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How do you stop a campaign from dying PC players.

Jaronking
Jaronking
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Hello I play on Xbox NA and we have a problem where Their a few AD guilds coming together and killing all the competition on several Campaigns.Right now their doing it too our only 30 day campaign that's competitive Scrounge no one wants to play in Azura star because of no CP.Not to mentioned it was never really competitive on Xbox to begin with.I know in the past from the forums this has happened on PC so what did you all do to stop the campaign from dying do to a faction killing off the competition.
  • Ishammael
    Ishammael
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    Nothing you can do except appeal to fair play from the other players.

    There are no game mechanics or incentive structures which will help you.

    Has happened dozens of times since launch.
  • _Chaos
    _Chaos
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    @NACtron
    What would you do in this situation?
    :trollface:
    'Chaos
  • Rohamad_Ali
    Rohamad_Ali
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    Someone needs to take lead that knows how to run the map and start putting up a resistance . When the chips are down you have to recruit and train people . The only other option is to give up and go somewhere else . Remember it's a game and do what brings you the most enjoyment . Not everything's in your control either . Game warfare is more of a popularity contest with buttons . People only fight if they want to . There's no real oppression taking place to force anyone .

    Learn map control and strategy and pass it on to those that can make a difference .
  • Jaronking
    Jaronking
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    Someone needs to take lead that knows how to run the map and start putting up a resistance . When the chips are down you have to recruit and train people . The only other option is to give up and go somewhere else . Remember it's a game and do what brings you the most enjoyment . Not everything's in your control either . Game warfare is more of a popularity contest with buttons . People only fight if they want to . There's no real oppression taking place to force anyone .

    Learn map control and strategy and pass it on to those that can make a difference .
    Well if I don't want to see the campaign die if thats the omly way I guess need to put my Pug herder hat on and start training people.
  • KenaPKK
    KenaPKK
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    Form a large group of somewhat skilled players from your faction + any rerolls that you can gain from the dominant faction, and then fight back for your map.

    Or create a mass movement of players from your faction into the other underdog faction, and basically encourage a 2 faction campaign if neither of your current underdogs can hold up against the dominant faction.

    I can't think of other things you can do...

    Back when EP was super dominant on PC, Vehemence moved from EP into DC. With that move, DC became competitive and was able to win several months of very close campaigns. Short of some big group leaving your dominant faction, these are the best ideas I've got. Desperate times call for desperate measures and all that? :/

    Edit: heh, or you could buy the PC game. ;)
    Edited by KenaPKK on May 24, 2016 4:25PM
    Kena
    Former Class Rep
    Former Legend GM
    Beta player
  • Rohamad_Ali
    Rohamad_Ali
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    Jaronking wrote: »
    Someone needs to take lead that knows how to run the map and start putting up a resistance . When the chips are down you have to recruit and train people . The only other option is to give up and go somewhere else . Remember it's a game and do what brings you the most enjoyment . Not everything's in your control either . Game warfare is more of a popularity contest with buttons . People only fight if they want to . There's no real oppression taking place to force anyone .

    Learn map control and strategy and pass it on to those that can make a difference .
    Well if I don't want to see the campaign die if thats the omly way I guess need to put my Pug herder hat on and start training people.

    Train em right . Don't just slam them into the same doors . I wish you luck !
  • God_flakes
    God_flakes
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    Zos, can you not see what an epic FAIL Azura is across the board?! Smh. Get rid of it. Give us back another 30 day campaign that actually has incentive to play there. Clearly nobody likes your CP-less idea.
  • Jaronking
    Jaronking
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    Jaronking wrote: »
    Someone needs to take lead that knows how to run the map and start putting up a resistance . When the chips are down you have to recruit and train people . The only other option is to give up and go somewhere else . Remember it's a game and do what brings you the most enjoyment . Not everything's in your control either . Game warfare is more of a popularity contest with buttons . People only fight if they want to . There's no real oppression taking place to force anyone .

    Learn map control and strategy and pass it on to those that can make a difference .
    Well if I don't want to see the campaign die if thats the omly way I guess need to put my Pug herder hat on and start training people.

    Train em right . Don't just slam them into the same doors . I wish you luck !
    Hey its summer time so that also mean fresh blood coming to PVP and some old players coming back.Thank you I'll try my best.

    @KenaPKK I can't afford a PC to play this game on if I did I'll probably buy it and join you on DC.
  • rfennell_ESO
    rfennell_ESO
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    Jaronking wrote: »
    Hello I play on Xbox NA and we have a problem where Their a few AD guilds coming together and killing all the competition on several Campaigns.Right now their doing it too our only 30 day campaign that's competitive Scrounge no one wants to play in Azura star because of no CP.Not to mentioned it was never really competitive on Xbox to begin with.I know in the past from the forums this has happened on PC so what did you all do to stop the campaign from dying do to a faction killing off the competition.

