Respawn on Outposts

Zenetrax
Zenetrax
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Bleaker's, Nikel, or Sejanus should be respawnable. Sometimes I suffer from really long loading screens by porting or respawning or just those that pop up while travelling (that's so annoying). I know I'm not the only one suffering this so my issue is defending/capturing keeps across those outposts. Like for example, I'm defending chal as DC and I died and there's no FC so I have to respawn to ales or anywhere that can port to bleaker's in order to get closer to chal right? So you have to wait for the load screen from respawn and another load screen for the port. Why not make the outpost respawnable to only wait for 1 load screen and ride to chal? That would be less frustrating for people who are suffering like me.
  • _Chaos
    _Chaos
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    Agreed.

    With the ridiculously long load screens that also happen to be completely random, what's the reasoning for making us go through more hoops than needed?

    @ZOS_BrianWheeler

    Edit: I can understand that you shouldn't be able to respawn unless you have an un-flagged(un-burst)keep attached to it, but if I have Aleswell and it's not under attack, and wipe at the Chal milegate, why can't I respawn at Bleaks and skip the extra loadscreen?
    Edited by _Chaos on May 24, 2016 3:09PM
    'Chaos
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