this exploit be dealt with by temp bans or perma bans?
Tillalarrien wrote: »If they start banning for gapclosing
Guys its a bug and a fun one of that. Imo exploit is when you find a hole in a system that is set correctly and should be fail-proof.
Bug is when something is just broken from the start and in every possible way. And this is so clearly just broken.
How it went pass internal testing or PTS is beyond me.
And about not showing others how to use it: it is so basic everyone will find it on their own. Thats another sign this is a bug - it doesent require any special process to achieve. It given to everyone I actually went to Natch Potes again to check if its not actually intended.
Im kinda glad we have it tough Its a fun feature, so @Wrobel @ZOS_JessicaFolsom consider making it an "intentional" change.
So my main point: After week or so (that is standard window for fixing priority bugs) dont dare to ban people for having fun with a bug u clearly dont give a damn about.
For now I promise I will restrain myself and my guildmates from using it anymore, now that I know your toughs on the matter for that time.
But you cant expect people to ignore a feature so fun that you introduced yourself and are leaving in the game even tough you know is there and say its an "exploit" for 3 months till you come around to fixing it in 2.5.5
Hope fixing team is hard on work
Best wishes.
Tillalarrien wrote: »If they start banning for gapclosing
Guys its a bug and a fun one of that. Imo exploit is when you find a hole in a system that is set correctly and should be fail-proof.
Bug is when something is just broken from the start and in every possible way. And this is so clearly just broken.
How it went pass internal testing or PTS is beyond me.
And about not showing others how to use it: it is so basic everyone will find it on their own. Thats another sign this is a bug - it doesent require any special process to achieve. It given to everyone I actually went to Natch Potes again to check if its not actually intended.
Im kinda glad we have it tough Its a fun feature, so @Wrobel @ZOS_JessicaFolsom consider making it an "intentional" change.
So my main point: After week or so (that is standard window for fixing priority bugs) dont dare to ban people for having fun with a bug u clearly dont give a damn about.
For now I promise I will restrain myself and my guildmates from using it anymore, now that I know your toughs on the matter for that time.
But you cant expect people to ignore a feature so fun that you introduced yourself and are leaving in the game even tough you know is there and say its an "exploit" for 3 months till you come around to fixing it in 2.5.5
Hope fixing team is hard on work
Best wishes.
What even is that bug you are talking about? Aside from occasionally being unable to activate charges at all, they work exactly as described in the patch notes.
Tillalarrien wrote: »If they start banning for gapclosing
Guys its a bug and a fun one of that. Imo exploit is when you find a hole in a system that is set correctly and should be fail-proof.
Bug is when something is just broken from the start and in every possible way. And this is so clearly just broken.
How it went pass internal testing or PTS is beyond me.
And about not showing others how to use it: it is so basic everyone will find it on their own. Thats another sign this is a bug - it doesent require any special process to achieve. It given to everyone I actually went to Natch Potes again to check if its not actually intended.
Im kinda glad we have it tough Its a fun feature, so @Wrobel @ZOS_JessicaFolsom consider making it an "intentional" change.
So my main point: After week or so (that is standard window for fixing priority bugs) dont dare to ban people for having fun with a bug u clearly dont give a damn about.
For now I promise I will restrain myself and my guildmates from using it anymore, now that I know your toughs on the matter for that time.
But you cant expect people to ignore a feature so fun that you introduced yourself and are leaving in the game even tough you know is there and say its an "exploit" for 3 months till you come around to fixing it in 2.5.5
Hope fixing team is hard on work
Best wishes.
What even is that bug you are talking about? Aside from occasionally being unable to activate charges at all, they work exactly as described in the patch notes.
Probably about possibility of getting on outer wall by just standing under it and targeting someone standing on it with gap closer? Or jumping from outer wall up to inner wall? Or jumping thorugh the wall by targeting someone inside through those silly windows? I dont know.
Sallington wrote: »Tillalarrien wrote: »If they start banning for gapclosing
Guys its a bug and a fun one of that. Imo exploit is when you find a hole in a system that is set correctly and should be fail-proof.
Bug is when something is just broken from the start and in every possible way. And this is so clearly just broken.
How it went pass internal testing or PTS is beyond me.
And about not showing others how to use it: it is so basic everyone will find it on their own. Thats another sign this is a bug - it doesent require any special process to achieve. It given to everyone I actually went to Natch Potes again to check if its not actually intended.
Im kinda glad we have it tough Its a fun feature, so @Wrobel @ZOS_JessicaFolsom consider making it an "intentional" change.
So my main point: After week or so (that is standard window for fixing priority bugs) dont dare to ban people for having fun with a bug u clearly dont give a damn about.
For now I promise I will restrain myself and my guildmates from using it anymore, now that I know your toughs on the matter for that time.
But you cant expect people to ignore a feature so fun that you introduced yourself and are leaving in the game even tough you know is there and say its an "exploit" for 3 months till you come around to fixing it in 2.5.5
Hope fixing team is hard on work
Best wishes.
What even is that bug you are talking about? Aside from occasionally being unable to activate charges at all, they work exactly as described in the patch notes.
Probably about possibility of getting on outer wall by just standing under it and targeting someone standing on it with gap closer? Or jumping from outer wall up to inner wall? Or jumping thorugh the wall by targeting someone inside through those silly windows? I dont know.
Definitely saw some NBs ambushing up the outer wall with ease.
Exactly as described in the patch notes huh?Tillalarrien wrote: »If they start banning for gapclosing
Guys its a bug and a fun one of that. Imo exploit is when you find a hole in a system that is set correctly and should be fail-proof.
Bug is when something is just broken from the start and in every possible way. And this is so clearly just broken.
How it went pass internal testing or PTS is beyond me.
And about not showing others how to use it: it is so basic everyone will find it on their own. Thats another sign this is a bug - it doesent require any special process to achieve. It given to everyone I actually went to Natch Potes again to check if its not actually intended.
Im kinda glad we have it tough Its a fun feature, so @Wrobel @ZOS_JessicaFolsom consider making it an "intentional" change.
So my main point: After week or so (that is standard window for fixing priority bugs) dont dare to ban people for having fun with a bug u clearly dont give a damn about.
For now I promise I will restrain myself and my guildmates from using it anymore, now that I know your toughs on the matter for that time.
But you cant expect people to ignore a feature so fun that you introduced yourself and are leaving in the game even tough you know is there and say its an "exploit" for 3 months till you come around to fixing it in 2.5.5
Hope fixing team is hard on work
Best wishes.
What even is that bug you are talking about? Aside from occasionally being unable to activate charges at all, they work exactly as described in the patch notes.
moiraleafcull wrote: »Ghost-Shot wrote: »@ZOS_RichLambert Will this exploit be dealt with by temp bans or perma bans?
Much like "exploit" is apparently a synonym for "bug"
"Perma ban" is apparently a synonym for "temp bans"