    Find a play all day and night loser.

    Tell him to post insults and lies on forums and troll the faction you perceive as a problem in their zone with an alt.

    It worked on PC.
  • Minno
    Minno
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    God_flakes wrote: »
    Zos, can you not see what an epic FAIL Azura is across the board?! Smh. Get rid of it. Give us back another 30 day campaign that actually has incentive to play there. Clearly nobody likes your CP-less idea.

    Number two reason players don't want to play on AZ is because they don't want to recraft to account for CP. Number one reason is because the game was "balanced" with CP in mind therefore non-CP does not exist.

    It really just a lazy factor, which I can't fault players for; ZOS should have made all the campaigns non-CP to force gear rerolls.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Minno
    Minno
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    KenaPKK wrote: »
    Form a large group of somewhat skilled players from your faction + any rerolls that you can gain from the dominant faction, and then fight back for your map.

    Or create a mass movement of players from your faction into the other underdog faction, and basically encourage a 2 faction campaign if neither of your current underdogs can hold up against the dominant faction.

    I can't think of other things you can do...

    Back when EP was super dominant on PC, Vehemence moved from EP into DC. With that move, DC became competitive and was able to win several months of very close campaigns. Short of some big group leaving your dominant faction, these are the best ideas I've got. Desperate times call for desperate measures and all that? :/

    Edit: heh, or you could buy the PC game. ;)

    Also, for DB any toon that is lvl 50 will be considered max level (assuming you have 160 Champion points.). Therefore any players looking to help an underdog faction can park lvl 50 toons till DB hits and be in combat ready shape!

    You will have to train and its the hardest job in cyro. But when you see your little pugglets grow to be fine warriors smiting enemy factions, that's the only reward worth earning.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • KenaPKK
    KenaPKK
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    God_flakes wrote: »
    Zos, can you not see what an epic FAIL Azura is across the board?! Smh. Get rid of it. Give us back another 30 day campaign that actually has incentive to play there. Clearly nobody likes your CP-less idea.

    It is my opinion that no-CP PvP is way more balanced than PvP with CP activated. The damage feels about the same, shields are a little bit weaker but still strong, and resource sustain isn't infinite, requiring resource management. I like it a lot, personally.

    What isn't my opinion is that the genera population's favor is no indicator of game balance or whether having the CP system in PvP is good or bad. People don't like change. They will resist change when given a choice and get angry when it is forced upon them. Discomfort doesn't make them right. It's human nature.
    Kena
    Former Class Rep
    Former Legend GM
    Beta player
  • Rohamad_Ali
    Rohamad_Ali
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    KenaPKK wrote: »
    God_flakes wrote: »
    Zos, can you not see what an epic FAIL Azura is across the board?! Smh. Get rid of it. Give us back another 30 day campaign that actually has incentive to play there. Clearly nobody likes your CP-less idea.

    It is my opinion that no-CP PvP is way more balanced than PvP with CP activated. The damage feels about the same, shields are a little bit weaker but still strong, and resource sustain isn't infinite, requiring resource management. I like it a lot, personally.

    What isn't my opinion is that the genera population's favor is no indicator of game balance or whether having the CP system in PvP is good or bad. People don't like change. They will resist change when given a choice and get angry when it is forced upon them. Discomfort doesn't make them right. It's human nature.

    I just use different gear on Azura and I have no issues playing without CP . In fact for me it's easier .
  • KenaPKK
    KenaPKK
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    Minno wrote: »
    KenaPKK wrote: »
    Form a large group of somewhat skilled players from your faction + any rerolls that you can gain from the dominant faction, and then fight back for your map.

    Or create a mass movement of players from your faction into the other underdog faction, and basically encourage a 2 faction campaign if neither of your current underdogs can hold up against the dominant faction.

    I can't think of other things you can do...

    Back when EP was super dominant on PC, Vehemence moved from EP into DC. With that move, DC became competitive and was able to win several months of very close campaigns. Short of some big group leaving your dominant faction, these are the best ideas I've got. Desperate times call for desperate measures and all that? :/

    Edit: heh, or you could buy the PC game. ;)

    You will have to train and its the hardest job in cyro. But when you see your little pugglets grow to be fine warriors smiting enemy factions, that's the only reward worth earning.

    Can confirm!
    Kena
    Former Class Rep
    Former Legend GM
    Beta player
  • Jaronking
    Jaronking
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    Well before I start my herding any tips for leading groups and training players?As am sure we can all agree some Pugs are really bad.
  • God_flakes
    God_flakes
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    And yet Azura has been empty from day one. A few randoms might like it but clearly most don't. And people are growing tired of being stuck in the only 30 day campaign with The EP Horde.
  • Pchela
    Pchela
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    Jaronking wrote: »
    Well before I start my herding any tips for leading groups and training players?As am sure we can all agree some Pugs are really bad.

    Make regular groups every day. Use the same 'call code'. Give them a few proper siege, explain what works and what doesn't work, and start off by a few empty keep takings. Don't give up, it is hard, but someone's gotta show them. And be positive and supportive with the ones who stay with you.
  • Rohamad_Ali
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    God_flakes wrote: »
    And yet Azura has been empty from day one. A few randoms might like it but clearly most don't. And people are growing tired of being stuck in the only 30 day campaign with The EP Horde.

    I'm not random . I was told we don't need another prime time DC guild on TF . By multiple people . So I says to myself , self .. We're gonna take there word for it and polish some new kids awhile . An boy did we . Some of those pugs were rough an toothless . Now there tough an ruthless !
  • Ghost-Shot
    Ghost-Shot
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    KenaPKK wrote: »
    Form a large group of somewhat skilled players from your faction + any rerolls that you can gain from the dominant faction, and then fight back for your map.

    Or create a mass movement of players from your faction into the other underdog faction, and basically encourage a 2 faction campaign if neither of your current underdogs can hold up against the dominant faction.

    I can't think of other things you can do...

    Back when EP was super dominant on PC, Vehemence moved from EP into DC. With that move, DC became competitive and was able to win several months of very close campaigns. Short of some big group leaving your dominant faction, these are the best ideas I've got. Desperate times call for desperate measures and all that? :/

    Edit: heh, or you could buy the PC game. ;)

    Just be prepared for the people you once called friends to hate you the most
  • Minno
    Minno
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    God_flakes wrote: »
    And yet Azura has been empty from day one. A few randoms might like it but clearly most don't. And people are growing tired of being stuck in the only 30 day campaign with The EP Horde.

    I'm not random . I was told we don't need another prime time DC guild on TF . By multiple people . So I says to myself , self .. We're gonna take there word for it and polish some new kids awhile . An boy did we . Some of those pugs were rough an toothless . Now there tough an ruthless !

    We got good fights on AZ? If so I'm switching my home back to AZ. My body is ready...
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • The-Baconator
    The-Baconator
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    Pchela wrote: »
    Jaronking wrote: »
    Well before I start my herding any tips for leading groups and training players?As am sure we can all agree some Pugs are really bad.

    Make regular groups every day. Use the same 'call code'. Give them a few proper siege, explain what works and what doesn't work, and start off by a few empty keep takings. Don't give up, it is hard, but someone's gotta show them. And be positive and supportive with the ones who stay with you.

    Consistently organizing and teaching pugs is next to impossible on console, the only type of chat where you can communicate outside of your group\guild is a proximity based area chat and 99% of players keep it off because its filled with trolls blasting music. My guild tried it for a while a few months ago and it took just as much effort getting people into a training group as it did to teach them.
    First PS4 NA Grand Overlord, Stormproof, and Flawless Conqueror.
    Potato Lord of Atrocity
  • heystreethawk
    heystreethawk
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    Jaronking wrote: »
    Well before I start my herding any tips for leading groups and training players?As am sure we can all agree some Pugs are really bad.

    Get into the habit of talking almost constantly. Call out changes in direction and positioning, count down to big pushes and movements unless it's an emergency, and when practical, describe your moves in multiple steps and with multiple descriptors.

    Example: we're moving west, up the hill, and we're going to stop at the tree and regroup before pushing back down at them. Moving west, moving west. Alright, I'm at the tree. Gather up, get your buffs, we're going to proxy and push east down the hill in 3, 2, 1.... We're pushing east. Don't stop until we reach the back of that group down the hill. Alright, stop. We're pushing back and dropping ults on them NOW.

    The bit of extra talking, description, and constant reinforcement of the plan helps keep people focused and attentive; that will be the biggest thing for a while, keeping people on track and aware of everything you're doing. If you go silent for stretches, you'll start to lose their attention and lose your own edge.

    The countdown gives people a chance to get ready; they might still be on the way to you, getting their buffs up, on the wrong bar, etc.You can't count down everything, but you gotta make sure they're ready and with you when it's time to move, because it's not going to work if they're not. At the same time, you can't slow things down too much, because your team needs to keep up with you and push themselves a little harder than they would on their own. It's a tough balance, but you'll have to keep it in mind.
    GM of Fantasia
    I heard those symphonies come quick
  • Minno
    Minno
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    Pchela wrote: »
    Jaronking wrote: »
    Well before I start my herding any tips for leading groups and training players?As am sure we can all agree some Pugs are really bad.

    Make regular groups every day. Use the same 'call code'. Give them a few proper siege, explain what works and what doesn't work, and start off by a few empty keep takings. Don't give up, it is hard, but someone's gotta show them. And be positive and supportive with the ones who stay with you.

    Consistently organizing and teaching pugs is next to impossible on console, the only type of chat where you can communicate outside of your group\guild is a proximity based area chat and 99% of players keep it off because its filled with trolls blasting music. My guild tried it for a while a few months ago and it took just as much effort getting people into a training group as it did to teach them.

    I know we take our chat flexibility for granted as PC gamers, but it is still the only way to flip the campaigns.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • o_Skellington_o
    So you're butt hurt because the AD players got their poop in a group and are dominating Scourge? Welcome to WAR!
  • Jaronking
    Jaronking
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    So you're butt hurt because the AD players got their poop in a group and are dominating Scourge? Welcome to WAR!
    No am not upset that they have their pugs together am upset that their ruining the campaign and making it no longer competitive. Its the only 30 day we have that actually have people who want to be in it but its no point when AD just morning and night cap the keeps then sit 50+ man zergs at the gates and each home keep.
  • Rohamad_Ali
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    Jaronking wrote: »
    So you're butt hurt because the AD players got their poop in a group and are dominating Scourge? Welcome to WAR!
    No am not upset that they have their pugs together am upset that their ruining the campaign and making it no longer competitive. Its the only 30 day we have that actually have people who want to be in it but its no point when AD just morning and night cap the keeps then sit 50+ man zergs at the gates and each home keep.

    Don't answer to that . I thought you had 5 Star Forum-Jitsu ? Just go to work ! You're L8 as it is ...
  • phidonk526
    phidonk526
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    Jaronking wrote: »
    So you're butt hurt because the AD players got their poop in a group and are dominating Scourge? Welcome to WAR!
    No am not upset that they have their pugs together am upset that their ruining the campaign and making it no longer competitive. Its the only 30 day we have that actually have people who want to be in it but its no point when AD just morning and night cap the keeps then sit 50+ man zergs at the gates and each home keep.

    See that is only one side of the ordeal here. Yes we did form an alliance with other guilds, and just like any other wars ever waged in history, alliances were formed. It did take a while to make the alliance happen, months to be exact. The same thing that EP and DC can do. We coordinate all our attacks. Its not random 50+ man zerg groups. Its coordinated believe it or not. Yes we own the map, yes it gets boring for us too, but to omit that last campaign blues did the same thing and before azura went non cp reds were doing the same thing is a disservice. All factions have the ability to do what we did. Its not like we can have a higher server population then you all. We all are capped a specific amount.

    If you are going to get upset and feel ZOS should do something about AD setting up alliances with their own faction and running the map because you all cannot do the same thing, you have a horrible case of self entitlement. Do what we did, make us stop running the map just like we made DC stop running the map. Everyone on here gave great suggestions. Gather your troops train new PvP'ers (we do the same thing) and create your alliances. Good luck and I cant wait to find you on the battlefield!
    CP 160 Magic DK
    CP 160 Magic Templar
    CP 160 Magic NB
    CP 160 Stam Templar
    CP 160 Stam NB
    CP 160 Stam Sorc

  • Stratforge
    Stratforge
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    Jaronking wrote: »
    So you're butt hurt because the AD players got their poop in a group and are dominating Scourge? Welcome to WAR!
    No am not upset that they have their pugs together am upset that their ruining the campaign and making it no longer competitive. Its the only 30 day we have that actually have people who want to be in it but its no point when AD just morning and night cap the keeps then sit 50+ man zergs at the gates and each home keep.

    TBH the people ruining the campaign are the ones who failed to dethrone and then quit.
    PC NA
    Xbox One NA (retired)
  • Jaronking
    Jaronking
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    Jaronking wrote: »
    So you're butt hurt because the AD players got their poop in a group and are dominating Scourge? Welcome to WAR!
    No am not upset that they have their pugs together am upset that their ruining the campaign and making it no longer competitive. Its the only 30 day we have that actually have people who want to be in it but its no point when AD just morning and night cap the keeps then sit 50+ man zergs at the gates and each home keep.

    Don't answer to that . I thought you had 5 Star Forum-Jitsu ? Just go to work ! You're L8 as it is ...
    Lol your right I have work to do.

    @Stratforge and @phidonk526 don't worry we will be back have fun on your buff server until we comeback.
  • Dyride
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    @Jaronking

    HeyStreetHawk gives a great example of raid leading that will help.

    I would start getting groups of 8-12 people that have pvp experience, then fill in with pugs from there, recruit pugs if they keep up and listen, and aren't always dying thinking they can go chase squirrels and butterflies.

    Having an experienced core that are consistently showing up, help theorycraft their builds to help the group and can be relied on in fights is important. Don't feel like you need to run a full raid group starting out.

    Being cohesive and communicating, even if you are not "stacked" is important for success.

    You can design builds to maximize the amount of group buffs and composition, getting everyone running Impen, and then start working out tactics for different groups as you develop.
    V Є H Є M Є И C Є
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